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Update README.md
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README.md

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@@ -6,7 +6,7 @@ Simple and fast tool to import XML spritesheets (TextureAtlas) into Unity3D!
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Works very well to import [Kenney's sprite assets](http://opengameart.org/users/kenney)!
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## Usage
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- Copy this folder to your project's assets directory, or just use the latest .unitypackage file from the [Github project's releases](https://github.com/toxicFork/Unity3D-TextureAtlasSlicer/releases), or the Unity3D asset store!
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- Copy this folder to your project's assets directory, or just use the latest .unitypackage file from the [Github project's releases](https://github.com/toxicFork/Unity3D-TextureAtlasSlicer/releases), or the [Unity3D asset store](https://www.assetstore.unity3d.com/en/#!/content/36103)!
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- You can now use the Assets/Slice Sprite Using XML button!
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- This will open a window.
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- Select any sprite asset in your Project window

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