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Copy path[proc,skill_guide_data].cs2
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[proc,skill_guide_data].cs2
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// 661
[proc,skill_guide_data](int $int0, int $int1, int $int2)(int, namedobj, string)
def_string $string0 = "";
if (%varbit15321 = 0) {
$string0 = "<col=6f0000>";
} else {
$string0 = "<col=ffffff>";
}
switch_int ($int0) {
case 1 :
return(~skill_guide_data_attack($int1, $int2));
case 2 :
return(~skill_guide_data_strength($int1, $int2));
case 5 :
return(~skill_guide_data_defence($int1, $int2));
case 3 :
if ($int1 = 0) {
switch_int ($int2) {
case 0 :
return(1, shortbow_841, "Standard bows<br> Ammo: Arrows up to iron");
case 1 :
return(5, oak_shortbow_843, "Oak bows<br> Ammo: Arrows up to steel");
case 2 :
return(20, willow_shortbow_849, "Willow bows<br> Ammo: Arrows up to mithril");
case 3 :
return(30, maple_shortbow_853, "Maple bows<br> Ammo: Arrows up to adamant");
case 4 :
return(30, comp_ogre_bow_4827, "Members: Ogre composite bows<br> Ammo: 'Brutal' arrows up to rune");
case 5 :
return(40, yew_shortbow_857, "Members: Yew bows<br> Ammo: Arrows up to rune");
case 6 :
return(50, magic_shortbow_861, "Members: Magic bows<br> Ammo: Arrows up to amethyst");
case 7 :
return(50, bone_shortbow_28794, "Members: Bone shortbow<br> Ammo: Arrows up to amethyst");
case 8 :
return(50, seercull_6724, "Members: Seerculls<br> Ammo: Arrows up to amethyst");
case 9 :
return(60, dark_bow_11235, "Members: Dark bows<br> Ammo: Arrows up to dragon");
case 10 :
return(60, craws_bow_22550, "Members: Craw's bow<br> Ammo: None");
case 11 :
return(65, 3rd_age_bow_12424, "Members: 3rd age bow<br> Ammo: Arrows up to dragon");
case 12 :
return(70, crystal_bow_23983, "Members: Crystal bows (with 50 Agility)<br> Ammo: None");
case 13 :
return(70, webweaver_bow_27655, "Members: Webweaver bow<br> Ammo: None");
case 14 :
return(77, scorching_bow_29591, "Members: Scorching bows<br> Ammo: Arrows up to dragon");
case 15 :
return(80, bow_of_faerdhinen_25865, "Members: Bow of Faerdhinen (with 70 Agility)<br> Ammo: None");
case 16 :
return(80, venator_bow_27610, "Members: Venator bow<br> Ammo: Arrows up to dragon");
case 17 :
return(85, twisted_bow_20997, "Members: Twisted bow<br> Ammo: Arrows up to dragon");
case default :
return(-1, null, "");
}
}
if ($int1 = 1) {
switch_int ($int2) {
case 0 :
return(1, bronze_knife_864, "Bronze items");
case 1 :
return(1, iron_knife_863, "Iron items");
case 2 :
return(5, steel_knife_865, "Steel items");
case 3 :
return(10, black_knife_869, "Black items");
case 4 :
return(20, mithril_knife_866, "Mithril items");
case 5 :
return(30, adamant_knife_867, "Adamantite items");
case 6 :
return(40, rune_knife_868, "Rune items");
case 7 :
return(45, chinchompa_10033, "Chinchompas");
case 8 :
return(50, amethyst_dart_25849, "Amethyst darts");
case 9 :
return(55, red_chinchompa_10034, "Carnivorous chinchompas");
case 10 :
return(55, hunters_spear_29305, "Hunter's Spears<br> (with 30 Strength)");
case 11 :
return(60, dragon_dart_11230, "Dragon darts");
case 12 :
return(60, dragon_knife_22804, "Dragon knives");
case 13 :
return(60, toktz_xil_ul_6522, "TokTz-Xil-Ul");
case 14 :
return(61, dragon_thrownaxe_20849, "Dragon thrownaxes");
case 15 :
return(65, black_chinchompa_11959, "Black chinchompas");
case 16 :
return(75, eclipse_atlatl_29000, "Eclipse Atlatl (With 50 Strength and 50 Attack)<br> Ammo: Atlatl darts");
case 17 :
return(75, toxic_blowpipe_empty_12924, "Toxic blowpipe");
case 18 :
return(75, tonalztics_of_ralos_28922, "Tonalztics of Ralos");
case default :
return(-1, null, "");
}
}
if ($int1 = 2) {
switch_int ($int2) {
case 0 :
return(1, crossbow_837, "Crossbow<br> Ammo: Bronze crossbow bolts");
case 1 :
return(1, phoenix_crossbow_767, "Phoenix crossbow<br> Ammo: Bronze crossbow bolts");
case 2 :
return(1, bronze_crossbow_9174, "Members: Bronze crossbow<br> Ammo: Bronze crossbow bolts");
case 3 :
return(16, blurite_crossbow_9176, "Members: Blurite crossbow<br> Ammo: Bolts up to blurite");
case 4 :
return(26, iron_crossbow_9177, "Members: Iron crossbow<br> Ammo: Bolts up to iron");
case 5 :
return(28, dorgeshuun_crossbow_8880, "Members: Dorgeshuun crossbow<br> Ammo: Bolts up to iron");
case 6 :
return(31, steel_crossbow_9179, "Members: Steel crossbow<br> Ammo: Bolts up to steel");
case 7 :
return(36, mithril_crossbow_9181, "Members: Mithril crossbow<br> Ammo: Bolts up to mithril");
case 8 :
return(46, adamant_crossbow_9183, "Members: Adamantite crossbow<br> Ammo: Bolts up to adamant");
case 9 :
return(50, hunters_crossbow_10156, "Members: Hunters' crossbow<br> Ammo: Kebbit bolts");
case 10 :
return(61, rune_crossbow_9185, "Members: Runite crossbow<br> Ammo: Bolts up to runite");
case 11 :
return(64, dragon_crossbow_21902, "Members: Dragon crossbow<br> Ammo: Bolts up to dragon");
