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vtkGenericEdgeTable.cxx
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/*=========================================================================
Program: Visualization Toolkit
Module: vtkGenericEdgeTable.cxx
Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
All rights reserved.
See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
This software is distributed WITHOUT ANY WARRANTY; without even
the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
PURPOSE. See the above copyright notice for more information.
=========================================================================*/
#include "vtkGenericEdgeTable.h"
#include "vtkObjectFactory.h"
#include <vtkstd/vector>
#include <assert.h>
vtkStandardNewMacro(vtkGenericEdgeTable);
static int PRIME_NUMBERS[] = {1, 3, 7, 13, 31, 61, 127, 251, 509, 1021,
2039, 4093};
// Description:
// Constructor with a scalar field of `size' doubles.
// \pre positive_number_of_components: size>0
vtkGenericEdgeTable::PointEntry::PointEntry(int size)
{
assert("pre: positive_number_of_components" && size>0);
this->Reference = -10;
this->Coord[0] = -100;
this->Coord[1] = -100;
this->Coord[2] = -100;
this->Scalar = new double[size];
this->numberOfComponents = size;
}
class vtkEdgeTablePoints
{
public:
typedef vtkstd::vector<vtkGenericEdgeTable::PointEntry> VectorPointTableType;
typedef vtkstd::vector<VectorPointTableType> PointTableType;
void Resize(vtkIdType size);
void LoadFactor();
void DumpPoints();
PointTableType PointVector;
vtkIdType Modulo;
};
//-----------------------------------------------------------------------------
void vtkEdgeTablePoints::Resize(vtkIdType newSize)
{
vtkIdType size = PointVector.size();
if( size <= newSize )
{
PointVector.resize(newSize);
int index = static_cast<int>(log(static_cast<double>(newSize))/log(2.));
this->Modulo = PRIME_NUMBERS[index];
//cout << "this->Modulo:" << newSize << "," << index << ","
// << this->Modulo << endl;
}
assert(static_cast<unsigned>(size) < PointVector.size() ); // valid size
// For now you are not supposed to use this method
assert( 0 );
}
//-----------------------------------------------------------------------------
void vtkEdgeTablePoints::LoadFactor()
{
vtkIdType numEntries = 0;
vtkIdType numBins = 0;
vtkIdType size = PointVector.size();
cerr << "EdgeTablePoints:\n";
for(int i=0; i<size; i++)
{
numEntries += PointVector[i].size();
if( PointVector[i].size() ) numBins++;
cerr << PointVector[i].size() << ",";
}
cerr << "\n";
cout << size << "," << numEntries << "," << numBins << "," << Modulo
<< "\n";
}
//-----------------------------------------------------------------------------
void vtkEdgeTablePoints::DumpPoints()
{
vtkIdType size = PointVector.size();
for(int i=0; i<size; i++)
{
VectorPointTableType v = PointVector[i];
for (VectorPointTableType::iterator it = v.begin(); it!=v.end(); ++it)
{
//PointEntry
cout << "PointEntry: " << it->PointId << " " << it->Reference << ":(" <<
it->Coord[0] << "," << it->Coord[1] << "," << it->Coord[2] << ")"
<< endl;
}
}
}
//-----------------------------------------------------------------------------
class vtkEdgeTableEdge
{
public:
typedef vtkstd::vector<vtkGenericEdgeTable::EdgeEntry> VectorEdgeTableType;
typedef vtkstd::vector<VectorEdgeTableType> EdgeTableType;
void Resize(vtkIdType size);
void LoadFactor();
void DumpEdges();
EdgeTableType Vector;
vtkIdType Modulo;
};
//-----------------------------------------------------------------------------
void vtkEdgeTableEdge::Resize(vtkIdType newSize)
{
vtkIdType size = Vector.size();
if( size <= newSize )
{
Vector.resize(newSize);
int index = static_cast<int>(log(static_cast<double>(newSize))/log(2.));
this->Modulo = PRIME_NUMBERS[index];
