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.gitignore

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/osc
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/libfs-capsimage
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/*.dsc
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/*.changes
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/libcapsimage
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libcapsimage.dylib
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/fs-uae-*
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*.tar.gz
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/*.cfg
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/*.conf
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/*.uae
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.pydevproject
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*.swp
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*.uss
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*.sav
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*.sdf
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*.log
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obj/*
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out/*
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build68k
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genblitter
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gencpu
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gencomp
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genlinetoscr
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log
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/*.adf
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/*.key
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/*.ipf
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/*.rom
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/*.json
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/*.raw
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/*.nvr
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/state
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/dist
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windows/fs-uae*
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macosx/fs-uae*
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/*.deb
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/desktop/
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/test/
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/amiga/
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/Frameworks/
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/SDL-*
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/*.out.*
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src/od-win32/lib
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libuae/od-win32/lib
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winuae/od-win32/lib
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util/temp
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temp
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*.exe
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*.dll
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*.mo
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*.pot
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*~

COPYING

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Changelog

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INSTALL

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REQUIREMENTS
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============
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- GCC compiler suite (with C/C++ support) (mingw on Windows)
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- GNU make
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You need the following libraries (with development files)
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- SDL
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- libpng
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- zlib
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- glib (2.24 or newer)
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- OpenAL
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- OpenGL
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COMPILATION AND INSTALLATION INSTRUCTIONS
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=========================================
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To compile the program, just enter the command
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make
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The resulting program is placed in the "out" directory. If you want to
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install on a Unix-like OS, run:
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make install prefix=/usr/local
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(or you can omit prefix to install to the default location /usr)
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MAC OS X
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========
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You should instead cd into the folder macosx and run make there. This will
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create FS-UAE.app!
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Macports is a great way to get all the dependencies.
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WINDOWS
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======
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You need to have mingw and msys installed and must run "make" from the
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mingw/msys shell (msys.bat). The required libraries must be present on the
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normal development path.
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If you are building the dependencies from source, you can configure them
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with --prefix=/mingw
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The easiest way to get most of the dependencies is to download compiled
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versions from http://www.gtk.org/download/win32.php. (glib, zlib, libpng and
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gettext-runtime). You will ned both "Run-Time" and "Dev" packages.
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SDL library and development files can be downloaded here:
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http://www.libsdl.org/download-1.2.php
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You will need the runtime libraries, and development libraries (the one
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labeled Mingw32)
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When unpacking the dependencies, unpack them to C:\MinGW (or wherever you
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installed MinGW)
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DEBIAN
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======
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This command will install the needed dependencies for building FS-UAE:
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apt-get install build-essential libsdl1.2-dev libopenal-dev libglib2.0-dev \
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gettext debhelper
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FEDORA
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======
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This command will install the needed dependencies for building FS-UAE:
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yum install gcc gcc-c++ make openal-devel SDL-devel mesa-libGL-devel \
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mesa-libGLU-devel glib2-devel libpng-devel
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Then build FS-UAE by running "make".
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If you want to create an RPM, please configure your system according to
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http://fedoraproject.org/wiki/How_to_create_an_RPM_package
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You should then be able to build an RPM with
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rpmbuild -ba fs-uae.spec

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