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| -<<<<<<< Updated upstream |
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| -// Copyright 2024 Espressif Systems (Shanghai) PTE LTD |
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| -// |
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| -// Licensed under the Apache License, Version 2.0 (the "License"); |
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| -// you may not use this file except in compliance with the License. |
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| -// You may obtain a copy of the License at |
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| - |
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| -// http://www.apache.org/licenses/LICENSE-2.0 |
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| -// |
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| -// Unless required by applicable law or agreed to in writing, software |
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| -// distributed under the License is distributed on an "AS IS" BASIS, |
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| -// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
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| -// See the License for the specific language governing permissions and |
14 |
| -// limitations under the License. |
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| - |
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| -/* |
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| - * This example is the smallest code that will create a Matter Device which can be |
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| - * commissioned and controlled from a Matter Environment APP. |
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| - * It controls a GPIO that could be attached to a LED for visualization. |
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| - * Additionally the ESP32 will send debug messages indicating the Matter activity. |
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| - * Turning DEBUG Level ON may be useful to following Matter Accessory and Controller messages. |
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| - * |
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| - * This example is a simple Matter On/Off Light that can be controlled by a Matter Controller. |
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| - * It demonstrates how to use On Identify callback when the Identify Cluster is called. |
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| - * The Matter user APP can be used to request the device to identify itself by blinking the LED. |
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| - */ |
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| - |
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| -// Matter Manager |
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| -#include <Matter.h> |
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| -#include <WiFi.h> |
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| - |
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| -// List of Matter Endpoints for this Node |
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| -// Single On/Off Light Endpoint - at least one per node |
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| -MatterOnOffLight OnOffLight; |
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| - |
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| -// WiFi is manually set and started |
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| -const char *ssid = "your-ssid"; // Change this to your WiFi SSID |
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| -const char *password = "your-password"; // Change this to your WiFi password |
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| - |
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| -// Light GPIO that can be controlled by Matter APP |
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| -#ifdef LED_BUILTIN |
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| -const uint8_t ledPin = LED_BUILTIN; |
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| -#else |
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| -const uint8_t ledPin = 2; // Set your pin here if your board has not defined LED_BUILTIN |
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| -#endif |
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| - |
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| -// set your board USER BUTTON pin here - decommissioning button |
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| -const uint8_t buttonPin = BOOT_PIN; // Set your pin here. Using BOOT Button. |
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| - |
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| -// Button control - decommision the Matter Node |
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| -uint32_t button_time_stamp = 0; // debouncing control |
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| -bool button_state = false; // false = released | true = pressed |
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| -const uint32_t decommissioningTimeout = 5000; // keep the button pressed for 5s, or longer, to decommission |
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| - |
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| -// Identify Flag and blink time - Blink the LED |
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| -const uint8_t identifyLedPin = ledPin; // uses the same LED as the Light - change if needed |
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| -volatile bool identifyFlag = false; // Flag to start the Blink when in Identify state |
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| -bool identifyBlink = false; // Blink state when in Identify state |
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| - |
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| -// Matter Protocol Endpoint (On/OFF Light) Callback |
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| -bool onOffLightCallback(bool state) { |
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| - digitalWrite(ledPin, state ? HIGH : LOW); |
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| - // This callback must return the success state to Matter core |
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| - return true; |
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| -} |
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| - |
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| -// Identification shall be done by Blink in Red or just the GPIO when no LED_BUILTIN is not defined |
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| -bool onIdentifyLightCallback(bool identifyIsActive) { |
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| - Serial.printf("Identify Cluster is %s\r\n", identifyIsActive ? "Active" : "Inactive"); |
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| - if (identifyIsActive) { |
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| - // Start Blinking the light in loop() |
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| - identifyFlag = true; |
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| - identifyBlink = !OnOffLight; // Start with the inverted light state |
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| - } else { |
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| - // Stop Blinking and restore the light to the its last state |
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| - identifyFlag = false; |
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| - // force returning to the original state by toggling the light twice |
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| - OnOffLight.toggle(); |
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| - OnOffLight.toggle(); |
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| - } |
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| - return true; |
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| -} |
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| - |
