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Copy pathpredator-prey-simulation.cpp
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predator-prey-simulation.cpp
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#include <iostream>
#include <cstdlib>
#include <ctime>
using namespace std;
const int GRID_SIZE = 20;
const int DB_INIT = 5;
const int ANT_INIT = 100;
class Organism;
class DoodleBug;
class Ant;
class World; //Contains WORLD GRID
class Organism {
public:
friend class World;
friend class DoodleBug;
friend class Ant;
Organism(int xVal, int yVal, World globe); // Constructor
~Organism(); //Destructor
virtual void move(World& globe);
int get_posX();
int get_posY();
virtual int get_ID();
int get_timeSinceBreeding();
void set_timeSinceBreeding(int& timeSinceBreeding);
virtual int get_timeSinceEating();
virtual bool get_movedStatus();
virtual void set_movedStatus(bool movedStatus);
private:
int posX, posY, timeSinceBreeding;
int ID = 0;
bool hasMoved;
};
// DOODLEBUG DEFINITION
class DoodleBug : public Organism{
public:
friend class World;
friend class Organism;
friend class Ant;
DoodleBug(int xVal, int yVal, World globe);
DoodleBug(const DoodleBug& dbCopy);
~DoodleBug();
virtual void move(World& globe);
void breed(World& globe);
void starve(World& globe);
virtual int get_timeSinceEating();
virtual int get_ID();
void set_timeSinceEating(int new_timeSinceEating);
virtual bool get_movedStatus();
virtual void set_movedStatus(bool movedStatus);
private:
int timeSinceEating; //if this value reaches 3, DoodleBug starves and dies.
int ID = 2;
bool hasMoved;
};
// ANT DEFINITION
class Ant : public Organism{
public:
friend class World;
friend class Organism;
friend class DoodleBug;
Ant(int xVal, int yVal, World globe);
Ant(const Ant& antCopy);
~Ant();
virtual void move(World& globe);
void breed(World& globe);
virtual int get_ID();
virtual bool get_movedStatus();
virtual void set_movedStatus(bool movedStatus);
private:
int ID = 1;
bool hasMoved;
};
// WORLD DEFINITION
class World{
public:
friend class DoodleBug;
friend class Ant;
friend class Organism;
World(); // Constructor
~World(); // Destructor
void Draw(); // Output the grid
int global_get_ID(int x, int y); // Get Organism ID at given point on grid
Organism* get_Ptr(int x, int y); // returns the Organism Pointer at the given location in the grid
void set_Ptr(int x, int y, Organism* newOrg); // Sets the organism pointer to an Ant or Doodlebug pointer
void TimeStepForward(); // Advances time one step forward
protected:
Organism* grid[GRID_SIZE][GRID_SIZE];
};
// MEMBER FUNCTION DEFINITIONS - ORGANISM
Organism :: Organism(int xVal, int yVal, World globe) : posX(xVal), posY(yVal), timeSinceBreeding(0),ID(0), hasMoved(false){
globe.grid[xVal][yVal] = this;
}
Organism :: ~Organism(){
}
void Organism :: move(World& globe){
}
int Organism :: get_posX(){
return posX;
}
int Organism :: get_posY(){
return posY;
}
int Organism :: get_timeSinceBreeding(){
return timeSinceBreeding;
}
int Organism :: get_ID(){
return ID;
}
void Organism :: set_timeSinceBreeding(int& timeSinceBreeding){
if (timeSinceBreeding < 8)
timeSinceBreeding++;
}
bool Organism::get_movedStatus(){
return hasMoved;
}
void Organism::set_movedStatus(bool movedStatus){
this->hasMoved = movedStatus;
}
int Organism::get_timeSinceEating(){
return 0;
}
// MEMBER FUNCTION DEFINITIONS - DOODLEBUG
DoodleBug :: DoodleBug(int xVal, int yVal, World globe) : Organism(xVal,yVal, globe), timeSinceEating(0){
globe.set_Ptr(xVal,yVal,this);
}
DoodleBug :: ~DoodleBug(){
}
void DoodleBug::move(World& globe){
if(get_movedStatus() == false){
// Check for neighboring Ants to eat. If so, move to that position.
