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Remove 3rd party references in code and documentation (#10666)
* feat(support): documentation adjustment * feat(support): readme files, commentaries and examples * fix(template): Fix Issue Report Template ----------------------------- Co-authored-by: Lucas Saavedra Vaz <[email protected]>
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.github/ISSUE_TEMPLATE/Issue-report.yml

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attributes:
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label: IDE Name
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description: What IDE are you using?
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placeholder: eg. Arduino IDE, PlatformIO, Sloeber...
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placeholder: eg. Arduino IDE, VSCode, Sloeber...
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validations:
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required: true
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- type: input

docs/_static/logo_pio.png

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docs/en/getting_started.rst

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Here is the list of supported IDE for Arduino ESP32 support integration.
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+-------------------+-------------------+
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| |arduino-logo| | |pio-logo| |
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+-------------------+-------------------+
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| Arduino IDE | PlatformIO |
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+-------------------+-------------------+
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+-------------------+
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| |arduino-logo| |
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+-------------------+
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| Arduino IDE |
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+-------------------+
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.. |arduino-logo| image:: ../_static/logo_arduino.png
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.. |pio-logo| image:: ../_static/logo_pio.png
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See `Installing Guides <installing.html>`_ for more details on how to install the Arduino ESP32 support.
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docs/en/installing.rst

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- Restart Arduino IDE.
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Installing using PlatformIO
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---------------------------
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.. figure:: ../_static/logo_pio.png
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:align: center
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:width: 200
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:figclass: align-center
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PlatformIO is a professional collaborative platform for embedded development. It has out-of-the-box support for ESP32 SoCs and allows working with Arduino ESP32 as well as ESP-IDF from Espressif without changing your development environment. PlatformIO includes lots of instruments for the most common development tasks such as debugging, unit testing, and static code analysis.
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.. warning:: Integration of the Arduino Core ESP32 project in PlatformIO is maintained by PlatformIO developers. Arduino Core ESP32 Project Team cannot support PlatformIO-specific issues. Please report these issues in official `PlatformIO repositories <https://github.com/platformio>`_.
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A detailed overview of the PlatformIO ecosystem and its philosophy can be found in `the official documentation <https://docs.platformio.org/en/latest/core/index.html>`_.
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PlatformIO can be used in two flavors:
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- `PlatformIO IDE <https://platformio.org/platformio-ide>`_ is a toolset for embedded C/C++ development available on Windows, macOS and Linux platforms
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- `PlatformIO Core (CLI) <https://docs.platformio.org/en/latest/core/index.html>`_ is a command-line tool that consists of a multi-platform build system, platform and library managers and other integration components. It can be used with a variety of code development environments and allows integration with cloud platforms and web services
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To install PlatformIO, you can follow this Getting Started, provided at `docs.platformio.org`_.
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Using the stable code
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*********************
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.. note::
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A detailed overview of supported development boards, examples and frameworks can be found on `the official Espressif32 dev-platform page <https://registry.platformio.org/platforms/platformio/espressif32>`_ in the PlatformIO Registry.
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The most reliable and easiest way to get started is to use the latest stable version of the ESP32 development platform that passed all tests/verifications and can be used in production.
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Create a new project and select one of the available boards. You can change after by changing the `platformio.ini <https://docs.platformio.org/en/latest/projectconf/index.html>`_ file.
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- For ESP32
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.. code-block:: bash
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[env:esp32dev]
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platform = espressif32
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board = esp32dev
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framework = arduino
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- For ESP32-S2 (ESP32-S2-Saola-1 board)
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.. code-block:: bash
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[env:esp32-s2-saola-1]
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platform = espressif32
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board = esp32-s2-saola-1
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framework = arduino
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- For ESP32-C3 (ESP32-C3-DevKitM-1 board)
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.. code-block:: bash
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[env:esp32-c3-devkitm-1]
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platform = espressif32
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board = esp32-c3-devkitm-1
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framework = arduino
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How to update to the latest code
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********************************
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To test the latest Arduino ESP32, you need to change your project *platformio.ini* accordingly.
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The following configuration uses the upstream version of the Espressif development platform and the latest Arduino core directly from the Espressif GitHub repository:
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.. code-block:: bash
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[env:esp32-c3-devkitm-1]
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platform = https://github.com/platformio/platform-espressif32.git
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board = esp32-c3-devkitm-1
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framework = arduino
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platform_packages =
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framework-arduinoespressif32 @ https://github.com/espressif/arduino-esp32#master
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To get more information about PlatformIO, see the following links:
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- `PlatformIO Core (CLI) <https://docs.platformio.org/en/latest/core/index.html>`_
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- `PlatformIO Home <https://docs.platformio.org/en/latest/home/index.html>`_
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- `Tutorials and Examples <https://docs.platformio.org/en/latest/tutorials/index.html>`_
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- `Library Management <https://docs.platformio.org/en/latest/librarymanager/index.html>`_
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Windows (manual installation)
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-----------------------------
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- Restart Arduino IDE.
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.. _Arduino.cc: https://www.arduino.cc/en/Main/Software
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.. _docs.platformio.org: https://docs.platformio.org/en/latest/integration/ide/pioide.html