case 12 :
return(66, hunters_sunlight_crossbow_28869, "Members: Sunlight hunters' crossbow<br> Ammo: Antler bolts.");
case 13 :
return(70, dragon_hunter_crossbow_21012, "Members: Dragon hunter crossbow<br> Ammo: Bolts up to dragon");
case 14 :
return(70, armadyl_crossbow_11785, "Members: Armadyl crossbow<br> Ammo: Bolts up to dragon");
case 15 :
return(70, karils_crossbow_4734, "Members: Karil's crossbow");
case 16 :
return(80, zaryte_crossbow_26374, "Members: Zaryte crossbow<br> Ammo: Bolts up to dragon");
case default :
return(-1, null, "");
}
}
if ($int1 = 3) {
switch_int ($int2) {
case 0 :
return(1, leather_body_1129, "Plain leather items");
case 1 :
return(1, hardleather_body_1131, "Hard leather body<br> (with 10 Defence)");
case 2 :
return(20, studded_body_1133, "Studded leather body<br> (with 20 Defence)");
case 3 :
return(20, studded_chaps_1097, "Studded leather chaps");
case 4 :
return(20, coif_1169, "Coif");
case 5 :
return(20, hard_leather_shield_22269, "Members: Hard leather shield <br> (with 10 Defence)");
case 6 :
return(25, frog_leather_body_10954, "Members: Frog-leather <br> (with 25 Defence)");
case 7 :
return(30, snakeskin_body_6322, "Members: Snakeskin armour<br> (with 30 Defence)");
case 8 :
return(30, snakeskin_shield_22272, "Members: Snakeskin shield <br> (with 30 Defence)");
case 9 :
return(30, avas_attractor_10498, "Members: Ava's attractor<br> (after Animal Magnetism)");
case 10 :
return(40, ranger_boots_2577, "Members: Ranger boots");
case 11 :
return(40, robin_hood_hat_2581, "Members: Robin Hood hat");
case 12 :
return(40, rangers_tunic_12596, "Members: Rangers' tunic");
case 13 :
return(40, ranger_gloves_19994, "Members: Ranger gloves");
case 14 :
return(40, rangers_tights_23249, "Members: Rangers' tights");
case 15 :
return(40, spined_body_6133, "Members: Spined armour<br> (after The Fremennik Trials, with 40 Defence)");
case 16 :
return(40, green_dhide_vambraces_1065, "Green dragonhide vambraces");
case 17 :
return(40, green_dhide_chaps_1099, "Green dragonhide chaps");
case 18 :
return(40, green_dhide_body_1135, "Green dragonhide body<br> (with 40 Defence)");
case 19 :
return(40, green_dhide_shield_22275, "Members: Green dragonhide shield <br> (with 40 Defence)");
case 20 :
return(42, void_knight_top_8839, "Members: Void Knight equipment<br>(with 42 combat stats and 22 Prayer)");
case 21 :
return(50, avas_accumulator_10499, "Members: Ava's accumulator<br> (after Animal Magnetism)");
case 22 :
return(50, blue_dhide_vambraces_2487, "Members: Blue dragonhide vambraces");
case 23 :
return(50, blue_dhide_chaps_2493, "Members: Blue dragonhide chaps");
case 24 :
return(50, blue_dhide_body_2499, "Members: Blue dragonhide body<br> (with 40 Defence)");
case 25 :
return(50, blue_dhide_shield_22278, "Members: Blue dragonhide shield <br> (with 40 Defence)");
case 26 :
return(60, penance_skirt_10555, "Members: Penance skirt<br> (with 40 Defence)");
case 27 :
return(60, red_dhide_vambraces_2489, "Members: Red dragonhide vambraces");
case 28 :
return(60, red_dhide_chaps_2495, "Members: Red dragonhide chaps");
case 29 :
return(60, red_dhide_body_2501, "Members: Red dragonhide body<br> (with 40 Defence)");
case 30 :
return(60, red_dhide_shield_22281, "Members: Red dragonhide shield <br> (with 40 Defence)");
case 31 :
return(60, mixed_hide_legs_29283, "Members: Mixed hide legs");
case 32 :
return(60, mixed_hide_top_29280, "Members: Mixed hide top, cape, and boots<br> (with 50 Defence)");
case 33 :
return(65, 3rd_age_range_top_10330, "Members: 3rd age range armour<br> (with 45 Defence)");
case 34 :
return(70, avas_assembler_22109, "Members: Ava's Assembler<br> (after Dragon Slayer II)");
case 35 :
return(70, black_dhide_vambraces_2491, "Members: Black dragonhide vambraces");
case 36 :
return(70, black_dhide_chaps_2497, "Members: Black dragonhide chaps");
case 37 :
return(70, black_dhide_body_2503, "Members: Black dragonhide body<br> (with 40 Defence)");
case 38 :
return(70, black_dhide_shield_22284, "Members: Black dragonhide shield<br> (with 40 Defence)");
case 39 :
return(70, guthix_dhide_shield_23188, "Members: God dragonhide shields<br> (with 40 Defence)");
case 40 :
return(70, zamorak_dhide_body_10370, "Members: God dragonhide armour<br> (with 40 Defence)");
case 41 :
return(70, hueycoatl_hide_vambraces_30082, "Members: <oc_name(hueycoatl_hide_vambraces_30082)>");
case 42 :
return(70, hueycoatl_hide_chaps_30079, "Members: <oc_name(hueycoatl_hide_chaps_30079)>");
case 43 :
return(70, hueycoatl_hide_body_30076, "Members: <oc_name(hueycoatl_hide_body_30076)><br> (with 40 Defence)");
case 44 :
return(70, hueycoatl_hide_coif_30073, "Members: <oc_name(hueycoatl_hide_coif_30073)><br> (with 40 Defence)");
case 45 :
return(70, armadyl_helmet_11826, "Members: Armadyl armour<br> (with 70 Defence)");
case 46 :
