|
| 1 | +// Copyright 2024 Espressif Systems (Shanghai) PTE LTD |
| 2 | +// |
| 3 | +// Licensed under the Apache License, Version 2.0 (the "License"); |
| 4 | +// you may not use this file except in compliance with the License. |
| 5 | +// You may obtain a copy of the License at |
| 6 | + |
| 7 | +// http://www.apache.org/licenses/LICENSE-2.0 |
| 8 | +// |
| 9 | +// Unless required by applicable law or agreed to in writing, software |
| 10 | +// distributed under the License is distributed on an "AS IS" BASIS, |
| 11 | +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| 12 | +// See the License for the specific language governing permissions and |
| 13 | +// limitations under the License. |
| 14 | + |
| 15 | +/* |
| 16 | + This example is an example code that will create a Matter Device which can be |
| 17 | + commissioned and controlled from a Matter Environment APP. |
| 18 | + Additionally the ESP32 will send debug messages indicating the Matter activity. |
| 19 | + Turning DEBUG Level ON may be useful to following Matter Accessory and Controller messages. |
| 20 | +*/ |
| 21 | + |
| 22 | +// Matter Manager |
| 23 | +#include <Matter.h> |
| 24 | +#include <WiFi.h> |
| 25 | + |
| 26 | +// List of Matter Endpoints for this Node |
| 27 | +// Matter Thermostat Endpoint |
| 28 | +MatterThermostat SimulatedThermostat; |
| 29 | + |
| 30 | +// WiFi is manually set and started |
| 31 | +const char *ssid = "your-ssid"; // Change this to your WiFi SSID |
| 32 | +const char *password = "your-password"; // Change this to your WiFi password |
| 33 | + |
| 34 | +// set your board USER BUTTON pin here - decommissioning button |
| 35 | +const uint8_t buttonPin = BOOT_PIN; // Set your pin here. Using BOOT Button. |
| 36 | + |
| 37 | +// Button control - decommision the Matter Node |
| 38 | +uint32_t button_time_stamp = 0; // debouncing control |
| 39 | +bool button_state = false; // false = released | true = pressed |
| 40 | +const uint32_t decommissioningTimeout = 5000; // keep the button pressed for 5s, or longer, to decommission |
| 41 | + |
| 42 | +// Simulate a system that will activate heating/cooling in addition to a temperature sensor - add your preferred code here |
| 43 | +float getSimulatedTemperature(bool isHeating, bool isCooling) { |
| 44 | + // read sensor temperature and apply heating/cooling |
| 45 | + float simulatedTempHWSensor = SimulatedThermostat.getLocalTemperature(); |
| 46 | + |
| 47 | + if (isHeating) { |
| 48 | + // it will increase to simulate a heating system |
| 49 | + simulatedTempHWSensor = simulatedTempHWSensor + 0.5; |
| 50 | + } |
| 51 | + if (isCooling) { |
| 52 | + // it will decrease to simulate a colling system |
| 53 | + simulatedTempHWSensor = simulatedTempHWSensor - 0.5; |
| 54 | + } |
| 55 | + // otherwise, it will keep the temperature stable |
| 56 | + return simulatedTempHWSensor; |
| 57 | +} |
| 58 | + |
| 59 | +void setup() { |
| 60 | + // Initialize the USER BUTTON (Boot button) that will be used to decommission the Matter Node |
| 61 | + pinMode(buttonPin, INPUT_PULLUP); |
| 62 | + |
| 63 | + Serial.begin(115200); |
| 64 | + |
| 65 | + // Manually connect to WiFi |
| 66 | + WiFi.begin(ssid, password); |
| 67 | + // Wait for connection |
| 68 | + while (WiFi.status() != WL_CONNECTED) { |
| 69 | + delay(500); |
| 70 | + Serial.print("."); |
| 71 | + } |
| 72 | + Serial.println(); |
| 73 | + |
| 74 | + // Simulated Thermostat in COOLING and HEATING mode with Auto Mode to keep the temperature between setpoints |
| 75 | + // Auto Mode can only be used when the control sequence of operation is Cooling & Heating |
| 76 | + SimulatedThermostat.begin(MatterThermostat::THERMOSTAT_SEQ_OP_COOLING_HEATING, MatterThermostat::THERMOSTAT_AUTO_MODE_ENABLED); |
| 77 | + |
| 78 | + // Matter beginning - Last step, after all EndPoints are initialized |
| 79 | + Matter.begin(); |
| 80 | + |
| 81 | + // Check Matter Accessory Commissioning state, which may change during execution of loop() |
| 82 | + if (!Matter.isDeviceCommissioned()) { |
| 83 | + Serial.println(""); |
| 84 | + Serial.println("Matter Node is not commissioned yet."); |
| 85 | + Serial.println("Initiate the device discovery in your Matter environment."); |
| 86 | + Serial.println("Commission it to your Matter hub with the manual pairing code or QR code"); |