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| -void setup() { |
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| - // Initialize the USER BUTTON (Boot button) that will be used to decommission the Matter Node |
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| - pinMode(buttonPin, INPUT_PULLUP); |
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| - // Initialize the LED GPIO |
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| - pinMode(ledPin, OUTPUT); |
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| - |
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| - Serial.begin(115200); |
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| - |
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| - // Manually connect to WiFi |
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| - WiFi.begin(ssid, password); |
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| - // Wait for connection |
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| - while (WiFi.status() != WL_CONNECTED) { |
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| - delay(500); |
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| - Serial.print("."); |
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| - } |
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| - Serial.println(); |
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| - |
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| - // Initialize at least one Matter EndPoint |
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| - OnOffLight.begin(); |
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| - |
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| - // On Identify Callback - Blink the LED |
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| - OnOffLight.onIdentify(onIdentifyLightCallback); |
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| - |
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| - // Associate a callback to the Matter Controller |
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| - OnOffLight.onChange(onOffLightCallback); |
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| - |
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| - // Matter beginning - Last step, after all EndPoints are initialized |
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| - Matter.begin(); |
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| - |
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| - // Check Matter Accessory Commissioning state, which may change during execution of loop() |
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| - if (!Matter.isDeviceCommissioned()) { |
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| - Serial.println(""); |
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| - Serial.println("Matter Node is not commissioned yet."); |
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| - Serial.println("Initiate the device discovery in your Matter environment."); |
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| - Serial.println("Commission it to your Matter hub with the manual pairing code or QR code"); |
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| - Serial.printf("Manual pairing code: %s\r\n", Matter.getManualPairingCode().c_str()); |
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| - Serial.printf("QR code URL: %s\r\n", Matter.getOnboardingQRCodeUrl().c_str()); |
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| - // waits for Matter Occupancy Sensor Commissioning. |
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| - uint32_t timeCount = 0; |
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| - while (!Matter.isDeviceCommissioned()) { |
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| - delay(100); |
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| - if ((timeCount++ % 50) == 0) { // 50*100ms = 5 sec |
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| - Serial.println("Matter Node not commissioned yet. Waiting for commissioning."); |
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| - } |
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| - } |
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| - Serial.println("Matter Node is commissioned and connected to Wi-Fi. Ready for use."); |
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| - } |
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| -} |
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| - |
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| -void loop() { |
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| - // check if the Ligth is in identify state and blink it every 500ms (delay loop time) |
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| - if (identifyFlag) { |
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| -#ifdef LED_BUILTIN |
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| - uint8_t brightness = 32 * identifyBlink; |
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| - rgbLedWrite(identifyLedPin, brightness, 0, 0); |
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| -#else |
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| - digitalWrite(identifyLedPin, identifyBlink ? HIGH : LOW); |
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| -#endif |
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| - identifyBlink = !identifyBlink; |
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| - } |
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| - |
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| - // Check if the button has been pressed |
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| - if (digitalRead(buttonPin) == LOW && !button_state) { |
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| - // deals with button debouncing |
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| - button_time_stamp = millis(); // record the time while the button is pressed. |
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| - button_state = true; // pressed. |
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| - } |
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| - |
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| - if (digitalRead(buttonPin) == HIGH && button_state) { |
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| - button_state = false; // released |
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| - } |
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| - |
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| - // Onboard User Button is kept pressed for longer than 5 seconds in order to decommission matter node |
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| - uint32_t time_diff = millis() - button_time_stamp; |
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| - if (button_state && time_diff > decommissioningTimeout) { |
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| - Serial.println("Decommissioning the Light Matter Accessory. It shall be commissioned again."); |
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| - Matter.decommission(); |
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| - button_time_stamp = millis(); // avoid running decommissining again, reboot takes a second or so |
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| - } |
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| - |
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| - delay(500); // works as a debounce for the button and also for the LED blink |
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| -} |
166 |
| -======= |
167 | 1 | // Copyright 2024 Espressif Systems (Shanghai) PTE LTD
|
168 | 2 | //
|
169 | 3 | // Licensed under the Apache License, Version 2.0 (the "License");
|
@@ -328,4 +162,3 @@ void loop() {
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328 | 162 |
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329 | 163 | delay(500); // works as a debounce for the button and also for the LED blink
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330 | 164 | }
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331 |
| ->>>>>>> Stashed changes |
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