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Looks like ios.h is buildtime-only header, and you cannot build julia without uv.h present in deps/libuv/include anyway, and ../../usr/include is some strange place unless you build in some very special place like /tmp/julia and you have /usr/
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src/support/ios.h

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#include <stdarg.h>
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#include <pthread.h>
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#include "../../usr/include/uv.h"
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#include "../../deps/libuv/include/uv.h"
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// this flag controls when data actually moves out to the underlying I/O
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// channel. memory streams are a special case of this where the data

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