if((posY > 0) && (globe.global_get_ID(posX, posY-1) == 1)){
globe.grid[posX][posY-1] = globe.grid[posX][posY];
globe.grid[posX][posY] = NULL;
posY -= 1;
timeSinceEating = 0;
timeSinceBreeding++;
set_movedStatus(true);
}
else if((posY < GRID_SIZE-1)&&(globe.global_get_ID(posX,posY+1) == 1)){
globe.grid[posX][posY+1] = globe.grid[posX][posY];
globe.grid[posX][posY] = NULL;
posY += 1;
timeSinceEating = 0;
timeSinceBreeding++;
set_movedStatus(true);
}
else if((posX > 0)&&(globe.global_get_ID(posX-1,posY) == 1)){
globe.grid[posX-1][posY] = globe.grid[posX][posY];
globe.grid[posX][posY] = NULL;
posX -= 1;
timeSinceEating = 0;
timeSinceBreeding++;
set_movedStatus(true);
}
else if((posX < GRID_SIZE-1)&&(globe.global_get_ID(posX+1,posY) == 1)){
globe.grid[posX+1][posY] = globe.grid[posX][posY];
globe.grid[posX][posY] = NULL;
posX += 1;
timeSinceEating = 0;
timeSinceBreeding++;
set_movedStatus(true);
}
}
// If no neighboring prey, then move in a random direction
if(get_movedStatus() == false){
int randomDir = rand()%4;
if((posY>0)&&(randomDir == 0)&&(globe.grid[posX][posY-1] == NULL)){
globe.grid[posX][posY-1] = globe.grid[posX][posY];
globe.grid[posX][posY] = NULL;
posY -= 1;
timeSinceEating++;
timeSinceBreeding++;
set_movedStatus(true);
}
else if((posY<GRID_SIZE-1)&&(randomDir == 1)&&(globe.grid[posX][posY+1] == NULL)){
globe.grid[posX][posY+1] = globe.grid[posX][posY];
globe.grid[posX][posY] = NULL;
posY += 1;
timeSinceEating++;
timeSinceBreeding++;
set_movedStatus(true);
}
else if((posX>0)&&(randomDir == 2)&&(globe.grid[posX-1][posY] == NULL)){
globe.grid[posX-1][posY] = globe.grid[posX][posY];
globe.grid[posX][posY] = NULL;
posX -= 1;
timeSinceEating++;
timeSinceBreeding++;
set_movedStatus(true);
}
else if((posX<GRID_SIZE-1)&&(randomDir == 3)&&(globe.grid[posX+1][posY] == NULL)){
globe.grid[posX+1][posY] = globe.grid[posX][posY];
globe.grid[posX][posY] = NULL;
posX += 1;
timeSinceEating++;
timeSinceBreeding++;
set_movedStatus(true);
}
else{
timeSinceEating++;
timeSinceBreeding++;
set_movedStatus(true);
}
}
// If the doodlebug has survived 8 time steps, it will breed and produce an offspring
if (timeSinceBreeding == 8){
breed(globe);
timeSinceBreeding = 0;
}
if (timeSinceEating==3){
starve(globe);
}
};
void DoodleBug :: breed(World& globe){
int randomDir = rand()%4;
if((posY>0)&&(randomDir == 0)&&(globe.grid[posX][posY-1] == NULL)){
DoodleBug* newDB = new DoodleBug(posX, posY-1,globe);
newDB->set_movedStatus(true);
globe.grid[posX][posY-1] = newDB;
timeSinceBreeding = 0;
}
else if((posY<GRID_SIZE-1)&&(randomDir == 1)&&(globe.grid[posX][posY+1] == NULL)){
DoodleBug* newDB = new DoodleBug(posX, posY+1,globe);
newDB->set_movedStatus(true);
globe.grid[posX][posY+1] = newDB;
timeSinceBreeding = 0;
}
else if((posX>0)&&(randomDir == 2)&&(globe.grid[posX-1][posY] == NULL)){
