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0.6.1 strange behaviour with MipmapBiasOverride #11

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donizettilorenzo opened this issue Jul 1, 2024 · 2 comments
Closed

0.6.1 strange behaviour with MipmapBiasOverride #11

donizettilorenzo opened this issue Jul 1, 2024 · 2 comments

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@donizettilorenzo
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donizettilorenzo commented Jul 1, 2024

Horizon Zero Dawn, DLSS

I can set the MipmapBiasOverride to the correct value - through the "calculate" form - but applying it make the game crash after some time (changing the resolution or restarting the game)

@cdozdil
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cdozdil commented Jul 2, 2024

Hi,

I have replicated behaovior on my end and I believe solved it.

Could you test this build if it's still crashing?
OptiScaler.v0.6.2-pre5.zip

@donizettilorenzo
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it works!

@cdozdil cdozdil closed this as completed Jul 4, 2024
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