cout << "this->Modulo:" << index << ":" << this->Modulo << endl;
}
// For now you are not supposed to use this method
assert(0);
}
//-----------------------------------------------------------------------------
void vtkEdgeTableEdge::LoadFactor()
{
vtkIdType numEntry = 0;
vtkIdType numBins = 0;
vtkIdType size = Vector.size();
cerr << "EdgeTableEdge:\n";
for(int i=0; i<size; i++)
{
VectorEdgeTableType v = Vector[i];
numEntry += v.size();
if(v.size()) numBins++;
}
cerr << "\n";
cerr << size << "," << numEntry << "," << numBins << "," << Modulo
<< "\n";
}
//-----------------------------------------------------------------------------
void vtkEdgeTableEdge::DumpEdges()
{
vtkIdType size = Vector.size();
for(int i=0; i<size; i++)
{
VectorEdgeTableType v = Vector[i];
for (VectorEdgeTableType::iterator it = v.begin(); it!=v.end(); ++it)
{
//EdgeEntry
cout << "EdgeEntry: (" << it->E1 << "," << it->E2 << ") " <<
it->Reference << "," << it->ToSplit << "," << it->PtId << endl;
}
}
}
//-----------------------------------------------------------------------------
static inline void OrderEdge(vtkIdType &e1, vtkIdType &e2)
{
vtkIdType temp1 = e1;
vtkIdType temp2 = e2;
e1 = temp1 < temp2 ? temp1 : temp2;
e2 = temp1 > temp2 ? temp1 : temp2;
}
//-----------------------------------------------------------------------------
// Instantiate object based on maximum point id.
vtkGenericEdgeTable::vtkGenericEdgeTable()
{
this->EdgeTable = new vtkEdgeTableEdge;
this->HashPoints = new vtkEdgeTablePoints;
// Default to only one component
this->NumberOfComponents = 1;
// The whole problem is here to find the proper size for a descent hash table
// Since we do not allow check our size as we go the hash table
// Should be big enough from the begining otherwise we'll loose the
// constant time access
// But on the other hand we do not want it to be too big for mem consumption
// A compromise of 4093 was found fo be working in a lot of case
#if 1
this->EdgeTable->Vector.resize(4093);
this->EdgeTable->Modulo = 4093;
this->HashPoints->PointVector.resize(4093); //127
this->HashPoints->Modulo = 4093;
#else
this->EdgeTable->Vector.resize(509);
this->EdgeTable->Modulo = 509;
this->HashPoints->PointVector.resize(127);
this->HashPoints->Modulo = 127;
#endif
this->LastPointId = 0;
}
//-----------------------------------------------------------------------------
vtkGenericEdgeTable::~vtkGenericEdgeTable()
{
delete this->EdgeTable;
delete this->HashPoints;
}
//-----------------------------------------------------------------------------
// We assume the edge is not being split:
void vtkGenericEdgeTable::InsertEdge(vtkIdType e1, vtkIdType e2,
vtkIdType cellId, int ref )
{
vtkIdType ptId;
this->InsertEdge(e1, e2, cellId, ref, 0, ptId);
}
//-----------------------------------------------------------------------------
// the edge is being split and we want the new ptId
void vtkGenericEdgeTable::InsertEdge(vtkIdType e1, vtkIdType e2,
vtkIdType cellId, int ref,
vtkIdType &ptId )
{
this->InsertEdge(e1, e2, cellId, ref, 1, ptId );
}
//-----------------------------------------------------------------------------
void vtkGenericEdgeTable::InsertEdge(vtkIdType e1, vtkIdType e2,
vtkIdType cellId, int ref, int toSplit,
vtkIdType &ptId )
{
if( e1 == e2 )
{
vtkErrorMacro( << "Not an edge:" << e1 << "," << e2 );
}
assert("pre: not degenerated edge" && e1!=e2);
//reorder so that e1 < e2;
OrderEdge(e1, e2);
vtkIdType pos = this->HashFunction(e1, e2);
//Be carefull with reference the equal is not overloaded
vtkEdgeTableEdge::VectorEdgeTableType &vect = this->EdgeTable->Vector[pos];
//Need to check size again
//Here we just puch_back at the end,
//the vector should not be very long and should not contain any empty spot.
