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#461: Check storeUserId in home folder roots
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CHANGELOG.md

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## Unreleased
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* Fixed:
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* For home folder roots, Ludusavi skipped any paths containing `<storeUserId>`,
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on the assumption that it shouldn't be applicable to non-store-specific roots.
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However, there are some cases where it's worth scanning regardless,
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so Ludusavi will now use a wildcard match like it does for other root types.
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* Changed:
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* Updated translations.
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(Thanks to contributors on the [Crowdin project](https://crowdin.com/project/ludusavi))
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## v0.28.0 (2025-01-15)
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* Added:

src/scan.rs

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@@ -310,7 +310,7 @@ pub fn parse_paths(
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.replace(p::ROOT, &root_interpreted)
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.replace(p::GAME, install_dir)
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.replace(p::BASE, &format!("{}/{}", &root_interpreted, install_dir))
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.replace(p::STORE_USER_ID, SKIP)
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.replace(p::STORE_USER_ID, "*")
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.replace(p::OS_USER_NAME, &crate::prelude::OS_USERNAME)
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.replace(p::WIN_APP_DATA, check_windows_path("<home>/AppData/Roaming"))
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.replace(p::WIN_LOCAL_APP_DATA, check_windows_path("<home>/AppData/Local"))

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