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NetworkClient.h
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/*
Client.h - Base class that provides Client
Copyright (c) 2011 Adrian McEwen. All right reserved.
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2.1 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
*/
#pragma once
#include "Arduino.h"
#include "Client.h"
#include <memory>
class NetworkClientSocketHandle;
class NetworkClientRxBuffer;
class ESPLwIPClient : public Client {
public:
virtual int connect(IPAddress ip, uint16_t port, int32_t timeout) = 0;
virtual int connect(const char *host, uint16_t port, int32_t timeout) = 0;
virtual void setConnectionTimeout(uint32_t milliseconds) = 0;
};
class NetworkClient : public ESPLwIPClient {
protected:
std::shared_ptr<NetworkClientSocketHandle> clientSocketHandle = nullptr;
std::shared_ptr<NetworkClientRxBuffer> _rxBuffer = nullptr;
bool _connected = false;
bool _sse = false;
int _timeout;
int _lastWriteTimeout = 0;
int _lastReadTimeout = 0;
public:
NetworkClient *next;
NetworkClient();
NetworkClient(int fd);
~NetworkClient();
int connect(IPAddress ip, uint16_t port);
int connect(IPAddress ip, uint16_t port, int32_t timeout_ms);
int connect(const char *host, uint16_t port);
int connect(const char *host, uint16_t port, int32_t timeout_ms);
size_t write(uint8_t data);
size_t write(const uint8_t *buf, size_t size);
size_t write_P(PGM_P buf, size_t size);
size_t write(Stream &stream);
[[deprecated("Use clear() instead.")]]
void flush(); // Print::flush tx
int available();
int read();
int read(uint8_t *buf, size_t size);
size_t readBytes(char *buffer, size_t length);
size_t readBytes(uint8_t *buffer, size_t length) {
return readBytes((char *)buffer, length);
}
int peek();
void clear(); // clear rx
void stop();
uint8_t connected();
void setSSE(bool sse);
bool isSSE();
operator bool() {
return connected();
}
bool operator==(const bool value) {
return bool() == value;
}
bool operator!=(const bool value) {
return bool() != value;
}
bool operator==(const NetworkClient &);
bool operator!=(const NetworkClient &rhs) {
return !this->operator==(rhs);
};
virtual int fd() const;
int setSocketOption(int option, char *value, size_t len);
int setSocketOption(int level, int option, const void *value, size_t len);
int getSocketOption(int level, int option, const void *value, size_t size);
int setOption(int option, int *value);
int getOption(int option, int *value);
void setConnectionTimeout(uint32_t milliseconds);
int setNoDelay(bool nodelay);
bool getNoDelay();
IPAddress remoteIP() const;
IPAddress remoteIP(int fd) const;
uint16_t remotePort() const;
uint16_t remotePort(int fd) const;
IPAddress localIP() const;
IPAddress localIP(int fd) const;
uint16_t localPort() const;
uint16_t localPort(int fd) const;
//friend class NetworkServer;
using Print::write;
};