This package is experimental. It is intended for use with the experimental React events API that is not available in open source builds.
Event components do not render a host node. They listen to native browser events dispatched on the host node of their child and transform those events into high-level events for applications.
The Focus
module responds to focus and blur events on the element it wraps.
Focus events are dispatched for mouse
, pen
, touch
, and keyboard
pointer types.
// Example
const TextField = (props) => (
<Focus
onBlur={props.onBlur}
onFocus={props.onFocus}
>
<textarea></textarea>
</Focus>
);
// Types
type FocusEvent = {}
Disables all Focus
events.
Called when the element loses focus.
Called when the element gains focus.
Called when the element changes hover state (i.e., after onBlur
and
onFocus
).
The Hover
module responds to hover events on the element it wraps. Hover
events are only dispatched for mouse
pointer types. Hover begins when the
pointer enters the element's bounds and ends when the pointer leaves.
// Example
const Link = (props) => (
const [ hovered, setHovered ] = useState(false);
return (
<Hover onHoverChange={setHovered}>
<a
{...props}
href={props.href}
style={{
...props.style,
textDecoration: hovered ? 'underline': 'none'
}}
/>
</Hover>
);
);
// Types
type HoverEvent = {}
The duration of the delay between when hover ends and when onHoverEnd
is
called.
The duration of the delay between when hover starts and when onHoverStart
is
called.
Disables all Hover
events.
Called when the element changes hover state (i.e., after onHoverStart
and
onHoverEnd
).
Called once the element is no longer hovered. It will be cancelled if the
pointer leaves the element before the delayHoverStart
threshold is exceeded.
Called once the element is hovered. It will not be called if the pointer leaves
the element before the delayHoverStart
threshold is exceeded. And it will not
be called more than once before onHoverEnd
is called.
The Press
module responds to press events on the element it wraps. Press
events are dispatched for mouse
, pen
, touch
, and keyboard
pointer types.
Press events are only dispatched for keyboards when pressing the Enter or
Spacebar keys. If neither onPress
nor onLongPress
are called, this signifies
that the press ended outside of the element hit bounds (i.e., the user aborted
the press).
// Example
const Button = (props) => (
const [ pressed, setPressed ] = useState(false);
return (
<Press
onPress={props.onPress}
onPressChange={setPressed}
onLongPress={props.onLongPress}
>
<div
{...props}
role="button"
tabIndex={0}
style={
...buttonStyles,
...(pressed && pressedStyles)
}}
/>
</Press>
);
);
// Types
type PressEvent = {}
type PressOffset = {
top: number,
right: number,
bottom: number,
right: number
};
The duration of a press before onLongPress
and onLongPressChange
are called.
The duration of the delay between when the press ends and when onPressEnd
is
called.
The duration of a delay between when the press starts and when onPressStart
is
called. This delay is cut short (and onPressStart
is called) if the press is
released before the threshold is exceeded.
Disables all Press
events.
Called once the element has been pressed for the length of delayLongPress
.
Called when the element changes long-press state.
Determines whether calling onPress
should be cancelled if onLongPress
or
onLongPressChange
have already been called. Default is false
.
Called immediately after a press is released, unless either 1) the press is
released outside the hit bounds of the element (accounting for
pressRetentionOffset
and TouchHitTarget
), or 2) the press was a long press,
and onLongPress
or onLongPressChange
props are provided, and
onLongPressCancelsPress()
is true
.
Called when the element changes press state (i.e., after onPressStart
and
onPressEnd
).
Called once the element is no longer pressed. If the press starts again before
the delayPressEnd
threshold is exceeded then the delay is reset to prevent
onPressEnd
being called during a press.
Called once the element is pressed down. If the press is released before the
delayPressStart
threshold is exceeded then the delay is cut short and
onPressStart
is called immediately.
Defines how far the pointer (while held down) may move outside the bounds of the element before it is deactivated. Once deactivated, the pointer (still held down) can be moved back within the bounds of the element to reactivate it. Ensure you pass in a constant to reduce memory allocations.