@@ -58,9 +58,10 @@ Performance Timeline. If `name` is provided, removes only the named mark.
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added: v14.10.0
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-->
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- * ` utilization1 ` {Object} The result of a previous call to ` eventLoopUtilization() `
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- * ` utilization2 ` {Object} The result of a previous call to ` eventLoopUtilization() `
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- prior to ` util1 `
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+ * ` utilization1 ` {Object} The result of a previous call to
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+ ` eventLoopUtilization() ` .
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+ * ` utilization2 ` {Object} The result of a previous call to
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+ ` eventLoopUtilization() ` prior to ` utilization1 ` .
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* Returns {Object}
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* ` idle ` {number}
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* ` active ` {number}
@@ -70,9 +71,9 @@ The `eventLoopUtilization()` method returns an object that contains the
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cumulative duration of time the event loop has been both idle and active as a
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high resolution milliseconds timer. The ` utilization ` value is the calculated
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Event Loop Utilization (ELU). If bootstrapping has not yet finished, the
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- properties have the value of 0 .
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+ properties have the value of ` 0 ` .
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- ` utilization1 ` and ` utilization2 ` are optional parameters.
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+ Both ` utilization1 ` and ` utilization2 ` are optional parameters.
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If ` utilization1 ` is passed, then the delta between the current call's ` active `
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and ` idle ` times, as well as the corresponding ` utilization ` value are
@@ -102,8 +103,8 @@ setImmediate(() => {
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```
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Although the CPU is mostly idle while running this script, the value of
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- ` utilization ` is 1 . This is because the call to [ ` child_process.spawnSync() ` ] [ ]
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- blocks the event loop from proceeding.
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+ ` utilization ` is ` 1 ` . This is because the call to
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+ [ ` child_process.spawnSync() ` ] [ ] blocks the event loop from proceeding.
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Passing in a user-defined object instead of the result of a previous call to
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` eventLoopUtilization() ` will lead to undefined behavior. The return values
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