| 87 | + Serial.printf("Manual pairing code: %s\r\n", Matter.getManualPairingCode().c_str()); |
| 88 | + Serial.printf("QR code URL: %s\r\n", Matter.getOnboardingQRCodeUrl().c_str()); |
| 89 | + // waits for Matter Thermostat Commissioning. |
| 90 | + uint32_t timeCount = 0; |
| 91 | + while (!Matter.isDeviceCommissioned()) { |
| 92 | + delay(100); |
| 93 | + if ((timeCount++ % 50) == 0) { // 50*100ms = 5 sec |
| 94 | + Serial.println("Matter Node not commissioned yet. Waiting for commissioning."); |
| 95 | + } |
| 96 | + } |
| 97 | + Serial.println("Matter Node is commissioned and connected to Wi-Fi. Ready for use."); |
| 98 | + |
| 99 | + // after commissioning, set initial thermostat parameters |
| 100 | + // start the thermostat in AUTO mode |
| 101 | + SimulatedThermostat.setMode(MatterThermostat::THERMOSTAT_MODE_AUTO); |
| 102 | + // cooling setpoint must be lower than heating setpoint by at least 2.5C (deadband), in auto mode |
| 103 | + SimulatedThermostat.setCoolingHeatingSetpoints(20.0, 23.00); // the target cooler and heating setpoint |
| 104 | + // set the local temperature sensor in Celsius |
| 105 | + SimulatedThermostat.setLocalTemperature(12.50); |
| 106 | + |
| 107 | + Serial.println(); |
| 108 | + Serial.printf( |
| 109 | + "Initial Setpoints are %.01fC to %.01fC with a minimum 2.5C difference\r\n", SimulatedThermostat.getHeatingSetpoint(), |
| 110 | + SimulatedThermostat.getCoolingSetpoint() |
| 111 | + ); |
| 112 | + Serial.printf("Auto mode is ON. Initial Temperature of %.01fC \r\n", SimulatedThermostat.getLocalTemperature()); |
| 113 | + Serial.println("Local Temperature Sensor will be simulated every 10 seconds and changed by a simulated heater and cooler to move in between setpoints."); |
| 114 | + } |
| 115 | +} |
| 116 | + |
| 117 | +// This will simulate the thermostat control system (heating and cooling) |
| 118 | +// User can set a local temperature using the Serial input (type a number and press Enter) |
| 119 | +// New temperature can be an positive or negative temperature in Celsius, between -50C and 50C |
| 120 | +// Initial local temperature is 10C as defined in getSimulatedTemperature() function |
| 121 | +void readSerialForNewTemperature() { |
| 122 | + static String newTemperatureStr; |
| 123 | + |
| 124 | + while (Serial.available()) { |
| 125 | + char c = Serial.read(); |
| 126 | + if (c == '\n' || c == '\r') { |
| 127 | + if (newTemperatureStr.length() > 0) { |
| 128 | + // convert the string to a float value |
| 129 | + float newTemperature = newTemperatureStr.toFloat(); |
| 130 | + // check if the new temperature is valid |
| 131 | + if (newTemperature >= -50.0 && newTemperature <= 50.0) { |
| 132 | + // set the new temperature |
| 133 | + SimulatedThermostat.setLocalTemperature(newTemperature); |
| 134 | + Serial.printf("New Temperature is %.01fC\r\n", newTemperature); |
| 135 | + } else { |
| 136 | + Serial.println("Invalid Temperature value. Please type a number between -50 and 50"); |
| 137 | + } |
| 138 | + newTemperatureStr = ""; |
| 139 | + } |
| 140 | + } else { |
| 141 | + if (c == '+' || c == '-' || (c >= '0' && c <= '9') || c == '.') { |
| 142 | + newTemperatureStr += c; |
| 143 | + } else { |
| 144 | + Serial.println("Invalid character. Please type a number between -50 and 50"); |
| 145 | + newTemperatureStr = ""; |
| 146 | + } |
| 147 | + } |
| 148 | + } |
| 149 | +} |
| 150 | + |
| 151 | +// loop will simulate the thermostat control system |
| 152 | +// User can set a local temperature using the Serial input (type a number and press Enter) |
| 153 | +// User can change the thermostat mode using the Matter APP (smartphone) |
| 154 | +// The loop will simulate a heating and cooling system and the associated local temperature change |
| 155 | +void loop() { |
| 156 | + static uint32_t timeCounter = 0; |
| 157 | + |
| 158 | + // Simulate the heating and cooling systems |
| 159 | + static bool isHeating = false; |
| 160 | + static bool isCooling = false; |
| 161 | + |
| 162 | + // check if a new temperature is typed in the Serial Monitor |
| 163 | + readSerialForNewTemperature(); |
| 164 | + |
| 165 | + // simulate thermostat with heating/cooling system and the associated local temperature change, every 10s |
