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| 1 | +'use strict'; |
| 2 | +const common = require('../common'); |
| 3 | +const assert = require('assert'); |
| 4 | +const http = require('http'); |
| 5 | + |
| 6 | +const REQ_TIMEOUT = 500; // Set max ms of request time before abort |
| 7 | + |
| 8 | +// Set total allowed test timeout to avoid infinite loop |
| 9 | +// that will hang test suite |
| 10 | +const TOTAL_TEST_TIMEOUT = 1000; |
| 11 | + |
| 12 | +// Placeholder for sockets handled, to make sure that we |
| 13 | +// will reach a socket re-use case. |
| 14 | +const handledSockets = new Set(); |
| 15 | + |
| 16 | +let metReusedSocket = false; // Flag for request loop termination. |
| 17 | + |
| 18 | +const doubleEndResponse = (res) => { |
| 19 | + // First end the request while sending some normal data |
| 20 | + res.end('regular end of request', 'utf8', common.mustCall()); |
| 21 | + // Make sure the response socket is uncorked after first call of end |
| 22 | + assert.strictEqual(res.writableCorked, 0); |
| 23 | + res.end(); // Double end the response to prep for next socket re-use. |
| 24 | +}; |
| 25 | + |
| 26 | +const sendDrainNeedingData = (res) => { |
| 27 | + // Send data to socket more than the high watermark so that |
| 28 | + // it definitely needs drain |
| 29 | + const highWaterMark = res.socket.writableHighWaterMark; |
| 30 | + const bufferToSend = Buffer.alloc(highWaterMark + 100); |
| 31 | + const ret = res.write(bufferToSend); // Write the request data. |
| 32 | + // Make sure that we had back pressure on response stream. |
| 33 | + assert.strictEqual(ret, false); |
| 34 | + res.once('drain', () => res.end()); // End on drain. |
| 35 | +}; |
| 36 | + |
| 37 | +const server = http.createServer((req, res) => { |
| 38 | + const { socket: responseSocket } = res; |
| 39 | + if (handledSockets.has(responseSocket)) { // re-used socket, send big data! |
| 40 | + metReusedSocket = true; // stop request loop |
| 41 | + console.debug('FOUND REUSED SOCKET!'); |
| 42 | + sendDrainNeedingData(res); |
| 43 | + } else { // not used again |
| 44 | + // add to make sure we recognise it when we meet socket again |
| 45 | + handledSockets.add(responseSocket); |
| 46 | + doubleEndResponse(res); |
| 47 | + } |
| 48 | +}); |
| 49 | + |
| 50 | +server.listen(0); // Start the server on a random port. |
| 51 | + |
| 52 | +const sendRequest = (agent) => new Promise((resolve, reject) => { |
| 53 | + const timeout = setTimeout(common.mustNotCall(() => { |
| 54 | + reject(new Error('Request timed out')); |
| 55 | + }), REQ_TIMEOUT); |
| 56 | + http.get({ |
| 57 | + port: server.address().port, |
| 58 | + path: '/', |
| 59 | + agent |
| 60 | + }, common.mustCall((res) => { |
| 61 | + const resData = []; |
| 62 | + res.on('data', (data) => resData.push(data)); |
| 63 | + res.on('end', common.mustCall(() => { |
| 64 | + const totalData = resData.reduce((total, elem) => total + elem.length, 0); |
| 65 | + clearTimeout(timeout); // Cancel rejection timeout. |
| 66 | + resolve(totalData); // fulfill promise |
| 67 | + })); |
| 68 | + })); |
| 69 | +}); |
| 70 | + |
| 71 | +server.once('listening', async () => { |
| 72 | + const testTimeout = setTimeout(common.mustNotCall(() => { |
| 73 | + console.error('Test running for a while but could not met re-used socket'); |
| 74 | + process.exit(1); |
| 75 | + }), TOTAL_TEST_TIMEOUT); |
| 76 | + // Explicitly start agent to force socket reuse. |
| 77 | + const agent = new http.Agent({ keepAlive: true }); |
| 78 | + // Start the request loop |
| 79 | + let reqNo = 0; |
| 80 | + while (!metReusedSocket) { |
| 81 | + try { |
| 82 | + console.log(`Sending req no ${++reqNo}`); |
| 83 | + const totalData = await sendRequest(agent); |
| 84 | + console.log(`${totalData} bytes were received for request ${reqNo}`); |
| 85 | + } catch (err) { |
| 86 | + console.error(err); |
| 87 | + process.exit(1); |
| 88 | + } |
| 89 | + } |
| 90 | + // Successfully tested conditions and ended loop |
| 91 | + clearTimeout(testTimeout); |
| 92 | + console.log('Closing server'); |
| 93 | + agent.destroy(); |
| 94 | + server.close(); |
| 95 | +}); |
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