return(70, karils_leathertop_4736, "Members: Karil's leather armour<br> (with 70 Defence)");
case 47 :
return(70, dragonfire_ward_22002, "Members: Dragonfire ward<br>(with 75 Defence)");
case 48 :
return(70, boots_of_brimstone_22951, "Members: Boots of brimstone<br>(with 70 Defence and Magic)");
case 49 :
return(75, dizanas_quiver_28951, "Dizana's Quiver<br>Ammo storage: Bolts or Arrows");
case 50 :
return(75, eclipse_moon_helm_29010, "Members: Eclipse set<br> (with 50 Defence)");
case 51 :
return(75, pegasian_boots_13237, "Members: Pegasian boots<br> (with 75 Defence)");
case 52 :
return(75, twisted_buckler_21000, "Members: Twisted buckler<br> (with 75 Defence)");
case 53 :
return(80, zaryte_vambraces_26235, "Members: Zaryte vambraces<br> (with 45 Defence)");
case 54 :
return(80, masori_body_27229, "Members: Masori armour<br> (with 30 Defence)");
case default :
return(-1, null, "");
}
}
if ($int1 = 4) {
if ($int2 = 0) {
return(42, void_knight_mace_8841, "Void Knight equipment<br>(with 42 combat stats and 22 Prayer)");
}
if ($int2 = 1) {
return(65, light_ballista_19478, "Light ballista<br> Ammo: All Javelins");
}
if ($int2 = 2) {
return(75, heavy_ballista_19481, "Heavy ballista (after Monkey Madness II)<br> Ammo: All Javelins");
}
return(-1, null, "");
}
if ($int1 = 5) {
switch_int ($int2) {
case 0 :
return(19, agility_climb_6517, "Scale Falador wall<br>(with 11 Agility and 37 Strength)");
case 1 :
return(21, agility_climb_6517, "Scale Yanille wall<br>(with 39 Agility and 38 Strength)");
case 2 :
return(24, agility_climb_6517, "Scale Observatory cliff (after Observatory quest)<br>(with 23 Agility and 28 Strength)");
case 3 :
return(35, agility_climb_6517, "Scale the Catherby cliff<br>(with 32 Agility and 35 Strength)");
case 4 :
return(37, agility_balance_6515, "Cross the River Lum to Al Kharid<br>(with 8 Agility and 19 Strength)");
case 5 :
return(39, agility_balance_6515, "Escape from the water obelisk island<br>(with 36 Agility and 22 Strength)");
case 6 :
return(42, agility_balance_6515, "Karamja, south of the volcano<br>(with 53 Agility and 21 Strength)");
case 7 :
return(62, agility_jump_6514, "Hallowed Sepulchre - Grapple swing");
case 8 :
return(70, agility_balance_6515, "Cross cave south of Dorgesh-Kaan<br>(with 70 Agility and 70 Strength)");
case default :
return(-1, null, "");
}
}
if ($int1 = 6) {
return(~skill_guide_salamanders($int2));
}
return(-1, null, "");
case 7 :
return(~skill_guide_data_prayer($int1, $int2));
case 4 :
return(~skill_guide_data_magic($int1, $int2));
case 6 :
if ($int1 = 0) {
switch_int ($int2) {
case 0 :
return(-1, obj_7620, "Hitpoints are used to tell you how healthy your character is. A character who reaches 0 Hitpoints has died, but will reappear in their chosen respawn location (normally Lumbridge).");
case 1 :
return(-1, obj_7620, "If you see any red 'hit splats' during combat, the number shown corresponds to the number of Hitpoints lost as a result of that strike.");
case 2 :
return(-1, obj_7620, "Blue hit splats mean no damage has been dealt.");
case 3 :
return(-1, obj_7620, "Green hit splats are poison damage.");
case 4 :
return(-1, obj_7620, "Teal hit splats are venom damage. (Members)");
case 5 :
return(-1, obj_7620, "Orange hit splats are disease damage. (Members)");
case 6 :
return(-1, obj_7620, "Dark purple hit splats are corruption damage. (Members)");
}
} else if ($int1 = 1) {
switch_int ($int2) {
case 0 :
return(-1, purple_sweets_10476, "Purple Sweets: Restores 1-3 Hitpoints<br>(Members)");
case 1 :
return(-1, anchovies_319, "Anchovies: Restores 1 Hitpoint");
case 2 :
return(-1, shrimps_315, "Shrimp: Restores 3 Hitpoints");
case 3 :
return(-1, cooked_chicken_2140, "Cooked chicken: Restores 3 Hitpoints");
case 4 :
return(-1, sardine_325, "Sardine: Restores 3 Hitpoints");
case 5 :
return(-1, cooked_meat_2142, "Cooked meat: Restores 3 Hitpoints");
case 6 :
return(-1, cooked_mystery_meat_24785, "Cooked mystery meat: Restores 5 Hitpoints");
case 7 :
return(-1, bread_2309, "Bread: Restores 5 Hitpoints");
case 8 :
return(-1, herring_347, "Herring: Restores 5 Hitpoints");
case 9 :
return(-1, cooked_rabbit_3228, "Cooked Rabbit: Restores 5 Hitpoints<br>(Members)");
case 10 :
return(-1, steak_sandwich_25631, "Steak Sandwich: Restores 6 Hitpoints");
case 11 :
return(-1, mackerel_355, "Mackerel: Restores 6 Hitpoints<br>(Members)");
case 12 :
return(-1, botanical_pie_19662, "Botanical Pie: Restores 6 Hitpoints<br>(Members)");
case 13 :
return(-1, cooked_slimy_eel_3381, "Slimy Eel: Restores 6-10 Hitpoints<br>(Members)");
case 14 :
return(-1, trout_333, "Trout: Restores 7 Hitpoints");
case 15 :
return(-1, cod_339, "Cod: Restores 7 Hitpoints<br>(Members)");
case 16 :
return(-1, roast_rabbit_7223, "Roast Rabbit: Restores 7 Hitpoints<br>(Members)");
case 17 :
return(-1, cave_eel_5003, "Cave Eel: Restores 7-11 Hitpoints<br>(Members)");
