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Babylon.js Platform
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Version update 7.50.0
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.build/changelog.json

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CHANGELOG.md

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# Changelog
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## 7.50.0
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### Core
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- Prevent multiple instances of Manifold from being created - by [klibertowski](https://github.com/klibertowski) ([#16200](https://github.com/BabylonJS/Babylon.js/pull/16200))
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- Add offset to instantiate nodes - [_New Feature_] by [deltakosh](https://github.com/deltakosh) ([#16198](https://github.com/BabylonJS/Babylon.js/pull/16198))
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- Enhance XR pointer handling and drag behavior improvements - by [RaananW](https://github.com/RaananW) ([#16195](https://github.com/BabylonJS/Babylon.js/pull/16195))
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- Add Flag for bakeCurrentTransformIntoVertices - by [Pryme8](https://github.com/Pryme8) ([#16197](https://github.com/BabylonJS/Babylon.js/pull/16197))
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- Fix script error when no mesh is in the scene for camera framing behavior - [_Bug Fix_] by [deltakosh](https://github.com/deltakosh) ([#16194](https://github.com/BabylonJS/Babylon.js/pull/16194))
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- NME: Fix global worldPos and worldNormal not declared in "Generate only fragment code" mode - [_Bug Fix_] by [Popov72](https://github.com/Popov72) ([#16190](https://github.com/BabylonJS/Babylon.js/pull/16190))
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- NME: Add support for velocity to prepass output block - by [Popov72](https://github.com/Popov72) ([#16191](https://github.com/BabylonJS/Babylon.js/pull/16191))
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- Screenshot tool: Use the right mesh list - [_Bug Fix_] by [Popov72](https://github.com/Popov72) ([#16187](https://github.com/BabylonJS/Babylon.js/pull/16187))
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- FrameGraph: add support for utility layer renderers - by [Popov72](https://github.com/Popov72) ([#16185](https://github.com/BabylonJS/Babylon.js/pull/16185))
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- GreasedLine screen space vertex shaders - by [RolandCsibrei](https://github.com/RolandCsibrei) ([#16186](https://github.com/BabylonJS/Babylon.js/pull/16186))
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- add vertex color morph target - by [kmatzen](https://github.com/kmatzen) ([#16179](https://github.com/BabylonJS/Babylon.js/pull/16179))
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- WebGPU: Fix GPU buffers update when parameters are not aligned - [_Bug Fix_] by [Popov72](https://github.com/Popov72) ([#16110](https://github.com/BabylonJS/Babylon.js/pull/16110))
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### GUI
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- FrameGraph: add support for utility layer renderers - by [Popov72](https://github.com/Popov72) ([#16185](https://github.com/BabylonJS/Babylon.js/pull/16185))
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### Inspector
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- Fix Inspector metadata update - by [ryantrem](https://github.com/ryantrem) ([#16188](https://github.com/BabylonJS/Babylon.js/pull/16188))
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- FrameGraph: add support for utility layer renderers - by [Popov72](https://github.com/Popov72) ([#16185](https://github.com/BabylonJS/Babylon.js/pull/16185))
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### Loaders
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- add vertex color morph target - by [kmatzen](https://github.com/kmatzen) ([#16179](https://github.com/BabylonJS/Babylon.js/pull/16179))
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- WebGPU: Fix GPU buffers update when parameters are not aligned - [_Bug Fix_] by [Popov72](https://github.com/Popov72) ([#16110](https://github.com/BabylonJS/Babylon.js/pull/16110))
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### Materials
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- add vertex color morph target - by [kmatzen](https://github.com/kmatzen) ([#16179](https://github.com/BabylonJS/Babylon.js/pull/16179))
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### Serializers
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- Account for scaling in AdjustOffsetForRotationCenter - by [alexchuber](https://github.com/alexchuber) ([#16199](https://github.com/BabylonJS/Babylon.js/pull/16199))
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- add vertex color morph target - by [kmatzen](https://github.com/kmatzen) ([#16179](https://github.com/BabylonJS/Babylon.js/pull/16179))
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### Viewer
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- Viewer: enable WebGPU by default (conditionally) - by [ryantrem](https://github.com/ryantrem) ([#16189](https://github.com/BabylonJS/Babylon.js/pull/16189))
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- Animations, reframeCamera, pick multiple models - by [alexandremottet](https://github.com/alexandremottet) ([#16145](https://github.com/BabylonJS/Babylon.js/pull/16145))
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## 7.49.0
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### Core

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