Skip to content

Commit 69e3529

Browse files
committed
Fix to the in-game menu that captures gamepad input even when it's not visible.
1 parent 4b0e235 commit 69e3529

File tree

1 file changed

+1
-1
lines changed

1 file changed

+1
-1
lines changed

OptiScaler/menu/menu_common.cpp

+1-1
Original file line numberDiff line numberDiff line change
@@ -3364,7 +3364,7 @@ void MenuCommon::Init(HWND InHwnd)
33643364
ImGui::StyleColorsDark();
33653365

33663366
ImGuiIO& io = ImGui::GetIO(); (void)io;
3367-
io.ConfigFlags = ImGuiConfigFlags_NavEnableKeyboard | ImGuiConfigFlags_NavEnableGamepad;
3367+
io.ConfigFlags = ImGuiConfigFlags_NavNoCaptureKeyboard | ImGuiConfigFlags_NoMouse | ImGuiConfigFlags_NoMouseCursorChange | ImGuiConfigFlags_NoKeyboard;
33683368

33693369
io.MouseDrawCursor = _isVisible;
33703370
io.WantCaptureKeyboard = _isVisible;

0 commit comments

Comments
 (0)