EdgeEntry newEntry;
newEntry.E1 = e1;
newEntry.E2 = e2;
newEntry.Reference = ref;
newEntry.ToSplit = toSplit;
newEntry.CellId = cellId;
if(newEntry.ToSplit)
{
newEntry.PtId = ptId = this->LastPointId++;
}
else
{
newEntry.PtId = ptId = -1;
}
// vtkDebugMacro( << "Inserting Edge:" << e1 << "," << e2 << ": ref=" <<
// newEntry.Reference << ", cellId=" << cellId << ", split=" << toSplit <<
// ", ptId=" << newEntry.PtId );
vect.push_back( newEntry );
}
//-----------------------------------------------------------------------------
// Try to remove an edge, in fact decrement the ref count
int vtkGenericEdgeTable::RemoveEdge(vtkIdType e1, vtkIdType e2)
{
int ref = 0;
//reorder so that e1 < e2;
OrderEdge(e1, e2);
//vtkDebugMacro( << "RemoveEdge:" << e1 << "," << e2 );
vtkIdType pos = this->HashFunction(e1, e2);
assert("check: valid range po" &&
static_cast<unsigned>(pos) < this->EdgeTable->Vector.size() );
//Need to check size first
vtkEdgeTableEdge::VectorEdgeTableType &vect = this->EdgeTable->Vector[pos];
int found = 0;
vtkEdgeTableEdge::VectorEdgeTableType::iterator it;
for(it = vect.begin(); it != vect.end(); )
{
if( it->E1 == e1 && it->E2 == e2 )
{
if( --it->Reference == 0 )
{
// Ok this edge is about to be physically removed, remove also the point
// is contained, if one:
if( it->ToSplit )
{
assert("check: positive id" && it->PtId >= 0 );
this->RemovePoint( it->PtId );
}
}
found = 1;
ref = it->Reference;
}
if( it->E1 == e1 && it->E2 == e2 && it->Reference == 0 )
{
it = vect.erase( it );
}
else
{
++it;
}
}
if( !found )
{
//We did not find any corresponding entry to erase, warn user
vtkErrorMacro( << "No entry were found in the hash table for edge:" << e1
<< "," << e2 );
assert("check: not found" && 0 );
}
return ref;
}
//-----------------------------------------------------------------------------
int vtkGenericEdgeTable::CheckEdge(vtkIdType e1, vtkIdType e2, vtkIdType &ptId)
{
//int index;
EdgeEntry ent;
//reorder so that e1 < e2;
OrderEdge(e1, e2);
//vtkDebugMacro( << "Checking edge:" << e1 << "," << e2 );
vtkIdType pos = this->HashFunction(e1, e2);
if( static_cast<unsigned>(pos) >= this->EdgeTable->Vector.size() )
{
vtkDebugMacro( << "No entry were found in the hash table" );
return -1;
}
assert("check: valid range pos" &&
static_cast<unsigned>(pos)<this->EdgeTable->Vector.size() );
//Need to check size first
vtkEdgeTableEdge::VectorEdgeTableType &vect = this->EdgeTable->Vector[pos];
#if USE_CONST_ITERATOR
vtkEdgeTableEdge::VectorEdgeTableType::const_iterator it;
for(it = vect.begin(); it != vect.end(); ++it)
{
if( (it->E1 == e1) && (it->E2 == e2))
{
ptId = it->PtId;
break;
}
}
if( it == vect.end())
{
//We did not find any corresponding entry, warn user
vtkDebugMacro( << "No entry were found in the hash table" );
return -1;
}
return it->ToSplit;
#else
int vectsize = static_cast<int>(vect.size());
int index;
for (index=0; index<vectsize; index++)
{
ent = vect[index];
if( ent.E1 == e1 && ent.E2 == e2 )
{
ptId = ent.PtId;
break;
}
}
if( index == vectsize )
{
//We did not find any corresponding entry, warn user
