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Revert "Examples: Updated all .vcxproj from VS2015 to VS2019 (toolset v140 to v142), Windows SDK 8.1 to 10."
This reverts commit 6da2306.
1 parent 557c77e commit 09654f4

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21 files changed

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-109
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21 files changed

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docs/CHANGELOG.txt

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Other changes:
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- This is the last release we are thoroughly testing with VS2015 + Windows SDK 8.1.
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Example projects have been transitioned to VS2019 + Windows SDK 10. The library
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as of today still compiles and works fine with VS2015, but onward we may break
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support more often.
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- Fixed IsItemDeactivatedAfterEdit() signal being broken for Checkbox(),
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RadioButton(), Selectable(). Regression from 2025/01/13. (#8370)
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- Windows: Fixed an issue where BeginChild() inside a collapsed Begin()
@@ -125,8 +121,6 @@ Other changes:
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by showing the filter inside the combo contents. (#718)
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- Examples: SDL3: Added comments to clarify setup for users of the unfortunate
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SDL_MAIN_USE_CALLBACKS feature. (#8455)
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- Examples: Updated all .vcxproj from VS2015 to VS2019 (toolset v140 to v142),
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and from Windows SDK 8.1 to Windows SDK 10 ("latest" setting).
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- IO: Added ImGuiKey_Oem102 to ImGuiKey enum. (#7136, #7201, #7206, #7306, #8468)
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- IO: Added ImGuiKey_AbntC1, ImGuiKey_AbntC2 to ImGuiKey enum. (#8468)
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- Backends: reworked key handlers to use/prioritize untranslated scancodes instead of

examples/example_allegro5/example_allegro5.vcxproj

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<PropertyGroup Label="Globals">
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<ProjectGuid>{73F235B5-7D31-4FC6-8682-DDC5A097B9C1}</ProjectGuid>
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<RootNamespace>example_allegro5</RootNamespace>
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<WindowsTargetPlatformVersion>10.0</WindowsTargetPlatformVersion>
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<WindowsTargetPlatformVersion>8.1</WindowsTargetPlatformVersion>
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</PropertyGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
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<ConfigurationType>Application</ConfigurationType>
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<UseDebugLibraries>true</UseDebugLibraries>
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<CharacterSet>MultiByte</CharacterSet>
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<PlatformToolset>v142</PlatformToolset>
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<PlatformToolset>v140</PlatformToolset>
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</PropertyGroup>
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<ConfigurationType>Application</ConfigurationType>
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<PlatformToolset>v142</PlatformToolset>
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examples/example_glfw_opengl2/example_glfw_opengl2.vcxproj

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<PropertyGroup Label="Globals">
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<ProjectGuid>{9CDA7840-B7A5-496D-A527-E95571496D18}</ProjectGuid>
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<RootNamespace>example_glfw_opengl2</RootNamespace>
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<WindowsTargetPlatformVersion>10.0</WindowsTargetPlatformVersion>
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<WindowsTargetPlatformVersion>8.1</WindowsTargetPlatformVersion>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
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<ConfigurationType>Application</ConfigurationType>
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<PlatformToolset>v142</PlatformToolset>
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examples/example_glfw_opengl3/example_glfw_opengl3.vcxproj

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<PropertyGroup Label="Globals">
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<ProjectGuid>{4a1fb5ea-22f5-42a8-ab92-1d2df5d47fb9}</ProjectGuid>
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<RootNamespace>example_glfw_opengl3</RootNamespace>
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<WindowsTargetPlatformVersion>10.0</WindowsTargetPlatformVersion>
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<WindowsTargetPlatformVersion>8.1</WindowsTargetPlatformVersion>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
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<ConfigurationType>Application</ConfigurationType>
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<UseDebugLibraries>true</UseDebugLibraries>
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<CharacterSet>MultiByte</CharacterSet>
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<PlatformToolset>v142</PlatformToolset>
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examples/example_glfw_vulkan/example_glfw_vulkan.vcxproj

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<PropertyGroup Label="Globals">
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<ProjectGuid>{57E2DF5A-6FC8-45BB-99DD-91A18C646E80}</ProjectGuid>
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<RootNamespace>example_glfw_vulkan</RootNamespace>
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<WindowsTargetPlatformVersion>10.0</WindowsTargetPlatformVersion>
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<WindowsTargetPlatformVersion>8.1</WindowsTargetPlatformVersion>
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</PropertyGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
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<ConfigurationType>Application</ConfigurationType>
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<PlatformToolset>v142</PlatformToolset>
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examples/example_glut_opengl2/example_glut_opengl2.vcxproj

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<PropertyGroup Label="Globals">
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<ProjectGuid>{F90D0333-5FB1-440D-918D-DD39A1B5187E}</ProjectGuid>
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<RootNamespace>example_glut_opengl2</RootNamespace>
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<WindowsTargetPlatformVersion>10.0</WindowsTargetPlatformVersion>
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<WindowsTargetPlatformVersion>8.1</WindowsTargetPlatformVersion>
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</PropertyGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
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<ConfigurationType>Application</ConfigurationType>
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<CharacterSet>MultiByte</CharacterSet>
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<PlatformToolset>v142</PlatformToolset>
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examples/example_sdl2_directx11/example_sdl2_directx11.vcxproj

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<PropertyGroup Label="Globals">
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<ProjectGuid>{9E1987E3-1F19-45CA-B9C9-D31E791836D8}</ProjectGuid>
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<RootNamespace>example_sdl2_directx11</RootNamespace>
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<WindowsTargetPlatformVersion>10.0</WindowsTargetPlatformVersion>
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<WindowsTargetPlatformVersion>8.1</WindowsTargetPlatformVersion>
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<ProjectName>example_sdl2_directx11</ProjectName>
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</PropertyGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
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<ConfigurationType>Application</ConfigurationType>
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<CharacterSet>MultiByte</CharacterSet>
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examples/example_sdl2_opengl2/example_sdl2_opengl2.vcxproj

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<PropertyGroup Label="Globals">
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<ProjectGuid>{2AE17FDE-F7F3-4CAC-ADAB-0710EDA4F741}</ProjectGuid>
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<RootNamespace>example_sdl2_opengl2</RootNamespace>
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<WindowsTargetPlatformVersion>10.0</WindowsTargetPlatformVersion>
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examples/example_sdl2_opengl3/example_sdl2_opengl3.vcxproj

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<PropertyGroup Label="Globals">
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<ProjectGuid>{BBAEB705-1669-40F3-8567-04CF6A991F4C}</ProjectGuid>
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<RootNamespace>example_sdl2_opengl3</RootNamespace>
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<WindowsTargetPlatformVersion>10.0</WindowsTargetPlatformVersion>
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examples/example_sdl2_sdlrenderer2/example_sdl2_sdlrenderer2.vcxproj

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<PropertyGroup Label="Globals">
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<ProjectGuid>{0C0B2BEA-311F-473C-9652-87923EF639E3}</ProjectGuid>
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<RootNamespace>example_sdl2_sdlrenderer2</RootNamespace>
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<WindowsTargetPlatformVersion>10.0</WindowsTargetPlatformVersion>
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<WindowsTargetPlatformVersion>8.1</WindowsTargetPlatformVersion>
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<ProjectName>example_sdl2_sdlrenderer2</ProjectName>
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