DoodleBug* newDB = new DoodleBug(posX-1, posY,globe);
newDB->set_movedStatus(true);
globe.grid[posX-1][posY] = newDB;
timeSinceBreeding = 0;
}
else if((posX<GRID_SIZE-1)&&(randomDir == 3)&&(globe.grid[posX+1][posY] == NULL)){
DoodleBug* newDB = new DoodleBug(posX+1, posY,globe);
newDB->set_movedStatus(true);
globe.grid[posX+1][posY] = newDB;
timeSinceBreeding = 0;
}
};
void DoodleBug :: starve(World& globe){
globe.grid[posX][posY] = NULL;
};
int DoodleBug :: get_timeSinceEating(){
return timeSinceEating;
};
int DoodleBug :: get_ID(){
int ID = 2;
return ID;
}
void DoodleBug :: set_timeSinceEating(int new_timeSinceEating){
timeSinceEating = new_timeSinceEating;
};
bool DoodleBug::get_movedStatus(){
return hasMoved;
}
void DoodleBug::set_movedStatus(bool movedStatus){
hasMoved = movedStatus;
}
// MEMBER FUNCTION DEFINITIONS - ANT
Ant :: Ant(int xVal, int yVal, World globe) : Organism(xVal,yVal, globe){
globe.set_Ptr(xVal,yVal,this);
}
Ant :: ~Ant(){
delete this;
}
void Ant :: move(World& globe){
if(get_movedStatus() == false){
int randomDir = rand()%4;
if((posY>0)&&(randomDir == 0)&&(globe.grid[posX][posY-1] == NULL)){
globe.grid[posX][posY-1] = globe.grid[posX][posY];
globe.grid[posX][posY] = NULL;
posY -= 1;
timeSinceBreeding++;
set_movedStatus(true);
}
else if((posY<GRID_SIZE-1)&&(randomDir == 1)&&(globe.grid[posX][posY+1] == NULL)){
globe.grid[posX][posY+1] = globe.grid[posX][posY];
globe.grid[posX][posY] = NULL;
posY += 1;
timeSinceBreeding++;
set_movedStatus(true);
}
else if((posX>0)&&(randomDir == 2)&&(globe.grid[posX-1][posY] == NULL)){
globe.grid[posX-1][posY] = globe.grid[posX][posY];
globe.grid[posX][posY] = NULL;
posX -= 1;
timeSinceBreeding++;
set_movedStatus(true);
}
else if((posX<GRID_SIZE-1)&&(randomDir == 3)&&(globe.grid[posX+1][posY] == NULL)){
globe.grid[posX+1][posY] = globe.grid[posX][posY];
globe.grid[posX][posY] = NULL;
posX += 1;
timeSinceBreeding++;
set_movedStatus(true);
}
else{
timeSinceBreeding++;
set_movedStatus(true);
}
if (timeSinceBreeding == 3){
breed(globe);
timeSinceBreeding = 0;
}
}
};
void Ant :: breed(World& globe){
int randomDir = rand()%4;
if((posY>0)&&(randomDir == 0)&&(globe.grid[posX][posY-1] == NULL)){
Ant* newAnt = new Ant(posX, posY-1,globe);
newAnt->set_movedStatus(true);
globe.grid[posX][posY-1] = newAnt;
}
else if((posY<GRID_SIZE-1)&&(randomDir == 1)&&(globe.grid[posX][posY+1] == NULL)){
Ant* newAnt = new Ant(posX, posY+1,globe);
newAnt->set_movedStatus(true);
globe.grid[posX][posY+1] = newAnt;
}
else if((posX>0)&&(randomDir == 2)&&(globe.grid[posX-1][posY] == NULL)){
Ant* newAnt = new Ant(posX-1, posY,globe);
newAnt->set_movedStatus(true);
globe.grid[posX-1][posY] = newAnt;
}
else if((posX<GRID_SIZE-1)&&(randomDir == 3)&&(globe.grid[posX+1][posY] == NULL)){
