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CHANGELOG.md

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svelte-cubed changelog

0.2.1

  • Correctly diff OrbitControls target (#12)

0.2.0

  • Rename from svelte-three to svelte-cubed

0.1.2

  • Expose info

0.1.1

  • Try forcing context loss

0.1.0

  • BREAKING Rename Scene to Canvas
  • Add frustumCulled prop to <Mesh> and <SkinnedMesh>

0.0.18

  • Expose viewOffset on <PerspectiveCamera>

0.0.17

  • Update VertexNormalsHelper automatically
  • Expose capabilities

0.0.16

  • Remove auto-skinning logic
  • Add VertexNormalsHelper
  • Use three/examples rather than three-stdlib

0.0.15

  • Bump deps

0.0.14

  • Generate proper types, with next version of SvelteKit

0.0.13

  • Add some temporary broken logic for skinning. WIP, will be removed in future
  • Make renderOrder configurable

0.0.12

  • Add SkinnedMesh, Skeleton, SkeletonHelper and Bone components
  • Internal rewrite

0.0.11

  • Add getInvalidator function

0.0.10

  • Add HemisphereLight

0.0.9

  • Invalidate AmbientLight on change

0.0.8

  • Fix OrbitControls bug

0.0.7

  • Allow width/height to be explicit

0.0.6

  • Expose orbit controls target

0.0.5

  • Invalidate scene when camera changes

0.0.4

  • Export Position/Rotation/Scale types

0.0.3

  • Support Euler order in rotation props

0.0.2

  • Various

0.0.1

  • First release