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mod.rs
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//! Memory allocation APIs
#![stable(feature = "alloc_module", since = "1.28.0")]
mod global;
mod layout;
#[stable(feature = "global_alloc", since = "1.28.0")]
pub use self::global::GlobalAlloc;
#[stable(feature = "alloc_layout", since = "1.28.0")]
pub use self::layout::{Layout, LayoutErr};
use crate::fmt;
use crate::ptr::{self, NonNull};
/// The `AllocErr` error indicates an allocation failure
/// that may be due to resource exhaustion or to
/// something wrong when combining the given input arguments with this
/// allocator.
#[unstable(feature = "allocator_api", issue = "32838")]
#[derive(Clone, PartialEq, Eq, Debug)]
pub struct AllocErr;
// (we need this for downstream impl of trait Error)
#[unstable(feature = "allocator_api", issue = "32838")]
impl fmt::Display for AllocErr {
fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
f.write_str("memory allocation failed")
}
}
/// A desired initial state for allocated memory.
#[derive(Debug, Copy, Clone, PartialEq, Eq)]
#[unstable(feature = "allocator_api", issue = "32838")]
pub enum AllocInit {
/// The contents of the new memory are uninitialized.
Uninitialized,
/// The new memory is guaranteed to be zeroed.
Zeroed,
}
impl AllocInit {
/// Initialize the specified memory block.
///
/// This behaves like calling [`AllocInit::init_offset(memory, 0)`][off].
///
/// [off]: AllocInit::init_offset
///
/// # Safety
///
/// * `memory.ptr` must be [valid] for writes of `memory.size` bytes.
///
/// [valid]: ../../core/ptr/index.html#safety
#[inline]
#[unstable(feature = "allocator_api", issue = "32838")]
pub unsafe fn init(self, memory: MemoryBlock) {
self.init_offset(memory, 0)
}
/// Initialize the memory block like specified by `init` at the specified `offset`.
///
/// This is a no-op for [`AllocInit::Uninitialized`][] and writes zeroes for
/// [`AllocInit::Zeroed`][] at `ptr + offset` until `ptr + layout.size()`.
///
/// # Safety
///
/// * `memory.ptr` must be [valid] for writes of `memory.size` bytes.
/// * `offset` must be smaller than or equal to `memory.size`
///
/// [valid]: ../../core/ptr/index.html#safety
#[inline]
#[unstable(feature = "allocator_api", issue = "32838")]
pub unsafe fn init_offset(self, memory: MemoryBlock, offset: usize) {
debug_assert!(
offset <= memory.size,
"`offset` must be smaller than or equal to `memory.size`"
);
match self {
AllocInit::Uninitialized => (),
AllocInit::Zeroed => {
memory.ptr.as_ptr().add(offset).write_bytes(0, memory.size - offset)
}
}
}
}
/// Represents a block of allocated memory returned by an allocator.
#[derive(Debug, Copy, Clone)]
#[unstable(feature = "allocator_api", issue = "32838")]
pub struct MemoryBlock {
pub ptr: NonNull<u8>,
pub size: usize,
}
/// A placement constraint when growing or shrinking an existing allocation.
#[derive(Debug, Copy, Clone, PartialEq, Eq)]
#[unstable(feature = "allocator_api", issue = "32838")]
pub enum ReallocPlacement {
/// The allocator is allowed to move the allocation to a different memory address.
// FIXME(wg-allocators#46): Add a section to the module documentation "What is a legal
// allocator" and link it at "valid location".
///
/// If the allocation _does_ move, it's the responsibility of the allocator
/// to also move the data from the previous location to the new location.
MayMove,
/// The address of the new memory must not change.
///
/// If the allocation would have to be moved to a new location to fit, the
/// reallocation request will fail.
InPlace,
}
/// An implementation of `AllocRef` can allocate, grow, shrink, and deallocate arbitrary blocks of
/// data described via [`Layout`][].
///
/// `AllocRef` is designed to be implemented on ZSTs, references, or smart pointers because having
/// an allocator like `MyAlloc([u8; N])` cannot be moved, without updating the pointers to the
/// allocated memory.
///
/// Unlike [`GlobalAlloc`][], zero-sized allocations are allowed in `AllocRef`. If an underlying
/// allocator does not support this (like jemalloc) or return a null pointer (such as
/// `libc::malloc`), this must be caught by the implementation.
///
/// ### Currently allocated memory
///
/// Some of the methods require that a memory block be *currently allocated* via an allocator. This
/// means that:
///
/// * the starting address for that memory block was previously returned by [`alloc`], [`grow`], or
/// [`shrink`], and
///
/// * the memory block has not been subsequently deallocated, where blocks are either deallocated
/// directly by being passed to [`dealloc`] or were changed by being passed to [`grow`] or
/// [`shrink`] that returns `Ok`. If `grow` or `shrink` have returned `Err`, the passed pointer
/// remains valid.
