@@ -41,26 +41,24 @@ public void openMainMenu(FPlayer fme) {
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List <Integer > spawnerSlots = P .p .getConfig ().getIntegerList ("fupgrades.MainMenu.Spawners.SpawnerItem.slots" );
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List <Integer > expSlots = P .p .getConfig ().getIntegerList ("fupgrades.MainMenu.EXP.EXPItem.slots" );
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List <Integer > chestSlots = P .p .getConfig ().getIntegerList ("fupgrades.MainMenu.Chest.ChestItem.slots" );
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- if (cropSlots != -1 ) {
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- for (int i = 0 ; i <= cropSlots .size () - 1 ; i ++) {
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- inventory .setItem (cropSlots .get (i ), items [2 ]);
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- }
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+ for (int i = 0 ; i <= cropSlots .size () - 1 ; i ++) {
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+ inventory .setItem (cropSlots .get (i ), items [2 ]);
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}
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- if (spawnerSlots != -1 ) {
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- for (int i = 0 ; i <= spawnerSlots .size () - 1 ; i ++) {
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- inventory .setItem (spawnerSlots .get (i ), items [1 ]);
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- }
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+
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+ for (int i = 0 ; i <= spawnerSlots .size () - 1 ; i ++) {
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+ inventory .setItem (spawnerSlots .get (i ), items [1 ]);
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}
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- if ( expSlots != - 1 ) {
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- for ( int i = 0 ; i <= expSlots . size () - 1 ; i ++) {
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- inventory . setItem ( expSlots .get ( i ), items [ 0 ]);
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- }
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+
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+
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+ for ( int i = 0 ; i <= expSlots .size () - 1 ; i ++) {
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+ inventory . setItem ( expSlots . get ( i ), items [ 0 ]);
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}
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- if ( chestSlots != - 1 ) {
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- for ( int i = 0 ; i <= chestSlots . size () - 1 ; i ++) {
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- inventory . setItem ( chestSlots .get ( i ), items [ 3 ]);
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- }
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+
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+
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+ for ( int i = 0 ; i <= chestSlots .size () - 1 ; i ++) {
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+ inventory . setItem ( chestSlots . get ( i ), items [ 3 ]);
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}
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+
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fme .getPlayer ().openInventory (inventory );
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}
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