Ant* newAnt = new Ant(posX+1, posY,globe);
newAnt->set_movedStatus(true);
globe.grid[posX+1][posY] = newAnt;
}
};
int Ant :: get_ID(){
int ID = 1;
return ID;
}
bool Ant::get_movedStatus(){
return hasMoved;
}
void Ant::set_movedStatus(bool movedStatus){
hasMoved = movedStatus;
}
// MEMBER FUNCTION DEFINITIONS - WORLD
World :: World(){
// Initialize World Grid
for(int i=0;i<GRID_SIZE;i++){
for(int j =0; j<GRID_SIZE; j++){
grid[i][j] = NULL;
}}}
World :: ~World(){
//delete world at the terminaton of program
//for(int i=0;i<GRID_SIZE;i++){
// for(int j =0; j<GRID_SIZE; j++){
// delete grid[i][j];
//delete [][] grid;}}
}
void World :: Draw(){
for(int i = 0; i<GRID_SIZE;i++){
for(int j=0; j<GRID_SIZE; j++){
if (grid[i][j] == NULL){
cout<<" - ";
}
else if (grid[i][j]->get_ID() == 1){
cout<<" o ";
}
else if(grid[i][j]->get_ID() == 2){
cout<<" X ";
}
}
cout<<endl;
}
}
int World :: global_get_ID(int x, int y){
if(grid[x][y] == NULL){
return 0;
}
int tempID = grid[x][y]->get_ID();
return tempID;
}
Organism* World :: get_Ptr(int x, int y){
if (grid[x][y] == NULL)
return NULL;
else
return grid[x][y];
}
void World :: set_Ptr(int x, int y, Organism* newOrg){
grid[x][y] = newOrg;
}
void World :: TimeStepForward(){
for(int i = 0; i<GRID_SIZE; i++){
for(int j = 0; j<GRID_SIZE; j++){
if(grid[i][j] != NULL)
grid[i][j]->set_movedStatus(false);
}
}
// STEP 1 - MOVE DOODLEBUGS
for(int i = 0; i<GRID_SIZE; i++){
for(int j = 0; j<GRID_SIZE; j++){
if ((grid[i][j] != NULL) && (grid[i][j]->get_ID() == 2)){
if(grid[i][j]->get_movedStatus()==false){
grid[i][j]->move(*this);
}
}
}
}
// STEP 2 - MOVE ANTS
for(int i = 0; i< GRID_SIZE; i++){
for(int j =0; j< GRID_SIZE; j++){
if ((grid[i][j] != NULL) && (grid[i][j]->get_ID() == 1)){
if(grid[i][j]->get_movedStatus()==false){
grid[i][j]->move(*this);
}
}
}
}
}
int main(){
char userInput = '\n';
World currentWorld;
int timeStepCount=0;
for(int i=0 ; i<DB_INIT ; i++){
int dbXInit = rand()%GRID_SIZE;
int dbYInit = rand()%GRID_SIZE;
while(currentWorld.get_Ptr(dbXInit,dbYInit) != NULL){
dbXInit = rand()%GRID_SIZE;
dbYInit = rand()%GRID_SIZE;
}
DoodleBug* newDB = new DoodleBug(dbXInit,dbYInit,currentWorld);
currentWorld.set_Ptr(dbXInit,dbYInit,newDB);
}
for(int i=0 ; i<ANT_INIT ; i++){
int antXInit = rand()%GRID_SIZE;
int antYInit = rand()%GRID_SIZE;
while(currentWorld.get_Ptr(antXInit,antYInit) != NULL){
antXInit = rand()%GRID_SIZE;
antYInit = rand()%GRID_SIZE;
}
Ant* newAnt = new Ant(antXInit,antYInit,currentWorld);
currentWorld.set_Ptr(antXInit,antYInit,newAnt);
}
while(userInput == '\n'){
currentWorld.Draw();
currentWorld.TimeStepForward();
cout<<"Press 'ENTER' to step forward in time. (Current step: "<<timeStepCount<<") "<<endl;
timeStepCount++;
userInput = cin.get();
}
cout<<"program terminated.";
return 0;
}