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example.py
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#! /usr/bin/env python3
# -*- coding: utf-8 -*-
import sys
sys.argv = []
import gi
gi.require_version('Gdk', '3.0')
gi.require_version('Gtk', '3.0')
from gi.repository import GObject, Gdk, Gtk
import math
sys.path = ["./py"] + sys.path
import cbox
def cmd_dumper(cmd, fb, args):
print ("%s(%s)" % (cmd, ",".join(list(map(repr,args)))))
cbox.init_engine("") #empty string so cbox doesn't look for the .cboxrc file
cbox.start_audio(cmd_dumper)
from gui_tools import *
import fx_gui
import instr_gui
import drumkit_editor
#import drum_pattern_editor
class SceneDialog(SelectObjectDialog):
title = "Select a scene"
def __init__(self, parent):
SelectObjectDialog.__init__(self, parent=parent)
def update_model(self, model):
for s in cbox.Config.sections("scene:"):
title = s["title"]
model.append((s.name[6:], "Scene", s.name, title))
for s in cbox.Config.sections("instrument:"):
title = s["title"]
model.append((s.name[11:], "Instrument", s.name, title))
for s in cbox.Config.sections("layer:"):
title = s["title"]
model.append((s.name[6:], "Layer", s.name, title))
class NewLayerDialog(SelectObjectDialog):
title = "Create a layer"
def __init__(self, parent):
SelectObjectDialog.__init__(self, parent=parent)
def update_model(self, model):
for engine_name, wclass in instr_gui.instrument_window_map.items():
model.append((engine_name, "Engine", engine_name, ""))
class LoadLayerDialog(SelectObjectDialog):
title = "Load a layer"
def __init__(self, parent):
SelectObjectDialog.__init__(self, parent=parent)
def update_model(self, model):
for s in cbox.Config.sections("instrument:"):
title = s["title"]
model.append((s.name[11:], "Instrument", s.name, title))
for s in cbox.Config.sections("layer:"):
title = s["title"]
model.append((s.name[6:], "Layer", s.name, title))
class PlayPatternDialog(SelectObjectDialog):
title = "Play a drum pattern"
def __init__(self, parent):
SelectObjectDialog.__init__(self, parent)
def update_model(self, model):
model.append((None, "Stop", "", ""))
for s in cbox.Config.sections("drumpattern:"):
title = s["title"]
model.append((s.name[12:], "Pattern", s.name, title))
for s in cbox.Config.sections("drumtrack:"):
title = s["title"]
model.append((s.name[10:], "Track", s.name, title))
in_channels_ls = Gtk.ListStore(GObject.TYPE_INT, GObject.TYPE_STRING)
in_channels_ls.append((0, "All"))
out_channels_ls = Gtk.ListStore(GObject.TYPE_INT, GObject.TYPE_STRING)
out_channels_ls.append((0, "Same"))
for i in range(1, 17):
in_channels_ls.append((i, str(i)))
out_channels_ls.append((i, str(i)))
notes_ls = Gtk.ListStore(GObject.TYPE_INT, GObject.TYPE_STRING)
opt_notes_ls = Gtk.ListStore(GObject.TYPE_INT, GObject.TYPE_STRING)
opt_notes_ls.append((-1, "N/A"))
for i in range(0, 128):
notes_ls.append((i, note_to_name(i)))
opt_notes_ls.append((i, note_to_name(i)))
transpose_ls = Gtk.ListStore(GObject.TYPE_INT, GObject.TYPE_STRING)
for i in range(-60, 61):
transpose_ls.append((i, str(i)))
class SceneLayersModel(Gtk.ListStore):
def __init__(self):
Gtk.ListStore.__init__(self, GObject.TYPE_STRING, GObject.TYPE_BOOLEAN,
GObject.TYPE_INT, GObject.TYPE_INT, GObject.TYPE_BOOLEAN,
GObject.TYPE_INT, GObject.TYPE_INT, GObject.TYPE_INT, GObject.TYPE_INT, GObject.TYPE_STRING)
#def make_row_item(self, opath, tree_path):
# return opath % self[(1 + int(tree_path))]
def make_row_item(self, opath, tree_path):
return cbox.Document.uuid_cmd(self[int(tree_path)][-1], opath)