case 18 :
return(-1, pike_351, "Pike: Restores 8 Hitpoints");
case 19 :
return(-1, cooked_wild_kebbit_29128, "Wild kebbit: Restores 8 Hitpoints<br>(Members)");
case 20 :
return(-1, salmon_329, "Salmon: Restores 9 Hitpoints");
case 21 :
return(-1, redberry_pie_2325, "Redberry pie: Restores 9 Hitpoints");
case 22 :
return(-1, tuna_361, "Tuna: Restores 10 Hitpoints");
case 23 :
return(-1, crab_meat_7518, "Crab meat: Restores 10 Hitpoints<br>(Members)");
case 24 :
return(-1, cooked_fishcake_7530, "Cooked fishcake: Restores 11 Hitpoints<br>(Members)");
case 25 :
return(-1, jug_of_wine_1993, "Jug of wine: Restores 11 Hitpoints");
case 26 :
return(-1, meat_pie_2327, "Meat pie: Restores 11 Hitpoints");
case 27 :
return(-1, lava_eel_2149, "Lava Eel: Restores 11 Hitpoints<br>(Members)");
case 28 :
return(-1, cooked_larupia_29146, "Larupia: Restores 11 Hitpoints<br>(Members)");
case 29 :
return(-1, garden_pie_7178, "Garden pie: Restores 12 Hitpoints<br>(Members)");
case 30 :
return(-1, fish_pie_7188, "Fish pie: Restores 12 Hitpoints<br>(Members)");
case 31 :
return(-1, cake_1891, "Cake: Restores 12 Hitpoints");
case 32 :
return(-1, lobster_379, "Lobster: Restores 12 Hitpoints");
case 33 :
return(-1, cooked_barb_tailed_kebbit_29131, "Barb-tailed kebbit: Restores 12 Hitpoints<br>(Members)");
case 34 :
return(-1, bass_365, "Bass: Restores 13 Hitpoints<br>(Members)");
case 35 :
return(-1, swordfish_373, "Swordfish: Restores 14 Hitpoints");
case 36 :
return(-1, plain_pizza_2289, "Plain pizza: Restores 14 Hitpoints");
case 37 :
return(-1, apple_pie_2323, "Apple pie: Restores 14 Hitpoints");
case 38 :
return(-1, potato_with_butter_6703, "Potato with butter: Restores 14 Hitpoints<br>(Members)");
case 39 :
return(-1, chilli_potato_7054, "Chilli Potato: Restores 14 Hitpoints<br>(Members)");
case 40 :
return(-1, cooked_graahk_29149, "Graahk: Restores 14 Hitpoints<br>(Members)");
case 41 :
return(-1, chocolate_cake_1897, "Chocolate Cake: Restores 15 Hitpoints");
case 42 :
return(-1, monkfish_7946, "Monkfish: Restores 16 Hitpoints<br>(Members)");
case 43 :
return(-1, admiral_pie_7198, "Admiral pie: Restores 16 Hitpoints<br>(Members)");
case 44 :
return(-1, meat_pizza_2293, "Meat pizza: Restores 16 Hitpoints");
case 45 :
return(-1, potato_with_cheese_6705, "Potato with cheese: Restores 16 Hitpoints<br>(Members)");
case 46 :
return(-1, egg_potato_7056, "Egg Potato: Restores 16 Hitpoints<br>(Members)");
case 47 :
return(-1, cooked_kyatt_29152, "Kyatt: Restores 17 Hitpoints<br>(Members)");
case 48 :
return(-1, cooked_karambwan_3144, "Cooked karambwan: Restores 18 Hitpoints<br>(Members)");
case 49 :
return(-1, anchovy_pizza_2297, "Anchovy pizza: Restores 18 Hitpoints");
case 50 :
return(-1, ugthanki_kebab_1885, "Ugthanki kebab: Restores 19 Hitpoints<br>(Members)");
case 51 :
return(-1, cooked_pyre_fox_29137, "Pyre fox: Restores 19 Hitpoints<br>(Members)");
case 52 :
return(-1, shark_385, "Shark: Restores 20 Hitpoints<br>(Members)");
case 53 :
return(-1, mushroom_potato_7058, "Mushroom Potato: Restores 20 Hitpoints<br>(Members)");
case 54 :
return(-1, sea_turtle_397, "Sea Turtle: Restores 21 Hitpoints<br>(Members)");
case 55 :
return(-1, cooked_sunlight_antelope_29140, "Sunlight antelope: Restores 21 Hitpoints<br>(Members)");
case 56 :
return(-1, manta_ray_391, "Manta Ray: Restores 22 Hitpoints<br>(Members)");
case 57 :
return(-1, dark_crab_11936, "Dark Crab: Restores 22 Hitpoints<br>(Members)");
case 58 :
return(-1, tuna_potato_7060, "Tuna Potato: Restores 22 Hitpoints<br>(Members)");
case 59 :
return(-1, wild_pie_7208, "Wild pie: Restores 22 Hitpoints<br>(Members)");
case 60 :
return(-1, summer_pie_7218, "Summer pie: Restores 22 Hitpoints<br>(Members)");
case 61 :
return(-1, pineapple_pizza_2301, "Pineapple pizza: Restores 22 Hitpoints<br>(Members)");
case 62 :
return(-1, cooked_dashing_kebbit_29134, "Dashing kebbit: Restores 23 Hitpoints and 10 Run Energy<br>(Members)");
case 63 :
return(-1, cooked_moonlight_antelope_29143, "Moonlight antelope: Restores 26 Hitpoints and cures 1 level of poison<br>(Members)");
case 64 :
return(-1, anglerfish_13441, "Anglerfish: Restores Hitpoints based on your Hitpoints level up to a maximum of 22 - can boost beyond your level<br>(Members)");
case 65 :
return(-1, saradomin_brew_3_6687, "Saradomin brew: Restores 15% of your Hitpoints level plus 2 - can boost beyond your level<br>(Members)");
}
} else if ($int1 = 2) {
switch_int ($int2) {
case 0 :
return(42, void_knight_top_8839, "Void Knight equipment<br>(with 42 combat stats and 22 Prayer)");
case 1 :
return(50, nightmare_staff_24422, "Nightmare Staff (without orb)<br> (with <tostring(72)> Magic)");
case 2 :
return(50, harmonised_nightmare_staff_24423, "Nightmare Staff (with orb)<br> (with <tostring(82)> Magic)");
case 3 :
return(75, ring_of_suffering_19550, "Enchanted zenyte jewellery");
case 4 :
