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AutoAdjustingSizeView.swift
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// Copyright (c) 2017 Luc Dion
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
// THE SOFTWARE.
import UIKit
import PinLayout
class AutoAdjustingSizeView: UIView {
private let contentScrollView = UIScrollView()
var row1Container = BasicView(text: "", color: .lightGray)
var row1Item1 = BasicView(text: "50px", color: .gray)
var row1Item2 = BasicView(text: "Remaining space", color: .pinLayoutColor)
var row2Container = BasicView(text: "", color: .lightGray)
var row2Item1 = BasicView(text: "150px", color: .gray)
var row2Item2 = BasicView(text: "Remaining space", color: .pinLayoutColor)
var row3Container = BasicView(text: "", color: .lightGray)
var row3Item1 = BasicView(text: "50px", color: .gray)
var row3Item2 = BasicView(text: "Remaining space", color: .pinLayoutColor)
var row3Item3 = BasicView(text: "Remaining space", color: .pinLayoutColor)
var row4Container = BasicView(text: "", color: .lightGray)
var row4Item1 = BasicView(text: "25%", color: .pinLayoutColor)
var row4Item2 = BasicView(text: "50%", color: .gray)
var row4Item3 = BasicView(text: "25%", color: .pinLayoutColor)
init() {
super.init(frame: .zero)
backgroundColor = .white
contentScrollView.backgroundColor = .white
addSubview(contentScrollView)
contentScrollView.addSubview(row1Container)
row1Container.addSubview(row1Item1)
row1Container.addSubview(row1Item2)
contentScrollView.addSubview(row2Container)
row2Container.addSubview(row2Item1)
row2Container.addSubview(row2Item2)
contentScrollView.addSubview(row3Container)
row3Container.addSubview(row3Item1)
row3Container.addSubview(row3Item2)
row3Container.addSubview(row3Item3)
contentScrollView.addSubview(row4Container)
row4Container.addSubview(row4Item1)
row4Container.addSubview(row4Item2)
row4Container.addSubview(row4Item3)
}
required init?(coder aDecoder: NSCoder) {
super.init(coder: aDecoder)
}
override func layoutSubviews() {
super.layoutSubviews()
contentScrollView.pin.all()
row1Container.pin.top().horizontally(pin.safeArea).height(40)
row1Item1.pin.vertically().left().width(50).margin(2)
row1Item2.pin.after(of: row1Item1, aligned: .top).bottomRight().margin(0, 2, 2, 2)
row2Container.pin.below(of: row1Container, aligned: .left).size(of: row1Container).marginTop(10)
row2Item1.pin.vertically().right().width(150).margin(2)
row2Item2.pin.before(of: row2Item1, aligned: .top).left().bottom().margin(0, 2, 2, 2)
row3Container.pin.below(of: row2Container, aligned: .left).size(of: row1Container).marginTop(10)
row3Item1.pin.vertically().hCenter().width(50).margin(2)
row3Item2.pin.before(of: row3Item1, aligned: .top).left().bottom().margin(0, 2, 2, 2)
row3Item3.pin.after(of: row3Item1, aligned: .top).right().bottom().margin(0, 2, 2, 2)
row4Container.pin.below(of: row3Container, aligned: .left).size(of: row1Container).marginTop(10)
row4Item1.pin.vertically().left().width(25%).margin(2)
row4Item2.pin.after(of: row4Item1, aligned: .top).width(50%).bottom().margin(0, 2, 2, 2)
row4Item3.pin.after(of: row4Item2, aligned: .top).right().bottom().margin(0, 2, 2, 2)
contentScrollView.contentSize = CGSize(width: contentScrollView.frame.width, height: row4Container.frame.maxY)
}
}