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server.js
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const path = require('path');
const http = require('http');
const express = require('express');
const socketio=require('socket.io');
const { Socket } = require('dgram');
const formatMessage=require('./utils/messages');
const {userJoin,getCurrentUser,userLeave,getRoomUsers} = require('./utils/users');
const botName = 'Chatty';
const app =express();
const server=http.createServer(app);
const io = socketio(server);
//static folder
app.use(express.static(path.join(__dirname,'public')));
// run when there is connection with cleint
io.on('connection',socket=>{
socket.on('joinroom',({username,room})=>{
const user = userJoin(socket.id,username,room);
socket.join(user.room);
//Welcome the current user
socket.emit('msg',formatMessage(botName,'Welcome to Chatty'));
//when user joins
socket.broadcast.to(user.room).emit('msg',formatMessage(botName,`A ${user.username} has entered the chat`));
//sending user and room info
io.to(user.room).emit('roomUsers',{
room:user.room,
users:getRoomUsers(user.room)
});
});
//when some one disconnect
socket.on('disconnect',()=>{
const user =userLeave(socket.id);
if(user){
io.to(user.room).emit('msg',formatMessage(botName,`A ${user.username} has left the chat`));
io.to(user.room).emit('roomUsers',{
room:user.room,
users:getRoomUsers(user.room)
});
}
});
//Listening for the chat msg
socket.on('chatMsg',(msg)=>{
const user = getCurrentUser(socket.id);
io.to(user.room).emit('msg',formatMessage(user.username,msg));
})
});
const PORT =3000 || process.env.PORT;
server.listen(PORT,()=>console.log(`Servver running on port ${PORT}`));