use strict; use warnings; use lib "inc"; use My::Builder; #### Stadard Module::Build stuff my $build = My::Builder->new( module_name => 'Alien::Box2D', all_from => 'lib/Alien/Box2D.pm', dist_author => 'FROGGS <froggs@cpan.org>', license => 'perl', requires => { 'File::Spec' => '0', 'File::ShareDir' => '0', }, build_requires => { #need to have for running: ./Build (install|test) 'File::Spec' => '0', 'File::ShareDir' => '0', 'File::Path' => '0', 'File::Copy' => '0', 'File::Fetch' => '0', 'File::Find' => '0', 'Digest::SHA' => '0', 'Archive::Extract' => '0', 'Archive::Zip' => '0', 'Module::Build' => '0.36', 'Text::Patch' => '0', 'ExtUtils::CppGuess' => '0', 'ExtUtils::Liblist' => '0', }, configure_requires => { #need to have for running: perl Build.PL 'File::Spec' => '0', 'File::ShareDir' => '0', 'File::Path' => '0', 'File::Copy' => '0', 'File::Fetch' => '0', 'File::Find' => '0', 'Digest::SHA' => '0', 'Archive::Extract' => '0', 'Module::Build' => '0.36', 'Text::Patch' => '0', }, meta_merge => { resources => { bugtracker => 'http://rt.cpan.org/NoAuth/Bugs.html?Dist=Alien-Box2D', repository => 'http://github.com/PerlGameDev/Alien-Box2D' } }, create_readme => 1, share_dir => 'sharedir', # sharedir is used for storing compiled/prebuilt binaries of Box2D lib # avoid using 'share' name as M::B does not handle well paths like /xx/yy/share/zz/ww/share/xx ); $build->create_build_script(); #### clean build_done stamp; force rebuild when running 'Build' $build->clean_build_done_marker; #### check what options we have for our platform $build->notes('build_params', { dirname => 'Box2D_v2.1.2/Box2D/Box2D', url => 'http://storage.googleapis.com/google-code-archive-downloads/v2/code.google.com/box2d/Box2D_v2.1.2.zip', sha1sum => 'b1f09f38fc130ae6c17e1767747a3a82bf8e517f', patches => [ 'patches/mingw-minmax.diff' ], } );