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Bump version & changelog
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client/src/constants.ts

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import { schema } from 'battlecode-schema'
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export const GAME_VERSION = '3.0.3'
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export const SPEC_VERSION = '3.0.3'
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export const GAME_VERSION = '3.0.4'
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export const SPEC_VERSION = '3.0.4'
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export const BATTLECODE_YEAR: number = 2024
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export const MAP_SIZE_RANGE = {
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min: 30,

engine/src/main/battlecode/common/GameConstants.java

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/**
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* The current spec version the server compiles with.
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*/
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public static final String SPEC_VERSION = "3.0.3";
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public static final String SPEC_VERSION = "3.0.4";
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// *********************************
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// ****** MAP CONSTANTS ************

specs/specs.md.html

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# **Formal specification**
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_This is the formal specification of the Battlecode 2024 game._ Current version: *3.0.3*
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_This is the formal specification of the Battlecode 2024 game._ Current version: *3.0.4*
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**Welcome to Battlecode 2024: Breadwars.**
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# **Appendix: Changelog**
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- Version 3.0.4 (January 30, 2024)
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- Engine improvements
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- Replay filename now gets truncated if it is too long
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- Version 3.0.3 (January 29, 2024)
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- Engine improvements
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- Add qualifier maps

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