def refresh(self, scene_status):
self.clear()
for layer in scene_status.layers:
ls = layer.status()
self.append((ls.instrument_name, ls.enable != 0, ls.in_channel, ls.out_channel, ls.consume != 0, ls.low_note, ls.high_note, ls.fixed_note, ls.transpose, layer.uuid))
class SceneLayersView(Gtk.TreeView):
def __init__(self, model):
Gtk.TreeView.__init__(self, model=model)
self.enable_model_drag_source(Gdk.ModifierType.BUTTON1_MASK, [("text/plain", 0, 1)], Gdk.DragAction.MOVE)
self.enable_model_drag_dest([("text/plain", Gtk.TargetFlags.SAME_APP | Gtk.TargetFlags.SAME_WIDGET, 1)], Gdk.DragAction.MOVE)
self.connect('drag_data_get', self.drag_data_get)
self.connect('drag_data_received', self.drag_data_received)
self.insert_column_with_attributes(0, "On?", standard_toggle_renderer(model, "/enable", 1), active=1)
self.insert_column_with_attributes(1, "Name", Gtk.CellRendererText(), text=0)
self.insert_column_with_data_func(2, "In Ch#", standard_combo_renderer(model, in_channels_ls, "/in_channel", 2), lambda column, cell, model, iter, data: cell.set_property('text', "%s" % model[iter][2] if model[iter][2] != 0 else 'All'), None)
self.insert_column_with_data_func(3, "Out Ch#", standard_combo_renderer(model, out_channels_ls, "/out_channel", 3), lambda column, cell, model, iter, data: cell.set_property('text', "%s" % model[iter][3] if model[iter][3] != 0 else 'Same'), None)
self.insert_column_with_attributes(4, "Eat?", standard_toggle_renderer(model, "/consume", 4), active=4)
self.insert_column_with_data_func(5, "Lo N#", standard_combo_renderer(model, notes_ls, "/low_note", 5), lambda column, cell, model, iter, data: cell.set_property('text', note_to_name(model[iter][5])), None)
self.insert_column_with_data_func(6, "Hi N#", standard_combo_renderer(model, notes_ls, "/high_note", 6), lambda column, cell, model, iter, data: cell.set_property('text', note_to_name(model[iter][6])), None)
self.insert_column_with_data_func(7, "Fix N#", standard_combo_renderer(model, opt_notes_ls, "/fixed_note", 7), lambda column, cell, model, iter, data: cell.set_property('text', note_to_name(model[iter][7])), None)
self.insert_column_with_attributes(8, "Transpose", standard_combo_renderer(model, transpose_ls, "/transpose", 8), text=8)
def drag_data_get(self, treeview, context, selection, target_id, etime):
cursor = treeview.get_cursor()
if cursor is not None:
selection.set('text/plain', 8, str(cursor[0][0]))
def drag_data_received(self, treeview, context, x, y, selection, info, etime):
src_row = int(selection.data)
dest_row_info = treeview.get_dest_row_at_pos(x, y)
if dest_row_info is not None:
dest_row = dest_row_info[0][0]
#print src_row, dest_row, dest_row_info[1]
scene = cbox.Document.get_scene()
scene.move_layer(src_row, dest_row)
self.get_model().refresh(scene.status())
class SceneAuxBusesModel(Gtk.ListStore):
def __init__(self):
Gtk.ListStore.__init__(self, GObject.TYPE_STRING, GObject.TYPE_STRING)
def refresh(self, scene_status):
self.clear()
for aux_name, aux_obj in scene_status.auxes.items():
slot = aux_obj.slot.status()
self.append((slot.insert_preset, slot.insert_engine))
class SceneAuxBusesView(Gtk.TreeView):
def __init__(self, model):
Gtk.TreeView.__init__(self, model=model)
self.insert_column_with_attributes(0, "Name", Gtk.CellRendererText(), text=0)
self.insert_column_with_attributes(1, "Engine", Gtk.CellRendererText(), text=1)
def get_current_row(self):
if self.get_cursor()[0] is None:
return None, None
row = self.get_cursor()[0][0]
return row + 1, self.get_model()[row]
class StatusBar(Gtk.Statusbar):