docs/en/tutorials/blink.rst

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This is the interactive blink tutorial using `Wokwi`_. For this tutorial, you don't need the ESP32 board or the Arduino toolchain.
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.. note:: If you don't want to use this tutorial with the simulation, you can copy and paste the :ref:`blink_example_code` from `Wokwi`_ editor and use it on the `Arduino IDE`_ or `PlatformIO`_.
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.. note:: If you don't want to use this tutorial with the simulation, you can copy and paste the :ref:`blink_example_code` from `Wokwi`_ editor and use it on the `Arduino IDE`.
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About this Tutorial
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-------------------
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.. _ESP32 Datasheet: https://www.espressif.com/sites/default/files/documentation/esp32_datasheet_en.pdf
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.. _Wokwi: https://wokwi.com/
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.. _PlatformIO: https://docs.espressif.com/projects/arduino-esp32/en/latest/installing.html#platformio
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.. _Arduino IDE: https://docs.espressif.com/projects/arduino-esp32/en/latest/installing.html#installing-using-boards-manager

libraries/ESP32/examples/FreeRTOS/BasicMultiThreading/README.md

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* Before Compile/Verify, select the correct board: `Tools -> Board`.
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* Select the COM port: `Tools -> Port: xxx` where the `xxx` is the detected COM port.
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#### Using Platform IO
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* Select the COM port: `Devices` or set the `upload_port` option on the `platformio.ini` file.
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## Troubleshooting
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***Important: Make sure you are using a good quality USB cable and that you have a reliable power source***

libraries/ESP32/examples/FreeRTOS/Mutex/README.md

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* Before Compile/Verify, select the correct board: `Tools -> Board`.
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* Select the COM port: `Tools -> Port: xxx` where the `xxx` is the detected COM port.
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#### Using Platform IO
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* Select the COM port: `Devices` or set the `upload_port` option on the `platformio.ini` file.
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## Example Log Output
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The expected output of shared variables protected by mutex demonstrates mutually exclusive access from tasks - they do not interrupt each other and do not rewrite the value before the other task has read it back.

libraries/ESP32/examples/FreeRTOS/Queue/README.md

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* Before Compile/Verify, select the correct board: `Tools -> Board`.
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#### Using Platform IO
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* Select the COM port: `Devices` or set the `upload_port` option on the `platformio.ini` file.
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## Example Log Output
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```

libraries/ESP32/examples/FreeRTOS/Semaphore/README.md

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* Before Compile/Verify, select the correct board: `Tools -> Board`.
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* Select the COM port: `Tools -> Port: xxx` where the `xxx` is the detected COM port.
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#### Using Platform IO
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* Select the COM port: `Devices` or set the `upload_port` option on the `platformio.ini` file.
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## Example Log Output
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```

libraries/ESP32/examples/RMT/Legacy_RMT_Driver_Compatible/Legacy_RMT_Driver_Compatible.ino

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// add the file "build_opt.h" to your Arduino project folder with "-DESP32_ARDUINO_NO_RGB_BUILTIN" to use the RMT Legacy driver
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#error "ESP32_ARDUINO_NO_RGB_BUILTIN is not defined, this example is intended to demonstrate the RMT Legacy driver."
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#error "Please add the file 'build_opt.h' with '-DESP32_ARDUINO_NO_RGB_BUILTIN' to your Arduino project folder."
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#error "Another way to disable the RGB_BUILTIN is to define it in the platformio.ini file, for instance: '-D ESP32_ARDUINO_NO_RGB_BUILTIN'"
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#else
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libraries/ESP32/examples/Template/ExampleTemplate/README.md

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* Before Compile/Verify, select the correct board: `Tools -> Board`.
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## Example/Log Output ==(OPTIONAL)==
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==*Add the log/serial output here!*==

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