File tree 14 files changed +14
-14
lines changed
arcade-platformer/arcade_platformer
14 files changed +14
-14
lines changed Original file line number Diff line number Diff line change @@ -108,7 +108,7 @@ def setup(self) -> None:
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if not self .player :
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self .player = self .create_player_sprite ()
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- # If we have a player sprite, we need to move it back to the beginning
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+ # Move the player sprite back to the beginning
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self .player .center_x = PLAYER_START_X
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self .player .center_y = PLAYER_START_Y
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self .player .change_x = 0
Original file line number Diff line number Diff line change @@ -108,7 +108,7 @@ def setup(self) -> None:
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if not self .player :
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self .player = self .create_player_sprite ()
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- # If we have a player sprite, we need to move it back to the beginning
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+ # Move the player sprite back to the beginning
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self .player .center_x = PLAYER_START_X
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self .player .center_y = PLAYER_START_Y
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self .player .change_x = 0
Original file line number Diff line number Diff line change @@ -108,7 +108,7 @@ def setup(self) -> None:
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if not self .player :
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self .player = self .create_player_sprite ()
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- # If we have a player sprite, we need to move it back to the beginning
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+ # Move the player sprite back to the beginning
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self .player .center_x = PLAYER_START_X
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self .player .center_y = PLAYER_START_Y
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self .player .change_x = 0
Original file line number Diff line number Diff line change @@ -110,7 +110,7 @@ def setup(self) -> None:
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if not self .player :
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self .player = self .create_player_sprite ()
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- # If we have a player sprite, we need to move it back to the beginning
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+ # Move the player sprite back to the beginning
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self .player .center_x = PLAYER_START_X
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self .player .center_y = PLAYER_START_Y
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self .player .change_x = 0
Original file line number Diff line number Diff line change @@ -122,7 +122,7 @@ def setup(self) -> None:
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if not self .player :
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self .player = self .create_player_sprite ()
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- # If we have a player sprite, we need to move it back to the beginning
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+ # Move the player sprite back to the beginning
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self .player .center_x = PLAYER_START_X
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self .player .center_y = PLAYER_START_Y
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self .player .change_x = 0
Original file line number Diff line number Diff line change @@ -122,7 +122,7 @@ def setup(self) -> None:
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if not self .player :
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self .player = self .create_player_sprite ()
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- # If we have a player sprite, we need to move it back to the beginning
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+ # Move the player sprite back to the beginning
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self .player .center_x = PLAYER_START_X
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self .player .center_y = PLAYER_START_Y
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self .player .change_x = 0
Original file line number Diff line number Diff line change @@ -137,7 +137,7 @@ def setup(self) -> None:
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if not self .player :
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self .player = self .create_player_sprite ()
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- # If we have a player sprite, we need to move it back to the beginning
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+ # Move the player sprite back to the beginning
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self .player .center_x = PLAYER_START_X
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self .player .center_y = PLAYER_START_Y
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self .player .change_x = 0
Original file line number Diff line number Diff line change @@ -135,7 +135,7 @@ def setup(self) -> None:
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if not self .player :
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self .player = self .create_player_sprite ()
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- # If we have a player sprite, we need to move it back to the beginning
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+ # Move the player sprite back to the beginning
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self .player .center_x = PLAYER_START_X
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self .player .center_y = PLAYER_START_Y
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self .player .change_x = 0
Original file line number Diff line number Diff line change @@ -216,7 +216,7 @@ def setup(self) -> None:
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if not self .player :
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self .player = self .create_player_sprite ()
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- # If we have a player sprite, we need to move it back to the beginning
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+ # Move the player sprite back to the beginning
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self .player .center_x = PLAYER_START_X
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self .player .center_y = PLAYER_START_Y
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self .player .change_x = 0
Original file line number Diff line number Diff line change @@ -262,7 +262,7 @@ def setup(self) -> None:
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if not self .player :
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self .player = self .create_player_sprite ()
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- # If we have a player sprite, we need to move it back to the beginning
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+ # Move the player sprite back to the beginning
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self .player .center_x = PLAYER_START_X
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self .player .center_y = PLAYER_START_Y
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self .player .change_x = 0
Original file line number Diff line number Diff line change @@ -316,7 +316,7 @@ def setup(self) -> None:
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if not self .player :
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self .player = self .create_player_sprite ()
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- # If we have a player sprite, we need to move it back to the beginning
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+ # Move the player sprite back to the beginning
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self .player .center_x = PLAYER_START_X
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self .player .center_y = PLAYER_START_Y
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self .player .change_x = 0
Original file line number Diff line number Diff line change @@ -358,7 +358,7 @@ def setup(self) -> None:
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if not self .player :
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self .player = self .create_player_sprite ()
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- # If we have a player sprite, we need to move it back to the beginning
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+ # Move the player sprite back to the beginning
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self .player .center_x = PLAYER_START_X
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self .player .center_y = PLAYER_START_Y
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self .player .change_x = 0
Original file line number Diff line number Diff line change @@ -368,7 +368,7 @@ def setup(self) -> None:
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if not self .player :
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self .player = self .create_player_sprite ()
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- # If we have a player sprite, we need to move it back to the beginning
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+ # Move the player sprite back to the beginning
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self .player .center_x = PLAYER_START_X
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self .player .center_y = PLAYER_START_Y
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self .player .change_x = 0
Original file line number Diff line number Diff line change @@ -506,7 +506,7 @@ def setup(self) -> None:
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if not self .player :
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self .player = self .create_player_sprite ()
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- # If we have a player sprite, we need to move it back to the beginning
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+ # Move the player sprite back to the beginning
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self .player .center_x = game .PLAYER_START_X
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self .player .center_y = game .PLAYER_START_Y
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self .player .change_x = 0
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