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| 1 | +# Using global symbols |
| 2 | + |
| 3 | +ES6 introduced a new type: `Symbol`. This new type is _immutable_, and |
| 4 | +it is often used for metaprogramming purposes, as it can be used as |
| 5 | +property keys like string. There are two types of |
| 6 | +symbols, local and global. |
| 7 | +Symbol-keyed properties of an object are not included in the output of |
| 8 | +`JSON.stringify()`, but the `util.inspect()` function includes them by |
| 9 | +default. |
| 10 | + |
| 11 | +Learn more about symbols at |
| 12 | +https://developer.mozilla.org/docs/Web/JavaScript/Reference/Global_Objects/Symbol. |
| 13 | + |
| 14 | +## `Symbol(string)` |
| 15 | + |
| 16 | +Symbols created via `Symbol(string)` are local to the caller function. |
| 17 | +Note that `Symbol('hello') !== Symbol('hello')`. |
| 18 | +For this reason, we often use them to simulate private fields, like so: |
| 19 | + |
| 20 | +```js |
| 21 | +const kField = Symbol('kField'); |
| 22 | + |
| 23 | +console.log(kField === Symbol('kField')); // false |
| 24 | + |
| 25 | +class MyObject { |
| 26 | + constructor() { |
| 27 | + this[kField] = 'something'; |
| 28 | + } |
| 29 | +} |
| 30 | + |
| 31 | +module.exports.MyObject = MyObject; |
| 32 | +``` |
| 33 | + |
| 34 | +Note that Symbols are not _fully private_, as the data could be accessed |
| 35 | +anyway: |
| 36 | + |
| 37 | +```js |
| 38 | +for (const s of Object.getOwnPropertySymbols(obj)) { |
| 39 | + const desc = s.toString().replace(/Symbol\((.*)\)$/, '$1'); |
| 40 | + if (desc === 'kField') { |
| 41 | + console.log(obj[s]); // 'something' |
| 42 | + } |
| 43 | +} |
| 44 | +``` |
| 45 | + |
| 46 | +Local symbols make it harder for developers to monkey patch/access |
| 47 | +private fields, as they require more work than a property prefixed |
| 48 | +with an `_`. Monkey patching private API that were not designed to be |
| 49 | +monkey-patchable make maintaining and evolving Node.js harder, as private |
| 50 | +properties are not documented and can change within a patch release. |
| 51 | +Some extremely popular modules in the ecosystem monkey patch some |
| 52 | +internals, making it impossible for us to update and improve those |
| 53 | +areas without causing issues for a significant amount of users. |
| 54 | + |
| 55 | +## `Symbol.for` |
| 56 | + |
| 57 | +Symbols created with `Symbol.for(string)` are global and unique to the |
| 58 | +same V8 Isolate. On the first call to `Symbol.for(string)` a symbol is |
| 59 | +stored in a global registry and easily retrieved for every call of |
| 60 | +`Symbol.for(string)`. However, this might cause problems when two module |
| 61 | +authors use the same symbol |
| 62 | +for different reasons. |
| 63 | + |
| 64 | +```js |
| 65 | +const s = Symbol.for('hello'); |
| 66 | +console.log(s === Symbol.for('hello')); |
| 67 | +``` |
| 68 | + |
| 69 | +In the Node.js runtime we prefix all our global symbols with `nodejs.`, |
| 70 | +e.g. `Symbol.for('nodejs.hello')`. |
| 71 | + |
| 72 | +Global symbols should be preferred when a developer-facing interface is |
| 73 | +needed to allow behavior customization, i.e., metaprogramming. |
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