///
/// [`alloc`]: AllocRef::alloc
/// [`grow`]: AllocRef::grow
/// [`shrink`]: AllocRef::shrink
/// [`dealloc`]: AllocRef::dealloc
///
/// ### Memory fitting
///
/// Some of the methods require that a layout *fit* a memory block. What it means for a layout to
/// "fit" a memory block means (or equivalently, for a memory block to "fit" a layout) is that the
/// following conditions must hold:
///
/// * The block must be allocated with the same alignment as [`layout.align()`], and
///
/// * The provided [`layout.size()`] must fall in the range `min ..= max`, where:
/// - `min` is the size of the layout most recently used to allocate the block, and
/// - `max` is the latest actual size returned from [`alloc`], [`grow`], or [`shrink`].
///
/// [`layout.align()`]: Layout::align
/// [`layout.size()`]: Layout::size
///
/// # Safety
///
/// * Memory blocks returned from an allocator must point to valid memory and retain their validity
/// until the instance and all of its clones are dropped,
///
/// * cloning or moving the allocator must not invalidate memory blocks returned from this
/// allocator. A cloned allocator must behave like the same allocator, and
///
/// * any pointer to a memory block which is [*currently allocated*] may be passed to any other
/// method of the allocator.
///
/// [*currently allocated*]: #currently-allocated-memory
#[unstable(feature = "allocator_api", issue = "32838")]
pub unsafe trait AllocRef {
/// Attempts to allocate a block of memory.
///
/// On success, returns a [`MemoryBlock`][] meeting the size and alignment guarantees of `layout`.
///
/// The returned block may have a larger size than specified by `layout.size()` and is
/// initialized as specified by [`init`], all the way up to the returned size of the block.
///
/// [`init`]: AllocInit
///
/// # Errors
///
/// Returning `Err` indicates that either memory is exhausted or `layout` does not meet
/// allocator's size or alignment constraints.
///
/// Implementations are encouraged to return `Err` on memory exhaustion rather than panicking or
/// aborting, but this is not a strict requirement. (Specifically: it is *legal* to implement
/// this trait atop an underlying native allocation library that aborts on memory exhaustion.)
///
/// Clients wishing to abort computation in response to an allocation error are encouraged to
/// call the [`handle_alloc_error`] function, rather than directly invoking `panic!` or similar.
///
/// [`handle_alloc_error`]: ../../alloc/alloc/fn.handle_alloc_error.html
fn alloc(&mut self, layout: Layout, init: AllocInit) -> Result<MemoryBlock, AllocErr>;
/// Deallocates the memory referenced by `ptr`.
///
/// # Safety
///
/// * `ptr` must denote a block of memory [*currently allocated*] via this allocator, and
/// * `layout` must [*fit*] that block of memory.
///
/// [*currently allocated*]: #currently-allocated-memory
/// [*fit*]: #memory-fitting
unsafe fn dealloc(&mut self, ptr: NonNull<u8>, layout: Layout);
/// Attempts to extend the memory block.
///
/// Returns a new [`MemoryBlock`][] containing a pointer and the actual size of the allocated
/// memory. The pointer is suitable for holding data described by a new layout with `layout`’s
/// alignment and a size given by `new_size`. To accomplish this, the allocator may extend the
/// allocation referenced by `ptr` to fit the new layout. If the [`placement`] is
/// [`InPlace`], the returned pointer is guaranteed to be the same as the passed `ptr`.
///
/// If [`MayMove`] is used then ownership of the memory block referenced by `ptr`
/// is transferred to this allocator. The memory may or may not be freed, and should be
/// considered unusable (unless of course it is transferred back to the caller again via the
/// return value of this method).
///
/// If this method returns `Err`, then ownership of the memory block has not been transferred to
/// this allocator, and the contents of the memory block are unaltered.
///
/// The memory block will contain the following contents after a successful call to `grow`:
/// * Bytes `0..layout.size()` are preserved from the original allocation.
/// * Bytes `layout.size()..old_size` will either be preserved or initialized according to
/// [`init`], depending on the allocator implementation. `old_size` refers to the size of
/// the `MemoryBlock` prior to the `grow` call, which may be larger than the size
/// that was originally requested when it was allocated.
/// * Bytes `old_size..new_size` are initialized according to [`init`]. `new_size` refers to
/// the size of the `MemoryBlock` returned by the `grow` call.
///
/// [`InPlace`]: ReallocPlacement::InPlace
/// [`MayMove`]: ReallocPlacement::MayMove
/// [`placement`]: ReallocPlacement
/// [`init`]: AllocInit
///
/// # Safety
///
/// * `ptr` must denote a block of memory [*currently allocated*] via this allocator,
/// * `layout` must [*fit*] that block of memory (The `new_size` argument need not fit it.),
// We can't require that `new_size` is strictly greater than `memory.size` because of ZSTs.
// An alternative would be
// * `new_size must be strictly greater than `memory.size` or both are zero
/// * `new_size` must be greater than or equal to `layout.size()`, and
/// * `new_size`, when rounded up to the nearest multiple of `layout.align()`, must not overflow
/// (i.e., the rounded value must be less than or equal to `usize::MAX`).