return(90, amulet_of_rancour_29801, "Amulet of Rancour");
}
}
return(-1, null, "");
case 8 :
return(~skill_guide_data_agility($int1, $int2));
case 9 :
switch_int ($int1) {
case 0 :
switch_int ($int2) {
case 0 :
return(-1, obj_7620, "You must complete the Druidic Ritual quest before you can use Herblore.");
case 1 :
return(3, eye_of_newt_221, "Attack potion<br>Guam leaf & eye of newt");
case 2 :
return(5, unicorn_horn_dust_235, "Anti-poison potion<br>Marrentill & ground unicorn horn");
case 3 :
return(8, rogues_purse_1534, "Relicym's balm");
case 4 :
return(12, limpwurt_root_225, "Strength potion<br>Tarromin & limpwurt root");
case 5 :
return(15, ashes_592, "Serum 207<br>Tarromin & ashes");
case 6 :
return(19, guam_tar_10142, "Guam tar<br>Guam leaf & swamp tar");
case 7 :
return(22, volcanic_ash_21622, "Compost potion<br>Harralander & volcanic ash");
case 8 :
return(22, red_spiders_eggs_223, "Stat restore potion<br>Harralander & red spiders' eggs");
case 9 :
return(22, garlic_1550, "Guthix balance potion<br>Restore potion, garlic & silver dust");
case 10 :
return(26, chocolate_dust_1975, "Energy potion<br>Harralander & chocolate dust");
case 11 :
return(30, white_berries_239, "Defence potion<br>Ranarr weed & white berries");
case 12 :
return(31, marrentill_tar_10143, "Marrentill tar<br>Marrentill & swamp tar");
case 13 :
return(34, toads_legs_2152, "Agility potion<br>Toadflax & toad legs");
case 14 :
return(36, goat_horn_dust_9736, "Combat potion<br>Harralander & ground desert goat horn");
case 15 :
return(38, snape_grass_231, "Prayer restore potion<br>Ranarr weed & snape grass");
case 16 :
return(38, moonlight_grub_29078, "Moonlight Potion<br>Vial of water & Moonlight grub paste");
case 17 :
return(39, tarromin_tar_10144, "Tarromin tar<br>Tarromin & swamp tar");
case 18 :
return(44, harralander_tar_10145, "Harralander tar<br>Harralander & swamp tar");
case 19 :
return(45, eye_of_newt_221, "Super attack potion<br>Irit leaf & eye of newt");
case 20 :
return(48, unicorn_horn_dust_235, "Super anti-poison potion<br>Irit leaf & ground unicorn horn");
case 21 :
return(50, snape_grass_231, "Fishing potion<br>Avantoe & snape grass");
case 22 :
return(52, mort_myre_fungus_2970, "Super energy potion<br>Avantoe & Mort Myre fungi");
case 23 :
return(53, kebbit_teeth_10109, "Hunting potion - Avantoe & ground sabre-toothed kebbit teeth");
case 24 :
return(54, aldarium_29993, "Goading potion<br>Harralander & aldarium");
case 25 :
return(55, limpwurt_root_225, "Super strength potion<br>Kwuarm & limpwurt root");
case 26 :
return(55, irit_tar_28837, "Irit tar<br>Irit leaf & swamp tar");
case 27 :
return(57, gorak_claws_9016, "Magic essence potion<br>Star flower & ground gorak's claw");
case 28 :
return(58, aldarium_29993, "Prayer regeneration potion<br>Huasca & aldarium");
case 29 :
return(60, dragon_scale_dust_241, "Weapon poison<br>Kwuarm & ground blue dragon scale");
case 30 :
return(63, red_spiders_eggs_223, "Super restore potion<br>Snapdragon & red spiders' eggs");
case 31 :
return(65, nail_beast_nails_10937, "Sanfew serum cure all<br>Super restore potion, snake weed, ground unicorn horn and nail beast nails.");
case 32 :
return(66, white_berries_239, "Super defence potion<br>Cadantine & white berries");
case 33 :
return(68, yew_roots_6049, "Antidote+<br>Coconut milk, toadflax & yew roots");
case 34 :
return(69, dragon_scale_dust_241, "Anti-firebreath potion<br>Lantadyme & ground blue dragon scale");
case 35 :
return(70, crystal_dust_23964, "Divine super attack potion<br>Crystal dust & super attack potion");
case 36 :
return(70, crystal_dust_23964, "Divine super strength potion<br>Crystal dust & super strength potion");
case 37 :
return(70, crystal_dust_23964, "Divine super defence potion<br>Crystal dust & super defence potion");
case 38 :
return(72, wine_of_zamorak_245, "Ranging potion<br>Dwarf weed & wine of Zamorak");
case 39 :
return(73, cactus_spine_6016, "Weapon poison(+)<br>Coconut milk, cactus spine & red spiders' eggs");
case 40 :
return(74, crystal_dust_23964, "Divine ranging potion<br>Crystal dust & ranging potion");
case 41 :
return(76, potato_cactus_3138, "Magic potion<br>Lantadyme & potato cactus");
case 42 :
return(77, amylase_crystal_5_3961, "Stamina potion<br>Amylase & super energy potion");
case 43 :
return(78, jangerberries_247, "Zamorak brew<br>Torstol & jangerberries");
case 44 :
return(78, crystal_dust_23964, "Divine magic potion<br>Crystal dust & magic potion");
case 45 :
return(79, magic_roots_6051, "Antidote++<br>Coconut milk, irit leaf & magic tree roots");
case 46 :
return(80, wine_of_zamorak_245, "Bastion potion<br>Cadantine & wine of Zamorak mixed in a vial of blood");
case 47 :
return(80, potato_cactus_3138, "Battlemage potion<br>Cadantine & potato cactus mixed in a vial of blood");
case 48 :
return(81, crushed_nest_6693, "Saradomin brew<br>Toadflax & crushed birdnest");
