- Correctly diff OrbitControls target (#12)
- Rename from
svelte-three
tosvelte-cubed
- Expose
info
- Try forcing context loss
- BREAKING Rename
Scene
toCanvas
- Add
frustumCulled
prop to<Mesh>
and<SkinnedMesh>
- Expose
viewOffset
on<PerspectiveCamera>
- Update
VertexNormalsHelper
automatically - Expose
capabilities
- Remove auto-skinning logic
- Add
VertexNormalsHelper
- Use
three/examples
rather thanthree-stdlib
- Bump deps
- Generate proper types, with next version of SvelteKit
- Add some temporary broken logic for skinning. WIP, will be removed in future
- Make
renderOrder
configurable
- Add
SkinnedMesh
,Skeleton
,SkeletonHelper
andBone
components - Internal rewrite
- Add
getInvalidator
function
- Add
HemisphereLight
- Invalidate AmbientLight on change
- Fix OrbitControls bug
- Allow width/height to be explicit
- Expose orbit controls target
- Invalidate scene when camera changes
- Export Position/Rotation/Scale types
- Support Euler order in rotation props
- Various
- First release