var uniqueid = require('./uniqueid'); var mongodb = require('../node_modules/mongodb'); var World = function() { this.terrain = {}; this.time = 0; this.onlineplayers = 0; this.maxplayers = 50; this.players = []; this.sessions = []; this.uidgen = new uniqueid.UniqueIDGenerator(); this.entities = {}; } World.prototype.spawn_for_harvest = { 1: 4, // Stone -> cobblestone 2: 3, // Grass -> dirt 3: 3, // Dirt -> dirt 4: 4, // Cobblestone -> cobblestone 5: 5, // Wood -> Wood 6: 6, // Sapling->Sapling 12: 12, // Sand->Sand 13: 13, // Gravel->Gravel 14: 14, // Gold Ore->Gold Ore 15: 15, // Iron Ore->Iron Ore 16: 263, // Coal Ore -> Coal 17: 17, // Logs -> Logs 37: 37, // Flower->Flower 38: 38, // Flower->Flower 39: 39, // Mushroom->Mushroom 40: 40, // Mushroom->Mushroom }; exports.World = World;