def __init__(self):
Gtk.Statusbar.__init__(self)
self.sample_rate_label = Gtk.Label(label="")
self.pack_start(self.sample_rate_label, False, False, 2)
self.status = self.get_context_id("Status")
self.sample_rate = self.get_context_id("Sample rate")
self.push(self.status, "")
self.push(self.sample_rate, "-")
def update(self, status, sample_rate):
self.pop(self.status)
self.push(self.status, status)
self.sample_rate_label.set_text("%s Hz" % sample_rate)
class MainWindow(Gtk.Window):
def __init__(self):
Gtk.Window.__init__(self, type = Gtk.WindowType.TOPLEVEL)
self.vbox = Gtk.VBox(spacing = 5)
self.add(self.vbox)
self.create()
set_timer(self, 30, self.update)
#self.drum_pattern_editor = None
self.drumkit_editor = None
def create(self):
self.menu_bar = Gtk.MenuBar()
self.menu_bar.append(create_menu("_Scene", [
("_Load", self.load_scene),
("_Quit", self.quit),
]))
self.menu_bar.append(create_menu("_Layer", [
("_New", self.layer_new),
("_Load", self.layer_load),
("_Remove", self.layer_remove),
]))
self.menu_bar.append(create_menu("_AuxBus", [
("_Add", self.aux_bus_add),
("_Edit", self.aux_bus_edit),
("_Remove", self.aux_bus_remove),
]))
self.menu_bar.append(create_menu("_Tools", [
("_Drum Kit Editor", self.tools_drumkit_editor),
("_Play Drum Pattern", self.tools_play_drum_pattern),
#("_Edit Drum Pattern", self.tools_drum_pattern_editor),
("_Un-zombify", self.tools_unzombify),
("_Object list", self.tools_object_list),
("_Wave bank dump", self.tools_wave_bank_dump),
]))
self.vbox.pack_start(self.menu_bar, False, False, 0)
rt_status = cbox.Document.get_rt().status()
scene = cbox.Document.get_scene()
self.nb = Gtk.Notebook()
self.vbox.add(self.nb)
self.nb.append_page(self.create_master(scene), Gtk.Label(label="Master"))
self.status_bar = StatusBar()
self.vbox.pack_start(self.status_bar, False, False, 0)
self.create_instrument_pages(scene.status(), rt_status)
def create_master(self, scene):
scene_status = scene.status()
self.master_info = left_label("")
self.timesig_info = left_label("")
t = Gtk.Grid()
t.set_column_spacing(5)
t.set_row_spacing(5)
t.attach(bold_label("Scene"), 0, 0, 1, 1)
self.scene_label = left_label(scene_status.name)
t.attach(self.scene_label, 1, 0, 2, 1)
self.title_label = left_label(scene_status.title)
t.attach(bold_label("Title"), 0, 1, 1, 1)
t.attach(self.title_label, 1, 1, 2, 1)
t.attach(bold_label("Play pos"), 0, 2, 1, 1)
t.attach(self.master_info, 1, 2, 2, 1)
t.attach(bold_label("Time sig"), 0, 3, 1, 1)
t.attach(self.timesig_info, 1, 3, 2, 1)
hb = Gtk.HButtonBox()
b = Gtk.Button(label="Play")
b.connect('clicked', lambda w: cbox.Transport.play())
hb.pack_start(b, False, False, 5)
b = Gtk.Button(label="Stop")
b.connect('clicked', lambda w: cbox.Transport.stop())
hb.pack_start(b, False, False, 5)
b = Gtk.Button(label="Rewind")
b.connect('clicked', lambda w: cbox.Transport.seek_ppqn(0))
hb.pack_start(b, False, False, 5)
b = Gtk.Button(label="Panic")
b.connect('clicked', lambda w: cbox.Transport.panic())
hb.pack_start(b, False, False, 5)
t.attach(hb, 2, 3, 1, 1)
t.attach(bold_label("Tempo"), 0, 4, 1, 1)
self.tempo_adj = Gtk.Adjustment(value=40, lower=40, upper=300, step_increment=1, page_increment=5, page_size=0)
self.tempo_adj.connect('value_changed', adjustment_changed_float, cbox.VarPath("/master/set_tempo"))
t.attach(standard_hslider(self.tempo_adj), 1, 4, 2, 1)
t.attach(bold_label("Transpose"), 0, 5, 1, 1)
self.transpose_adj = Gtk.Adjustment(value=scene_status.transpose, lower=-24, upper=24, step_increment=1, page_increment=5, page_size=0)