case 49 :
return(82, poison_ivy_berries_6018, "Weapon poison(++)<br>Coconut milk, nightshade & poison ivy berries");
case 50 :
return(84, lava_scale_shard_5_3256, "Extended antifire potion<br>Antifire potion & lava scale shards");
case 51 :
return(85, nihil_dust_26368, "Ancient brew<br>Dwarf weed & nihil dust");
case 52 :
return(86, crystal_dust_23964, "Divine bastion potion<br>Crystal dust & bastion potion");
case 53 :
return(86, crystal_dust_23964, "Divine battlemage potion<br>Crystal dust & battlemage potion");
case 54 :
return(87, zulrahs_scales_4_3997, "Anti-venom<br>Antidote++ & Zulrah's scales");
case 55 :
return(88, lily_of_the_sands_27272, "Menaphite remedy<br>Dwarf weed & Lily of the sands");
case 56 :
return(90, torstol_269, "Super combat potion<br>Super attack potion, super defence potion, super strength potion & torstol");
case 57 :
return(91, ancient_essence_27616, "Forgotten brew<br>Ancient brew & ancient essence");
case 58 :
return(92, crushed_superior_dragon_bones_21975, "Super antifire potion<br>Antifire potion & crushed superior dragon bones<br>(after Dragon Slayer II)");
case 59 :
return(94, torstol_269, "Anti-venom+<br>Anti-venom & Torstol");
case 60 :
return(94, araxyte_venom_sack_29784, "Extended anti-venom+<br>Anti-venom+ & <oc_name(araxyte_venom_sack_29784)>");
case 61 :
return(97, crystal_dust_23964, "Divine super combat potion<br>Crystal dust & super combat potion");
case 62 :
return(98, lava_scale_shard_5_3256, "Extended super antifires<br>Super antifire potion & lava scale shards<br>(after Dragon Slayer II)");
case default :
return(-1, null, "");
}
case 1 :
switch_int ($int2) {
case 0 :
return(-1, obj_7620, "You must complete the Druidic Ritual quest before you can use Herblore");
case 1 :
return(3, guam_leaf_249, "Guam leaf");
case 2 :
return(3, rogues_purse_1534, "Rogue's purse");
case 3 :
return(3, snake_weed_1526, "Snake weed");
case 4 :
return(5, marrentill_251, "Marrentill");
case 5 :
return(11, tarromin_253, "Tarromin");
case 6 :
return(20, harralander_255, "Harralander");
case 7 :
return(25, ranarr_weed_257, "Ranarr weed");
case 8 :
return(30, toadflax_2998, "Toadflax");
case 9 :
return(40, irit_leaf_259, "Irit leaf");
case 10 :
return(48, avantoe_261, "Avantoe");
case 11 :
return(54, kwuarm_263, "Kwuarm");
case 12 :
return(58, huasca_30097, "Huasca");
case 13 :
return(59, snapdragon_3000, "Snapdragon");
case 14 :
return(65, cadantine_265, "Cadantine");
case 15 :
return(67, lantadyme_2481, "Lantadyme");
case 16 :
return(70, dwarf_weed_267, "Dwarf weed");
case 17 :
return(75, torstol_269, "Torstol");
case default :
return(-1, null, "");
}
case 2 :
switch_int ($int2) {
case 0 :
return(-1, obj_7620, "You must complete barbarian herblore training before you can make these potions.");
case 1 :
return(4, attack_mix_2_11429, "Attack mix");
case 2 :
return(6, antipoison_mix_2_11433, "Antipoison mix");
case 3 :
return(9, relicyms_mix_2_11437, "Relicym's mix");
case 4 :
return(14, strength_mix_2_11443, "Strength mix");
case 5 :
return(24, restore_mix_2_11449, "Restore mix");
case 6 :
return(29, energy_mix_2_11453, "Energy mix");
case 7 :
return(33, defence_mix_2_11457, "Defence mix");
case 8 :
return(37, agility_mix_2_11461, "Agility mix");
case 9 :
return(40, combat_mix_2_11445, "Combat mix");
case 10 :
return(42, prayer_mix_2_11465, "Prayer mix");
case 11 :
return(47, superattack_mix_2_11469, "Super attack mix");
case 12 :
return(51, anti_poison_supermix_2_11473, "Anti-poison supermix");
case 13 :
return(53, fishing_mix_2_11477, "Fishing mix");
case 14 :
return(56, super_energy_mix_2_11481, "Super energy mix");
case 15 :
return(58, hunting_mix_2_11517, "Hunting mix");
case 16 :
return(59, super_str_mix_2_11485, "Super strength mix");
case 17 :
return(61, magic_essence_mix_2_11489, "Magic essence mix");
case 18 :
return(67, super_restore_mix_2_11493, "Super restore mix");
case 19 :
return(71, super_def_mix_2_11497, "Super defence mix");
case 20 :
return(74, antidote_mix_2_11501, "Antidote+ mix");
case 21 :
return(75, antifire_mix_2_11505, "Antifire mix");
case 22 :
return(80, ranging_mix_2_11509, "Ranging mix");
case 23 :
return(83, magic_mix_2_11513, "Magic mix");
case 24 :
return(85, zamorak_mix_2_11521, "Zamorak mix");
case 25 :
return(86, stamina_mix_2_12633, "Stamina mix");
case 26 :
return(91, extended_antifire_mix_2_11960, "Extended antifire mix");
case 27 :
return(92, ancient_mix_2_26350, "Ancient mix");
case 28 :
return(98, super_antifire_mix_2_21994, "Super antifire mix");
case 29 :
return(99, extended_super_antifire_mix_2_22221, "Extended super antifire mix");
case default :
return(-1, null, "");
}
case 3 :
switch_int ($int2) {
case 0 :
return(-1, obj_7620, "Potions may be <$string0>strong</col>, <$string0>standard</col> or <$string0>weak</col>, depending on your Herblore level.");
