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Propagate ObjectDisposedException
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10 files changed

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10 files changed

+274
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src/Autofac/Autofac.csproj

+9
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@@ -72,6 +72,11 @@
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<AutoGen>True</AutoGen>
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<DependentUpon>DelegateActivatorResources.resx</DependentUpon>
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</Compile>
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<Compile Update="Core\Activators\InstanceActivatorResources.Designer.cs">
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<DesignTime>True</DesignTime>
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<AutoGen>True</AutoGen>
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<DependentUpon>InstanceActivatorResources.resx</DependentUpon>
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</Compile>
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<Compile Update="Core\Activators\ProvidedInstance\ProvidedInstanceActivatorResources.Designer.cs">
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<DesignTime>True</DesignTime>
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<AutoGen>True</AutoGen>
@@ -272,6 +277,10 @@
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<Generator>ResXFileCodeGenerator</Generator>
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<LastGenOutput>DelegateActivatorResources.Designer.cs</LastGenOutput>
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</EmbeddedResource>
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<EmbeddedResource Update="Core\Activators\InstanceActivatorResources.resx">
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<Generator>ResXFileCodeGenerator</Generator>
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<LastGenOutput>InstanceActivatorResources.Designer.cs</LastGenOutput>
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</EmbeddedResource>
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<EmbeddedResource Update="Core\Activators\ProvidedInstance\ProvidedInstanceActivatorResources.resx">
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<Generator>ResXFileCodeGenerator</Generator>
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<LastGenOutput>ProvidedInstanceActivatorResources.Designer.cs</LastGenOutput>

src/Autofac/Core/Activators/Delegate/DelegateActivator.cs

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@@ -66,6 +66,8 @@ public object ActivateInstance(IComponentContext context, IEnumerable<Parameter>
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if (context == null) throw new ArgumentNullException(nameof(context));
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if (parameters == null) throw new ArgumentNullException(nameof(parameters));
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CheckNotDisposed();
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var result = _activationFunction(context, parameters);
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if (result == null)
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{

src/Autofac/Core/Activators/InstanceActivator.cs

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@@ -57,5 +57,11 @@ public override string ToString()
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{
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return LimitType.Name + " (" + GetType().Name + ")";
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}
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protected void CheckNotDisposed()
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{
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if (IsDisposed)
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throw new ObjectDisposedException(InstanceActivatorResources.InstanceActivatorDisposed, innerException: null);
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}
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}
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}

src/Autofac/Core/Activators/InstanceActivatorResources.Designer.cs

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Some generated files are not rendered by default. Learn more about customizing how changed files appear on GitHub.
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@@ -0,0 +1,123 @@
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<?xml version="1.0" encoding="utf-8"?>
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<root>
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<!--
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Microsoft ResX Schema
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Version 2.0
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The primary goals of this format is to allow a simple XML format
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that is mostly human readable. The generation and parsing of the
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various data types are done through the TypeConverter classes
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associated with the data types.
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Example:
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... ado.net/XML headers & schema ...
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<resheader name="resmimetype">text/microsoft-resx</resheader>
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<resheader name="version">2.0</resheader>
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<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
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<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
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<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
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<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
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<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
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<value>[base64 mime encoded serialized .NET Framework object]</value>
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</data>
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<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
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<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
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<comment>This is a comment</comment>
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</data>
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There are any number of "resheader" rows that contain simple
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name/value pairs.
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Each data row contains a name, and value. The row also contains a
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type or mimetype. Type corresponds to a .NET class that support
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text/value conversion through the TypeConverter architecture.
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Classes that don't support this are serialized and stored with the
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mimetype set.
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The mimetype is used for serialized objects, and tells the
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ResXResourceReader how to depersist the object. This is currently not
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extensible. For a given mimetype the value must be set accordingly:
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Note - application/x-microsoft.net.object.binary.base64 is the format
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that the ResXResourceWriter will generate, however the reader can
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read any of the formats listed below.
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mimetype: application/x-microsoft.net.object.binary.base64
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value : The object must be serialized with
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: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
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: and then encoded with base64 encoding.
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mimetype: application/x-microsoft.net.object.soap.base64
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value : The object must be serialized with
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: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
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: and then encoded with base64 encoding.
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mimetype: application/x-microsoft.net.object.bytearray.base64
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value : The object must be serialized into a byte array
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: using a System.ComponentModel.TypeConverter
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: and then encoded with base64 encoding.
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-->
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<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
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<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
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<xsd:element name="root" msdata:IsDataSet="true">
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<xsd:complexType>
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<xsd:choice maxOccurs="unbounded">
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<xsd:element name="metadata">
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<xsd:complexType>
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<xsd:sequence>
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<xsd:element name="value" type="xsd:string" minOccurs="0" />
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</xsd:sequence>
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<xsd:attribute name="name" use="required" type="xsd:string" />
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<xsd:attribute name="type" type="xsd:string" />
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<xsd:attribute name="mimetype" type="xsd:string" />
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<xsd:attribute ref="xml:space" />
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</xsd:complexType>
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</xsd:element>
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<xsd:element name="assembly">
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<xsd:complexType>
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<xsd:attribute name="alias" type="xsd:string" />
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<xsd:attribute name="name" type="xsd:string" />
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</xsd:complexType>
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</xsd:element>
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<xsd:element name="data">
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<xsd:complexType>
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<xsd:sequence>
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<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
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<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
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</xsd:sequence>
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<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
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<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
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<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
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<xsd:attribute ref="xml:space" />
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</xsd:complexType>
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</xsd:element>
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<xsd:element name="resheader">
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<xsd:complexType>
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<xsd:sequence>
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<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
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</xsd:sequence>
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<xsd:attribute name="name" type="xsd:string" use="required" />
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</xsd:complexType>
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</xsd:element>
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</xsd:choice>
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</xsd:complexType>
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</xsd:element>
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</xsd:schema>
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<resheader name="resmimetype">
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<value>text/microsoft-resx</value>
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</resheader>
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<resheader name="version">
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<value>2.0</value>
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</resheader>
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<resheader name="reader">
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<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
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</resheader>
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<resheader name="writer">
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<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
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</resheader>
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<data name="InstanceActivatorDisposed" xml:space="preserve">
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<value>Instances cannot be created by this activator as it has already been disposed.</value>
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</data>
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</root>