vtkDebugMacro( << "No entry were found in the hash table" );
return -1;
}
return ent.ToSplit;
#endif
}
//-----------------------------------------------------------------------------
int vtkGenericEdgeTable::IncrementEdgeReferenceCount(vtkIdType e1,
vtkIdType e2,
vtkIdType cellId )
{
int index;
//reorder so that e1 < e2;
OrderEdge(e1, e2);
//vtkDebugMacro( << "IncrementEdgeReferenceCount:" << e1 << "," << e2 );
vtkIdType pos = this->HashFunction(e1, e2);
assert("check: valid range pos" &&
static_cast<unsigned>(pos) < this->EdgeTable->Vector.size());
//Need to check size first
vtkEdgeTableEdge::VectorEdgeTableType &vect = this->EdgeTable->Vector[pos];
int vectsize = static_cast<int>(vect.size());
for (index=0; index<vectsize; index++)
{
EdgeEntry &ent = vect[index];
if( (ent.E1 == e1) && (ent.E2 == e2))
{
if( ent.CellId == cellId )
{
ent.Reference++;
//vtkDebugMacro( << "Incrementing: (" << e1 << "," << e2 << ") " << ent.Reference );
}
else
{
// If cellIds are different it means we pass from one cell to another
// therefore the first time we should not increment the ref count
// as it has already been taken into account.
ent.CellId = cellId;
}
return -1;
}
}
//We did not find any corresponding entry, warn user
vtkErrorMacro( << "No entry were found in the hash table" );
return -1;
}
//-----------------------------------------------------------------------------
int vtkGenericEdgeTable::CheckEdgeReferenceCount(vtkIdType e1, vtkIdType e2)
{
int index;
OrderEdge(e1, e2); //reorder so that e1 < e2;
//vtkDebugMacro( << "CheckEdgeReferenceCount:" << e1 << "," << e2 );
vtkIdType pos = this->HashFunction(e1, e2);
assert("check: valid range pos" &&
static_cast<unsigned>(pos) < this->EdgeTable->Vector.size());
//Need to check size first
vtkEdgeTableEdge::VectorEdgeTableType &vect = this->EdgeTable->Vector[pos];
int vectsize = static_cast<int>(vect.size());
for (index=0; index<vectsize; index++)
{
EdgeEntry &ent = vect[index];
if( (ent.E1 == e1) && (ent.E2 == e2))
{
assert("check: positive reference" && ent.Reference >= 0 );
return ent.Reference;
}
}
//We did not find any corresponding entry, warn user
vtkErrorMacro( << "No entry were found in the hash table" );
return -1;
}
//-----------------------------------------------------------------------------
vtkIdType vtkGenericEdgeTable::HashFunction(vtkIdType e1, vtkIdType e2)
{
return (e1 + e2) % this->EdgeTable->Modulo;
}
//-----------------------------------------------------------------------------
void vtkGenericEdgeTable::PrintSelf(ostream& os, vtkIndent indent)
{
this->Superclass::PrintSelf(os,indent);
}
//-----------------------------------------------------------------------------
void vtkGenericEdgeTable::Initialize(vtkIdType start)
{
if(this->LastPointId)
{
//if different from zero then raise problem:
vtkDebugMacro( << "You are not supposed to initialize during algorithm" );
return;
}
this->LastPointId = start;
}
//-----------------------------------------------------------------------------
// Description:
// Return the total number of components for the point-centered attributes.