///
/// [*currently allocated*]: #currently-allocated-memory
/// [*fit*]: #memory-fitting
///
/// # Errors
///
/// Returns `Err` if the new layout does not meet the allocator's size and alignment
/// constraints of the allocator, or if growing otherwise fails.
///
/// Implementations are encouraged to return `Err` on memory exhaustion rather than panicking or
/// aborting, but this is not a strict requirement. (Specifically: it is *legal* to implement
/// this trait atop an underlying native allocation library that aborts on memory exhaustion.)
///
/// Clients wishing to abort computation in response to an allocation error are encouraged to
/// call the [`handle_alloc_error`] function, rather than directly invoking `panic!` or similar.
///
/// [`handle_alloc_error`]: ../../alloc/alloc/fn.handle_alloc_error.html
unsafe fn grow(
&mut self,
ptr: NonNull<u8>,
layout: Layout,
new_size: usize,
placement: ReallocPlacement,
init: AllocInit,
) -> Result<MemoryBlock, AllocErr> {
match placement {
ReallocPlacement::InPlace => Err(AllocErr),
ReallocPlacement::MayMove => {
let size = layout.size();
debug_assert!(
new_size >= size,
"`new_size` must be greater than or equal to `layout.size()`"
);
if new_size == size {
return Ok(MemoryBlock { ptr, size });
}
let new_layout = Layout::from_size_align_unchecked(new_size, layout.align());
let new_memory = self.alloc(new_layout, init)?;
ptr::copy_nonoverlapping(ptr.as_ptr(), new_memory.ptr.as_ptr(), size);
self.dealloc(ptr, layout);
Ok(new_memory)
}
}
}
/// Attempts to shrink the memory block.
///
/// Returns a new [`MemoryBlock`][] containing a pointer and the actual size of the allocated
/// memory. The pointer is suitable for holding data described by a new layout with `layout`’s
/// alignment and a size given by `new_size`. To accomplish this, the allocator may shrink the
/// allocation referenced by `ptr` to fit the new layout. If the [`placement`] is
/// [`InPlace`], the returned pointer is guaranteed to be the same as the passed `ptr`.
///
/// If this returns `Ok`, then ownership of the memory block referenced by `ptr` has been
/// transferred to this allocator. The memory may or may not have been freed, and should be
/// considered unusable unless it was transferred back to the caller again via the
/// return value of this method.
///
/// If this method returns `Err`, then ownership of the memory block has not been transferred to
/// this allocator, and the contents of the memory block are unaltered.
///
/// The behavior of how the allocator tries to shrink the memory is specified by [`placement`].
///
/// [`InPlace`]: ReallocPlacement::InPlace
/// [`placement`]: ReallocPlacement
///
/// # Safety
///
/// * `ptr` must denote a block of memory [*currently allocated*] via this allocator,
/// * `layout` must [*fit*] that block of memory (The `new_size` argument need not fit it.), and
// We can't require that `new_size` is strictly smaller than `memory.size` because of ZSTs.
// An alternative would be
// * `new_size must be strictly smaller than `memory.size` or both are zero
/// * `new_size` must be smaller than or equal to `layout.size()`.
///
/// [*currently allocated*]: #currently-allocated-memory
/// [*fit*]: #memory-fitting
///
/// # Errors
///
/// Returns `Err` if the new layout does not meet the allocator's size and alignment
/// constraints of the allocator, or if shrinking otherwise fails.
///
/// Implementations are encouraged to return `Err` on memory exhaustion rather than panicking or
/// aborting, but this is not a strict requirement. (Specifically: it is *legal* to implement
/// this trait atop an underlying native allocation library that aborts on memory exhaustion.)
///
/// Clients wishing to abort computation in response to an allocation error are encouraged to
/// call the [`handle_alloc_error`] function, rather than directly invoking `panic!` or similar.
///
/// [`handle_alloc_error`]: ../../alloc/alloc/fn.handle_alloc_error.html
unsafe fn shrink(
&mut self,
ptr: NonNull<u8>,
layout: Layout,
new_size: usize,
placement: ReallocPlacement,
) -> Result<MemoryBlock, AllocErr> {
match placement {
ReallocPlacement::InPlace => Err(AllocErr),
ReallocPlacement::MayMove => {
let size = layout.size();
debug_assert!(
new_size <= size,
"`new_size` must be smaller than or equal to `layout.size()`"
);
if new_size == size {
return Ok(MemoryBlock { ptr, size });
}
let new_layout = Layout::from_size_align_unchecked(new_size, layout.align());
let new_memory = self.alloc(new_layout, AllocInit::Uninitialized)?;
ptr::copy_nonoverlapping(ptr.as_ptr(), new_memory.ptr.as_ptr(), new_size);
self.dealloc(ptr, layout);
Ok(new_memory)
}
}
}
}