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palStringTableTraceSource.h
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/*
***********************************************************************************************************************
*
* Copyright (c) 2024-2025 Advanced Micro Devices, Inc. All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in all
* copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*
**********************************************************************************************************************/
#pragma once
#include "palTraceSession.h"
#include "palVector.h"
#include <atomic>
namespace Pal
{
class IDevice;
class IPlatform;
} // namespace Pal
namespace GpuUtil
{
class GpaSession;
namespace TraceChunk
{
/// "StringTable" RDF chunk identifier & version
constexpr char StringTableChunkId[TextIdentifierSize] = "StringTable";
constexpr Pal::uint32 StringTableChunkVersion = 1;
/// Header for the "StringTable" RDF chunk
struct StringTableHeader
{
Pal::uint32 tableId; /// The ID of the string table
Pal::uint32 numStrings; /// The number of strings in the table
};
} // namespace TraceChunk
/// Trace Source name & version
constexpr char StringTableTraceSourceName[] = "stringtable";
constexpr Pal::uint32 StringTableTraceSourceVersion = 1;
// =====================================================================================================================
class StringTableTraceSource : public ITraceSource
{
public:
StringTableTraceSource(Pal::IPlatform* pPlatform);
virtual ~StringTableTraceSource();
void AddStringTable(
Pal::uint32 tableId,
Pal::uint32 numStrings,
const Pal::uint32* pStringOffsets,
const char* pStringData,
Pal::uint32 stringDataSize);
Pal::uint32 AcquireTableId(Pal::uint32 numIds = 1)
{
Pal::uint32 tableId = s_nextTableId.fetch_add(numIds);
return tableId;
}
// ==== Base Class Overrides =================================================================================== //
virtual void OnConfigUpdated(DevDriver::StructuredValue* pJsonConfig) override { }
virtual Pal::uint64 QueryGpuWorkMask() const override { return 0; }
#if PAL_CLIENT_INTERFACE_MAJOR_VERSION >= 908
virtual void OnTraceAccepted(Pal::uint32 gpuIndex, Pal::ICmdBuffer* pCmdBuf) override { }
#else
virtual void OnTraceAccepted() override { }
#endif
virtual void OnTraceBegin(Pal::uint32 gpuIndex, Pal::ICmdBuffer* pCmdBuf) override { }
virtual void OnTraceEnd(Pal::uint32 gpuIndex, Pal::ICmdBuffer* pCmdBuf) override { }
virtual void OnTraceFinished() override;
virtual const char* GetName() const override { return StringTableTraceSourceName; }
virtual Pal::uint32 GetVersion() const override { return StringTableTraceSourceVersion; }
virtual bool AllowMultipleInstances() const override { return true; }
protected:
struct StringTableEntry
{
Pal::uint32 tableId; // unique id that identifies this table
Pal::uint32 numStrings; // number of strings in this table
Pal::uint32 chunkSize; // size of the chunk in bytes
void* pChunkData; // pointer to the chunk data
};
Pal::Result WriteStringTableChunks();
void ClearStringTables();
Pal::IPlatform* const m_pPlatform;
Util::Vector<StringTableEntry, 8, Pal::IPlatform> m_stringTables;
static std::atomic<Pal::uint32> s_nextTableId;
};
} // namespace GpuUtil