src/Autofac/Core/Activators/ProvidedInstance/ProvidedInstanceActivator.cs

+2
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@@ -63,6 +63,8 @@ public object ActivateInstance(IComponentContext context, IEnumerable<Parameter>
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if (context == null) throw new ArgumentNullException(nameof(context));
6464
if (parameters == null) throw new ArgumentNullException(nameof(parameters));
6565

66+
CheckNotDisposed();
67+
6668
if (_activated)
6769
throw new InvalidOperationException(String.Format(CultureInfo.CurrentCulture, ProvidedInstanceActivatorResources.InstanceAlreadyActivated, this._instance.GetType()));
6870

src/Autofac/Core/Activators/Reflection/ReflectionActivator.cs

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@@ -98,6 +98,8 @@ public object ActivateInstance(IComponentContext context, IEnumerable<Parameter>
9898
if (context == null) throw new ArgumentNullException(nameof(context));
9999
if (parameters == null) throw new ArgumentNullException(nameof(parameters));
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101+
CheckNotDisposed();
102+
101103
// Lazy instantiate available constructor list so the constructor
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// finder can be changed during AsSelf() registration. AsSelf() creates
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// a temporary activator just long enough to get the LimitType.

src/Autofac/Core/Resolving/InstanceLookup.cs

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@@ -124,6 +124,10 @@ private object Activate(IEnumerable<Parameter> parameters, out object decoratorT
124124
_activationScope,
125125
resolveParameters);
126126
}
127+
catch (ObjectDisposedException)
128+
{
129+
throw;
130+
}
127131
catch (Exception ex)
128132
{
129133
throw new DependencyResolutionException(String.Format(CultureInfo.CurrentCulture, ComponentActivationResources.ErrorDuringActivation, this.ComponentRegistration), ex);

src/Autofac/Core/Resolving/ResolveOperation.cs

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@@ -82,6 +82,10 @@ public object Execute(IComponentRegistration registration, IEnumerable<Parameter
8282
{
8383
result = ResolveComponent(registration, parameters);
8484
}
85+
catch (ObjectDisposedException)
86+
{
87+
throw;
88+
}
8589
catch (DependencyResolutionException dependencyResolutionException)
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{
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End(dependencyResolutionException);
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1+
using System;
2+
using System.Threading.Tasks;
3+
using Xunit;
4+
5+
namespace Autofac.Test.Concurrency
6+
{
7+
public sealed class ConcurrencyTests
8+
{
9+
private sealed class A
10+
{
11+
}
12+
13+
[Fact]
14+
public async Task RepeatedResolveWhileTheScopeIsDisposing_ObjectDisposedExceptionThrownOnly()
15+
{
16+
for (int i = 0; i < 100; i++)
17+
{
18+
await ResolveWhileTheScopeIsDisposing_ObjectDisposedExceptionThrownOnly();
19+
}
20+
}
21+
22+
private async Task ResolveWhileTheScopeIsDisposing_ObjectDisposedExceptionThrownOnly()
23+
{
24+
var cb = new ContainerBuilder();
25+
var container = cb.Build();
26+
27+
var scope = container.BeginLifetimeScope(builder => builder.RegisterType<A>());
28+
29+
var t = Task.Run(
30+
() =>
31+
{
32+
try
33+
{
34+
while (true)
35+
{
36+
scope.Resolve<A>();
37+
}
38+
}
39+
catch (ObjectDisposedException)
40+
{
41+
}
42+
});
43+
await Task.Delay(5);
44+
45+
scope.Dispose();
46+
47+
await t;
48+
}
49+
}
50+
}

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