case 1 :
return(47, golpar_20905, "Weak Golpar potions:");
case 2 :
return(scale(126, 100, 47), golpar_20905, "Standard Golpar potions");
case 3 :
return(scale(150, 100, 47), golpar_20905, "Strong Golpar potions");
case 4 :
return(-1, elder_potion_4_20920, "Elder potions<br> with Stinkhorn mushroom");
case 5 :
return(-1, kodai_potion_4_20944, "Kodai potions<br> with Endarkened juice");
case 6 :
return(-1, twisted_potion_4_20932, "Twisted potions<br> with Cicely");
case 7 :
return(52, buchu_leaf_20908, "Weak Buchu leaf potions:");
case 8 :
return(scale(126, 100, 52), buchu_leaf_20908, "Standard Buchu leaf potions");
case 9 :
return(scale(150, 100, 52), buchu_leaf_20908, "Strong Buchu leaf potions");
case 10 :
return(-1, revitalisation_potion_4_20956, "Revitalisation potions<br> with Stinkhorn mushroom");
case 11 :
return(-1, xerics_aid_4_20980, "Xeric's Aid potions<br> with Endarkened juice");
case 12 :
return(-1, prayer_enhance_4_20968, "Prayer enhance potions<br> with Cicely");
case 13 :
return(60, noxifer_20902, "Weak Noxifer potions:");
case 14 :
return(scale(126, 100, 60), noxifer_20902, "Standard Noxifer potions");
case 15 :
return(scale(150, 100, 60), noxifer_20902, "Strong Noxifer potions");
case 16 :
return(-1, antipoison_potion_4_25761, "Antipoison potions<br> with Cicely");
case 17 :
return(-1, overload_4_20992, "Overload<br> with Elder, Kodai & Twisted potions");
case 18 :
return(-1, overload_4_20996, "For overload potions, the tier is capped at the tier of the potions used to make it.");
case default :
return(-1, null, "");
}
case 4 :
switch_int ($int2) {
case 0 :
return(31, herbiboar_21511, "Harvest herbs from the <$string0>Herbiboar</col> on <$string0>Fossil Island</col> (with 80 Hunter).");
case 1 :
return(58, herb_sack_13226, "Use the Herb Sack reward item, purchased from the Tithe Farm or Slayer Masters.");
case 2 :
return(60, mammoth_might_mix_30011, "<oc_name(mammoth_might_mix_30011)> (Mastering Mixology).");
case 3 :
return(60, alco_augmentator_30014, "<oc_name(alco_augmentator_30014)> (Mastering Mixology).");
case 4 :
return(60, liplack_liquor_30017, "<oc_name(liplack_liquor_30017)> (Mastering Mixology).");
case 5 :
return(63, mystic_mana_amalgam_30012, "<oc_name(mystic_mana_amalgam_30012)> (Mastering Mixology).");
case 6 :
return(66, marleys_moonlight_30013, "<oc_name(marleys_moonlight_30013)> (Mastering Mixology).");
case 7 :
return(69, azure_aura_mix_30016, "<oc_name(azure_aura_mix_30016)> (Mastering Mixology).");
case 8 :
return(72, aqualux_amalgam_30015, "<oc_name(aqualux_amalgam_30015)> (Mastering Mixology).");
case 9 :
return(75, megalite_liquid_30019, "<oc_name(megalite_liquid_30019)> (Mastering Mixology).");
case 10 :
return(78, anti_leech_lotion_30018, "<oc_name(anti_leech_lotion_30018)> (Mastering Mixology).");
case 11 :
return(81, mixalot_30020, "<oc_name(mixalot_30020)> (Mastering Mixology).");
case 12 :
return(81, reagent_pouch_29996, "Use the Secondary Pouch reward item, purchased from the Mastering Mixology activity.");
case default :
return(-1, null, "");
}
case default :
return(-1, null, "");
}
case 10 :
return(~skill_guide_data_thieving($int1, $int2));
case 11 :
switch_int ($int1) {
case 0 :
if ($int2 = 0) {
return(21, empty_sack_5418, "Vegetable sack");
}
if ($int2 = 1) {
return(26, drift_net_21652, "Drift net");
}
if ($int2 = 2) {
return(36, basket_5376, "Fruit basket");
}
return(-1, null, "");
case 1 :
switch_int ($int2) {
case 0 :
return(1, leather_gloves_1059, "Leather gloves");
case 1 :
return(2, pheasant_hat_28620, "Members: Pheasant clothing");
case 2 :
return(7, leather_boots_1061, "Leather boots");
case 3 :
return(9, leather_cowl_1167, "Leather cowl");
case 4 :
return(11, leather_vambraces_1063, "Leather vambraces");
case 5 :
return(14, leather_body_1129, "Leather body");
case 6 :
return(14, xerician_hat_13385, "Members: Xerician hat");
case 7 :
return(15, myre_snelm_3327, "Members: Snail helmet");
case 8 :
return(15, crab_helmet_7539, "Members: Crab shell armour");
case 9 :
return(17, xerician_robe_13389, "Members: Xerician robe");
case 10 :
return(18, leather_chaps_1095, "Leather chaps");
case 11 :
return(22, xerician_top_13387, "Members: Xerician top");
case 12 :
return(28, hardleather_body_1131, "Hard leather body");
case 13 :
return(32, spiky_vambraces_10077, "Members: Spiked vambraces");
case 14 :
return(35, broodoo_shield_10_6259, "Members: Broodoo shield");
case 15 :
return(38, coif_1169, "Members: Coif");
case 16 :
return(41, studded_body_1133, "Members: Studded body");
case 17 :
return(41, hard_leather_shield_22269, "Members: Hard leather shield");
case 18 :
return(43, yak_hide_armour_10824, "Members: Yak-hide leg armour");
case 19 :
return(44, studded_chaps_1097, "Members: Studded chaps");
case 20 :
return(45, snakeskin_boots_6328, "Members: Snakeskin boots");
case 21 :
