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# Changelog
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## [ Unreleased]
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+ ## [ 0.1.0]
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### Added
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+ - ` GD._VERSION `
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- ` Object.null `
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- Call ` Object.set ` on ` Object.__newindex `
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- - REPL history, with up/down keys choosing previous/next line
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- Stack trace to error message when loading script fails
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- Initialize known properties when instantiating script
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- Unit test infrastructure
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+ - Android ARMv7/ARM64/x86/x86_64 builds
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+ - [ plugin] REPL history, with up/down keys choosing previous/next line
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### Fixed
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- Properties with ` nil ` as default value not accesible from Lua
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- API documentation
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- [ Unreleased ] : https://github.com/gilzoide/godot-lua-pluginscript/compare/r1...HEAD
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+ [ Unreleased ] : https://github.com/gilzoide/godot-lua-pluginscript/compare/0.1.0...HEAD
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+ [ 0.1.0 ] : https://github.com/gilzoide/godot-lua-pluginscript/releases/tag/0.1.0
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[ r1 ] : https://github.com/gilzoide/godot-lua-pluginscript/releases/tag/r1
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