self.transpose_adj.connect('value_changed', adjustment_changed_int, cbox.VarPath('/scene/transpose'))
t.attach(standard_align(Gtk.SpinButton(adjustment = self.transpose_adj), 0, 0, 0, 0), 1, 5, 2, 1)
self.layers_model = SceneLayersModel()
self.layers_view = SceneLayersView(self.layers_model)
t.attach(standard_vscroll_window(-1, 160, self.layers_view), 0, 7, 3, 1)
self.auxes_model = SceneAuxBusesModel()
self.auxes_view = SceneAuxBusesView(self.auxes_model)
t.attach(standard_vscroll_window(-1, 120, self.auxes_view), 0, 8, 3, 1)
me = cbox.Document.get_engine().master_effect
me_status = me.status()
hb = Gtk.HBox(spacing = 5)
self.master_chooser = fx_gui.InsertEffectChooser(me.path, "slot", me_status.insert_engine, me_status.insert_preset, me_status.bypass, self)
hb.pack_start(self.master_chooser.fx_engine, True, True, 0)
hb.pack_start(self.master_chooser.fx_preset, True, True, 5)
hb.pack_start(self.master_chooser.fx_edit, False, False, 5)
hb.pack_start(self.master_chooser.fx_bypass, False, False, 5)
t.attach(bold_label("Master effect"), 0, 6, 1, 1)
t.attach(standard_align(hb, 0, 0, 0, 0), 1, 6, 3, 1)
self.layers_model.refresh(scene_status)
self.auxes_model.refresh(scene_status)
return t
def quit(self, w):
self.destroy()
def load_scene(self, w):
d = SceneDialog(self)
response = d.run()
try:
if response == Gtk.ResponseType.OK:
scene = cbox.Document.get_scene()
item_name, item_type, item_key, item_label = d.get_selected_object()
if item_type == 'Scene':
scene.load(item_name)
elif item_type == 'Layer':
scene.clear()
scene.add_layer(item_name)
elif item_type == 'Instrument':
scene.clear()
scene.add_instrument_layer(item_name)
scene_status = scene.status()
self.scene_label.set_text(scene_status.name)
self.title_label.set_text(scene_status.title)
self.refresh_instrument_pages(scene_status)
finally:
d.destroy()
def layer_load(self, w):
d = LoadLayerDialog(self)
response = d.run()
try:
if response == Gtk.ResponseType.OK:
scene = cbox.Document.get_scene()
item_name, item_type, item_key, item_label = d.get_selected_object()
if item_type == 'Layer':
scene.add_layer(item_name)
elif item_type == 'Instrument':
scene.add_instrument_layer(item_name)
self.refresh_instrument_pages()
finally:
d.destroy()
def layer_new(self, w):
d = NewLayerDialog(self)
response = d.run()
try:
if response == Gtk.ResponseType.OK:
scene = cbox.Document.get_scene()
keys = scene.status().instruments.keys()
engine_name = d.get_selected_object()[0]
for i in range(1, 1001):
name = "%s%s" % (engine_name, i)
if name not in keys:
break
scene.add_new_instrument_layer(name, engine_name)
self.refresh_instrument_pages()
finally:
d.destroy()
def layer_remove(self, w):
if self.layers_view.get_cursor()[0] is not None:
pos = self.layers_view.get_cursor()[0][0]
cbox.Document.get_scene().delete_layer(pos)
self.refresh_instrument_pages()
def aux_bus_add(self, w):
d = fx_gui.LoadEffectDialog(self)
response = d.run()
try:
cbox.do_cmd("/scene/load_aux", None, [d.get_selected_object()[0]])
self.refresh_instrument_pages()
finally:
d.destroy()
def aux_bus_remove(self, w):
rowid, row = self.auxes_view.get_current_row()
if rowid is None:
return
cbox.do_cmd("/scene/delete_aux", None, [row[0]])
self.refresh_instrument_pages()
def aux_bus_edit(self, w):
rowid, row = self.auxes_view.get_current_row()
if rowid is None:
return
wclass = fx_gui.effect_window_map[row[1]]
popup = wclass("Aux: %s" % row[0], self, "/scene/aux/%s/slot/engine" % row[0])
popup.show_all()
popup.present()
def tools_unzombify(self, w):