| 166 | + if (!(timeCounter++ % 20)) { // delaying for 500ms x 20 = 10s |
| 167 | + float localTemperature = getSimulatedTemperature(isHeating, isCooling); |
| 168 | + // Print the current thermostat local temperature value |
| 169 | + Serial.printf("Current Local Temperature is %.01fC\r\n", localTemperature); |
| 170 | + SimulatedThermostat.setLocalTemperature(localTemperature); // publish the new temperature value |
| 171 | + |
| 172 | + // Simulate the thermostat control system - User has 4 modes: OFF, HEAT, COOL, AUTO |
| 173 | + switch (SimulatedThermostat.getMode()) { |
| 174 | + case MatterThermostat::THERMOSTAT_MODE_OFF: |
| 175 | + // turn off the heating and cooling systems |
| 176 | + isHeating = false; |
| 177 | + isCooling = false; |
| 178 | + break; |
| 179 | + case MatterThermostat::THERMOSTAT_MODE_AUTO: |
| 180 | + // User APP has set the thermostat to AUTO mode -- keeping the tempeature between both setpoints |
| 181 | + // check if the heating system should be turned on or off |
| 182 | + if (localTemperature < SimulatedThermostat.getHeatingSetpoint() + SimulatedThermostat.getDeadBand()) { |
| 183 | + // turn on the heating system and turn off the cooling system |
| 184 | + isHeating = true; |
| 185 | + isCooling = false; |
| 186 | + } |
| 187 | + if (localTemperature > SimulatedThermostat.getCoolingSetpoint() - SimulatedThermostat.getDeadBand()) { |
| 188 | + // turn off the heating system and turn on the cooling system |
| 189 | + isHeating = false; |
| 190 | + isCooling = true; |
| 191 | + } |
| 192 | + break; |
| 193 | + case MatterThermostat::THERMOSTAT_MODE_HEAT: |
| 194 | + // Simulate the heating system - User has turned the heating system ON |
| 195 | + isHeating = true; |
| 196 | + isCooling = false; // keep the cooling system off as it is in heating mode |
| 197 | + // when the heating system is in HEATING mode, it will be turned off as soon as the local temperature is above the setpoint |
| 198 | + if (localTemperature > SimulatedThermostat.getHeatingSetpoint()) { |
| 199 | + // turn off the heating system |
| 200 | + isHeating = false; |
| 201 | + } |
| 202 | + break; |
| 203 | + case MatterThermostat::THERMOSTAT_MODE_COOL: |
| 204 | + // Simulate the cooling system - User has turned the cooling system ON |
| 205 | + if (SimulatedThermostat.getMode() == MatterThermostat::THERMOSTAT_MODE_COOL) { |
| 206 | + isCooling = true; |
| 207 | + isHeating = false; // keep the heating system off as it is in cooling mode |
| 208 | + // when the cooling system is in COOLING mode, it will be turned off as soon as the local temperature is bellow the setpoint |
| 209 | + if (localTemperature < SimulatedThermostat.getCoolingSetpoint()) { |
| 210 | + // turn off the cooling system |
| 211 | + isCooling = false; |
| 212 | + } |
| 213 | + } |
| 214 | + break; |
| 215 | + default: log_e("Invalid Thermostat Mode %d", SimulatedThermostat.getMode()); |
| 216 | + } |
| 217 | + // Reporting Heating and Cooling status |
| 218 | + Serial.printf( |
| 219 | + "\tThermostat Mode: %s >>> Heater is %s -- Cooler is %s\r\n", MatterThermostat::getThermostatModeString(SimulatedThermostat.getMode()), |
| 220 | + isHeating ? "ON" : "OFF", isCooling ? "ON" : "OFF" |
| 221 | + ); |
| 222 | + } |
| 223 | + // Check if the button has been pressed |
| 224 | + if (digitalRead(buttonPin) == LOW && !button_state) { |
| 225 | + // deals with button debouncing |
| 226 | + button_time_stamp = millis(); // record the time while the button is pressed. |
| 227 | + button_state = true; // pressed. |
| 228 | + } |
| 229 | + |
| 230 | + if (digitalRead(buttonPin) == HIGH && button_state) { |
| 231 | + button_state = false; // released |
| 232 | + } |
| 233 | + |
| 234 | + // Onboard User Button is kept pressed for longer than 5 seconds in order to decommission matter node |
| 235 | + uint32_t time_diff = millis() - button_time_stamp; |
| 236 | + if (button_state && time_diff > decommissioningTimeout) { |
| 237 | + Serial.println("Decommissioning the Light Matter Accessory. It shall be commissioned again."); |
| 238 | + Matter.decommission(); |
| 239 | + button_time_stamp = millis(); // avoid running decommissining again, reboot takes a second or so |
| 240 | + } |
| 241 | + |
| 242 | + delay(500); |
| 243 | +} |
0 commit comments