return(46, yak_hide_armour_10822, "Members: Yak-hide body armour");
case 22 :
return(47, snakeskin_vambraces_6330, "Members: Snakeskin vambraces");
case 23 :
return(48, snakeskin_bandana_6326, "Members: Snakeskin bandana");
case 24 :
return(51, snakeskin_chaps_6324, "Members: Snakeskin chaps");
case 25 :
return(52, serpentine_helm_12931, "Members: Serpentine helm");
case 26 :
return(53, snakeskin_body_6322, "Members: Snakeskin body");
case 27 :
return(55, slayer_helmet_11864, "Members: Slayer helm");
case 28 :
return(56, snakeskin_shield_22272, "Members: Snakeskin shield");
case 29 :
return(57, green_dhide_vambraces_1065, "Members: Green dragonhide vambraces");
case 30 :
return(60, green_dhide_chaps_1099, "Members: Green dragonhide chaps");
case 31 :
return(60, splitbark_gauntlets_3391, "Members: Splitbark gauntlets");
case 32 :
return(60, splitbark_boots_3393, "Members: Splitbark boots");
case 33 :
return(61, splitbark_helm_3385, "Members: Splitbark helm");
case 34 :
return(62, green_dhide_shield_22275, "Members: Green dragonhide shield");
case 35 :
return(62, splitbark_body_3387, "Members: Splitbark body");
case 36 :
return(62, splitbark_legs_3389, "Members: Splitbark legs");
case 37 :
return(63, green_dhide_body_1135, "Members: Green dragonhide body");
case 38 :
return(66, blue_dhide_vambraces_2487, "Members: Blue dragonhide vambraces");
case 39 :
return(68, blue_dhide_chaps_2493, "Members: Blue dragonhide chaps");
case 40 :
return(68, mixed_hide_cape_29289, "Members: Mixed hide cape");
case 41 :
return(69, mixed_hide_boots_29286, "Members: Mixed hide boots");
case 42 :
return(69, blue_dhide_shield_22278, "Members: Blue dragonhide shield");
case 43 :
return(71, blue_dhide_body_2499, "Members: Blue dragonhide body");
case 44 :
return(71, mixed_hide_legs_29283, "Members: Mixed hide legs");
case 45 :
return(72, mixed_hide_top_29280, "Members: Mixed hide body");
case 46 :
return(73, red_dhide_vambraces_2489, "Members: Red dragonhide vambraces");
case 47 :
return(75, red_dhide_chaps_2495, "Members: Red dragonhide chaps");
case 48 :
return(76, red_dhide_shield_22281, "Members: Red dragonhide shield");
case 49 :
return(77, red_dhide_body_2501, "Members: Red dragonhide body");
case 50 :
return(79, black_dhide_vambraces_2491, "Members: Black dragonhide vambraces");
case 51 :
return(82, black_dhide_chaps_2497, "Members: Black dragonhide chaps");
case 52 :
return(83, black_dhide_shield_22284, "Members: Black dragonhide shield");
case 53 :
return(84, black_dhide_body_2503, "Members: Black dragonhide body");
case 54 :
return(86, hueycoatl_hide_vambraces_30082, "Members: <oc_name(hueycoatl_hide_vambraces_30082)>");
case 55 :
return(86, hueycoatl_hide_coif_30073, "Members: <oc_name(hueycoatl_hide_coif_30073)>");
case 56 :
return(87, hueycoatl_hide_chaps_30079, "Members: <oc_name(hueycoatl_hide_chaps_30079)>");
case 57 :
return(88, hueycoatl_hide_body_30076, "Members: <oc_name(hueycoatl_hide_body_30076)>");
case 58 :
return(90, masori_body_f_27238, "Members: Break down armadylean armour and fortify Masori armour");
case default :
return(-1, null, "");
}
case 2 :
switch_int ($int2) {
case 0 :
return(1, ball_of_wool_1759, "Wool");
case 1 :
return(10, bow_string_1777, "Members: Flax into bow strings");
case 2 :
return(10, crossbow_string_9438, "Members: Sinew into crossbow strings");
case 3 :
return(19, magic_string_6038, "Members: Magic tree roots into magic strings");
case 4 :
return(30, rope_954, "Members: Yak hair into rope");
case default :
return(-1, null, "");
}
case 3 :
switch_int ($int2) {
case 0 :
return(1, pot_1931, "Pot");
case 1 :
return(3, empty_cup_1980, "Members: Cup");
case 2 :
return(7, pie_dish_2313, "Pie dish");
case 3 :
return(8, bowl_1923, "Bowl");
case 4 :
return(19, empty_plant_pot_5350, "Members: Plant pot");
case 5 :
return(25, pot_lid_4440, "Members: Pot lid");
case default :
return(-1, null, "");
}
case 4 :
switch_int ($int2) {
case 0 :
return(1, beer_glass_1919, "Beer glass");
case 1 :
return(4, empty_candle_lantern_4527, "Candle lantern");
case 2 :
return(12, empty_oil_lamp_4525, "Oil lamp");
case 3 :
return(26, empty_oil_lantern_4535, "Oil lantern");
case 4 :
return(33, vial_229, "Vial");
case 5 :
return(42, empty_fishbowl_6667, "Fishbowl");
case 6 :
return(46, unpowered_orb_567, "Glass orb");
case 7 :
return(49, lantern_lens_4542, "Bullseye lantern lens");
case 8 :
return(87, light_orb_10973, "Dorgeshuun light orb");
case default :
return(-1, null, "");
}
case 5 :
if ($int2 = 0) {
return(1, opal_1609, "Members: Cut opal");
}
if ($int2 = 1) {
return(1, opal_ring_21081, "Members: Opal ring");
}
if ($int2 = 2) {
return(3, polished_buttons_10496, "Polished buttons");
}
if ($int2 = 3) {
return(5, gold_ring_1635, "Gold ring");
}
if ($int2 = 4) {
return(6, gold_necklace_1654, "Gold necklace");
}
if ($int2 = 5) {
return(7, gold_bracelet_11069, "Members: Gold bracelet");
}