cbox.do_cmd("/rt/cycle", None, [])
def tools_drumkit_editor(self, w):
if self.drumkit_editor is None:
self.drumkit_editor = drumkit_editor.EditorDialog(self)
self.refresh_instrument_pages()
self.drumkit_editor.connect('destroy', self.on_drumkit_editor_destroy)
self.drumkit_editor.show_all()
self.drumkit_editor.present()
def on_drumkit_editor_destroy(self, w):
self.drumkit_editor = None
def tools_object_list(self, w):
cbox.Document.dump()
def tools_wave_bank_dump(self, w):
for w in cbox.get_thing('/waves/list', '/waveform', [str]):
info = cbox.GetThings("/waves/info", ["filename", "name", "bytes", "loop"], [w])
print("%s: %d bytes, loop = %s" % (info.filename, info.bytes, info.loop))
def tools_play_drum_pattern(self, w):
d = PlayPatternDialog(self)
response = d.run()
try:
if response == Gtk.ResponseType.OK:
row = d.get_selected_object()
if row[1] == 'Pattern':
song = cbox.Document().get_song()
song.loop_single_pattern(lambda: song.load_drum_pattern(row[0]))
elif row[1] == 'Track':
song = cbox.Document().get_song()
song.loop_single_pattern(lambda: song.load_drum_track(row[0]))
elif row[1] == 'Stop':
song = cbox.Document().get_song()
song.clear()
song.update_playback()
tracks = song.status().tracks
if len(tracks):
for track_item in tracks:
track_item.track.set_external_output(cbox.Document.get_scene().uuid)
song.update_playback()
finally:
d.destroy()
def tools_drum_pattern_editor(self, w):
if self.drum_pattern_editor is None:
length = drum_pattern_editor.PPQN * 4
pat_data = cbox.Pattern.get_pattern()
if pat_data is not None:
pat_data, length = pat_data
self.drum_pattern_editor = drum_pattern_editor.DrumSeqWindow(length, pat_data)
self.drum_pattern_editor.set_title("Drum pattern editor")
self.drum_pattern_editor.show_all()
self.drum_pattern_editor.connect('destroy', self.on_drum_pattern_editor_destroy)
self.drum_pattern_editor.pattern.connect('changed', self.on_drum_pattern_changed)
self.drum_pattern_editor.pattern.changed()
self.drum_pattern_editor.present()
def on_drum_pattern_changed(self, pattern):
data = bytearray()
for i in pattern.items():
ch = i.channel - 1
data += cbox.Pattern.serialize_event(int(i.pos), 0x90 + ch, int(i.row), int(i.vel))
if i.len > 1:
data += cbox.Pattern.serialize_event(int(i.pos + i.len - 1), 0x80 + ch, int(i.row), int(i.vel))
else:
data += cbox.Pattern.serialize_event(int(i.pos + 1), 0x80 + ch, int(i.row), int(i.vel))
length = pattern.get_length()
song = cbox.Document().get_song()
song.loop_single_pattern(lambda: song.pattern_from_blob(data, length))
def on_drum_pattern_editor_destroy(self, w):
self.drum_pattern_editor = None
def refresh_instrument_pages(self, scene_status = None):
self.delete_instrument_pages()
rt_status = cbox.Document.get_rt().status()
if scene_status is None:
scene_status = cbox.Document.get_scene().status()
self.layers_model.refresh(scene_status)
self.auxes_model.refresh(scene_status)
self.create_instrument_pages(scene_status, rt_status)
self.nb.show_all()
self.title_label.set_text(scene_status.title)
def create_instrument_pages(self, scene_status, rt_status):
self.path_widgets = {}
self.path_popups = {}
self.fx_choosers = {}
outputs_ls = Gtk.ListStore(GObject.TYPE_STRING, GObject.TYPE_INT)
for out in range(0, rt_status.audio_channels[1]//2):
outputs_ls.append(("Out %s/%s" % (out * 2 + 1, out * 2 + 2), out))
auxbus_ls = Gtk.ListStore(GObject.TYPE_STRING, GObject.TYPE_STRING)
auxbus_ls.append(("", ""))
for bus_name in scene_status.auxes.keys():
auxbus_ls.append(("Aux: %s" % bus_name, bus_name))
for iname, (iengine, iobj) in scene_status.instruments.items():
