@@ -70,6 +70,16 @@ Example of listening for `exit`:
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});
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+ ## Event: 'message'
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+
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+ * ` message ` {Object} a parsed JSON object or primitive value
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+ * ` sendHandle ` {Handle object} a [ net.Socket] [ ] or [ net.Server] [ ] object, or
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+ undefined.
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+
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+ Messages sent by [ ChildProcess.send()] [ ] are obtained using the ` 'message' `
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+ event on the child's process object.
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+
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## Event: 'beforeExit'
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This event is emitted when Node.js empties its event loop and has nothing else to
@@ -904,6 +914,38 @@ a diff reading, useful for benchmarks and measuring intervals:
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}, 1000);
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+ ## process.send(message[ , sendHandle] [ , callback ] )
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+ * ` message ` {Object}
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+ * ` sendHandle ` {Handle object}
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+ When Node.js is spawned with an IPC channel attached, it can send messages to its
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+ parent process using ` process.send() ` . Each will be received as a
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+ [ 'message'] ( child_process.html#child_process_event_message )
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+ event on the parent's ` ChildProcess ` object.
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+ If io.js was not spawned with an IPC channel, ` process.send() ` will be undefined.
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+ ## process.disconnect()
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+ Close the IPC channel to the parent process, allowing this child to exit
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+ gracefully once there are no other connections keeping it alive.
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+ Identical to the parent process's
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+ [ ChildProcess.disconnect()] ( child_process.html#child_process_child_disconnect ) .
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+ If io.js was not spawned with an IPC channel, ` process.disconnect() ` will be
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+ undefined.
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+ ### process.connected
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+ * {Boolean} Set to false after ` process.disconnect() ` is called
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+ If ` process.connected ` is false, it is no longer possible to send messages.
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## process.mainModule
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Alternate way to retrieve
@@ -915,4 +957,7 @@ to the same module.
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As with ` require.main ` , it will be ` undefined ` if there was no entry script.
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+ [ ChildProcess.send() ] : child_process.html#child_process_child_send_message_sendhandle_callback
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[ EventEmitter ] : events.html#events_class_events_eventemitter
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+ [ net.Server ] : net.html#net_class_net_server
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+ [ net.Socket ] : net.html#net_class_net_socket
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