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Merge branch 'JK831:main' into main
2 parents ce92bd7 + be13d31 commit 1e509d9

20 files changed

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Client/Capstone Project/Assembly-CSharp-Editor.csproj

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Client/Capstone Project/Assembly-CSharp.csproj

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<?xml version="1.0" encoding="utf-8"?>
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<!-- GENERATED BY UNITY. REMOVE THIS COMMENT TO PREVENT OVERWRITING WHEN EXPORTING AGAIN-->
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<manifest
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xmlns:android="http://schemas.android.com/apk/res/android"
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package="com.unity3d.player"
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xmlns:tools="http://schemas.android.com/tools">
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<application>
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<activity android:name="com.unity3d.player.UnityPlayerActivity"
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android:theme="@style/UnityThemeSelector"
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android:exported="true">
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<intent-filter>
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<action android:name="android.intent.action.MAIN" />
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<category android:name="android.intent.category.LAUNCHER" />
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</intent-filter>
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<meta-data android:name="unityplayer.UnityActivity" android:value="true" />
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</activity>
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</application>
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</manifest>

Client/Capstone Project/Assets/Plugins/Android/AndroidManifest.xml.meta

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Client/Capstone Project/Assets/Plugins/Android/GooglePlayGamesManifest.androidlib.meta

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Client/Capstone Project/Assets/Plugins/Android/GooglePlayGamesManifest.androidlib/AndroidManifest.xml

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android:value="\u0030.10.14" />
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<activity android:name="com.google.games.bridge.NativeBridgeActivity"
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android:theme="@android:style/Theme.Translucent.NoTitleBar.Fullscreen" />
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android:theme="@android:style/Theme.Translucent.NoTitleBar.Fullscreen"
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android:exported="true" />
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</application>
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</manifest>
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Client/Capstone Project/Assets/Resources/Prefabs/Blocks Engine 2 with function.prefab

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_stopButton: {fileID: 7441770931080884343}
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_missionButton: {fileID: 860780125548944086}
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_questionButton: {fileID: 8818272536255919024}
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_whenPlayClicked: {fileID: 2774654939976431722}
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_whenPlayClick: {fileID: 2774654939976431722}
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--- !u!1 &3961017822536822017
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GameObject:
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m_ObjectHideFlags: 0

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