ipath = "/scene/instr/%s" % iname
idata = iobj.status()
#attribs = cbox.GetThings("/scene/instr_info", ['engine', 'name'], [i])
#markup += '<b>Instrument %d:</b> engine %s, name %s\n' % (i, attribs.engine, attribs.name)
b = Gtk.VBox(spacing = 5)
b.set_border_width(5)
b.pack_start(Gtk.Label(label="Engine: %s" % iengine), False, False, 5)
b.pack_start(Gtk.HSeparator(), False, False, 5)
t = Gtk.Table(n_rows=1 + idata.outputs, n_columns=7)
t.attach(bold_label("Instr. output", 0.5), 0, 1, 0, 1, Gtk.AttachOptions.SHRINK, Gtk.AttachOptions.SHRINK)
t.attach(bold_label("Send to", 0.5), 1, 2, 0, 1, Gtk.AttachOptions.SHRINK, Gtk.AttachOptions.SHRINK)
t.attach(bold_label("Gain [dB]", 0.5), 2, 3, 0, 1, 0, Gtk.AttachOptions.SHRINK)
t.attach(bold_label("Effect", 0.5), 3, 4, 0, 1, 0, Gtk.AttachOptions.SHRINK)
t.attach(bold_label("Preset", 0.5), 4, 7, 0, 1, 0, Gtk.AttachOptions.SHRINK)
b.pack_start(t, False, False, 5)
y = 1
for o in range(1, idata.outputs + 1):
is_aux = o >= idata.aux_offset
if not is_aux:
opath = "%s/output/%s" % (ipath, o)
output_name = "Out %s" % o
else:
opath = "%s/aux/%s" % (ipath, o - idata.aux_offset + 1)
output_name = "Aux %s" % (o - idata.aux_offset + 1)
odata = cbox.GetThings(opath + "/status", ['gain', 'output', 'bus', 'insert_engine', 'insert_preset', 'bypass'], [])
engine = odata.insert_engine
preset = odata.insert_preset
bypass = odata.bypass
t.attach(Gtk.Label(label=output_name), 0, 1, y, y + 1, Gtk.AttachOptions.SHRINK, Gtk.AttachOptions.SHRINK)
if not is_aux:
cb = standard_combo(outputs_ls, odata.output - 1)
cb.connect('changed', combo_value_changed, cbox.VarPath(opath + '/output'), 1)
else:
cb = standard_combo(auxbus_ls, ls_index(auxbus_ls, odata.bus, 1))
cb.connect('changed', combo_value_changed_use_column, cbox.VarPath(opath + '/bus'), 1)
t.attach(cb, 1, 2, y, y + 1, Gtk.AttachOptions.SHRINK, Gtk.AttachOptions.SHRINK)
adj = Gtk.Adjustment(value=odata.gain, lower=-96, upper=24, step_increment=1, page_increment=6, page_size=0)
adj.connect('value_changed', adjustment_changed_float, cbox.VarPath(opath + '/gain'))
t.attach(standard_hslider(adj), 2, 3, y, y + 1, Gtk.AttachOptions.EXPAND | Gtk.AttachOptions.FILL, Gtk.AttachOptions.SHRINK)
chooser = fx_gui.InsertEffectChooser(opath, "%s: %s" % (iname, output_name), engine, preset, bypass, self)
self.fx_choosers[opath] = chooser
t.attach(chooser.fx_engine, 3, 4, y, y + 1, 0, Gtk.AttachOptions.SHRINK)
t.attach(chooser.fx_preset, 4, 5, y, y + 1, 0, Gtk.AttachOptions.SHRINK)
t.attach(chooser.fx_edit, 5, 6, y, y + 1, 0, Gtk.AttachOptions.SHRINK)
t.attach(chooser.fx_bypass, 6, 7, y, y + 1, 0, Gtk.AttachOptions.SHRINK)
y += 1
if iengine in instr_gui.instrument_window_map:
b.pack_start(Gtk.HSeparator(), False, False, 5)
b.pack_start(instr_gui.instrument_window_map[iengine](iname, iobj), True, True, 5)
self.nb.append_page(b, Gtk.Label(label=iname))
self.update()
def delete_instrument_pages(self):
while self.nb.get_n_pages() > 1:
self.nb.remove_page(self.nb.get_n_pages() - 1)
def update(self):
cbox.call_on_idle()
master = cbox.Transport.status()
if master.tempo is not None:
self.master_info.set_markup('%s (%s)' % (master.pos, master.pos_ppqn))
self.timesig_info.set_markup("%s/%s" % tuple(master.timesig))
self.tempo_adj.set_value(master.tempo)
state = cbox.Document.get_rt().status().state
self.status_bar.update(state[1], master.sample_rate)
return True
def do_quit(window):
Gtk.main_quit()
w = MainWindow()
w.set_title("My UI")
w.show_all()
w.connect('destroy', do_quit)
Gtk.main()