// \post positive_result: result>0
int vtkGenericEdgeTable::GetNumberOfComponents()
{
return this->NumberOfComponents;
}
//-----------------------------------------------------------------------------
// Description:
// Set the total number of components for the point-centered attributes.
void vtkGenericEdgeTable::SetNumberOfComponents(int count)
{
assert("pre: positive_count" && count>0);
this->NumberOfComponents=count;
}
//-----------------------------------------------------------------------------
vtkIdType vtkGenericEdgeTable::HashFunction(vtkIdType ptId)
{
return ptId % this->HashPoints->Modulo;
}
//-----------------------------------------------------------------------------
// Check if point ptId exist in the hash table
int vtkGenericEdgeTable::CheckPoint(vtkIdType ptId)
{
int index;
vtkIdType pos = this->HashFunction(ptId);
if( static_cast<unsigned>(pos) >= this->HashPoints->PointVector.size() )
{
return 0;
}
assert("check: valid range pos" &&
static_cast<unsigned>(pos)<this->HashPoints->PointVector.size() );
//Be carefull with reference the equal is not overloaded
vtkEdgeTablePoints::VectorPointTableType &vect =
this->HashPoints->PointVector[pos];
int vectsize = static_cast<int>(vect.size());
for (index=0; index<vectsize; index++)
{
if( vect[index].PointId == ptId )
{
return 1;
}
}
if( index == vectsize )
{
//We did not find any corresponding entry
return 0;
}
vtkErrorMacro( << "Error, impossible case" );
return -1;
}
//-----------------------------------------------------------------------------
// Find point coordinate and scalar associated of point ptId
//
int vtkGenericEdgeTable::CheckPoint(vtkIdType ptId, double point[3],
double *scalar)
{
// pre: sizeof(scalar)==GetNumberOfComponents()
int index;
vtkIdType pos = this->HashFunction(ptId);
assert("check: valid range pos" &&
static_cast<unsigned>(pos) < this->HashPoints->PointVector.size() );
// Be carefull with reference the equal is not overloaded
vtkEdgeTablePoints::VectorPointTableType &vect =
this->HashPoints->PointVector[pos];
//Need to check size again
int vectsize = static_cast<int>(vect.size());
for (index=0; index<vectsize; index++)
{
PointEntry &ent = vect[index];
if( ent.PointId == ptId )
{
memcpy(point,ent.Coord,sizeof(double)*3);
memcpy(scalar,ent.Scalar,sizeof(double)*this->NumberOfComponents);
return 1;
}
}
if( index == vectsize )
{
//We did not find any corresponding entry, warn user
vtkErrorMacro( << "No entry were found in the hash table:" << ptId );
return 0;
}
assert("check: TODO" && 0 );
return 1;
}
//-----------------------------------------------------------------------------
void vtkGenericEdgeTable::InsertPoint(vtkIdType ptId, double point[3])
{
vtkIdType pos = this->HashFunction(ptId);
//Need to check size first
//this->HashPoints->Resize( pos );
assert("check: valid range pos" &&
static_cast<unsigned>(pos) < this->HashPoints->PointVector.size() );
//Be carefull with reference the equal is not overloaded
vtkEdgeTablePoints::VectorPointTableType &vect =
this->HashPoints->PointVector[pos];
//Need to check size again
//Here we just puch_back at the end,
//the vector should not be very long and should not contain any empty spot.
PointEntry newEntry(this->NumberOfComponents); // = vect.back();
newEntry.PointId = ptId;
memcpy(newEntry.Coord,point,sizeof(double)*3);
newEntry.Reference = 1;
// vtkDebugMacro( << "Inserting Point:" << ptId << ":"
// << point[0] << "," << point[1] << "," << point[2] );
vect.push_back( newEntry );
}
//-----------------------------------------------------------------------------
void vtkGenericEdgeTable::RemovePoint(vtkIdType ptId)
{
int found = 0;
vtkIdType pos = this->HashFunction(ptId);
//Need to check size first
assert("check: valid range pos" &&
static_cast<unsigned>(pos) < this->HashPoints->PointVector.size() );
//Be carefull with reference the equal is not overloaded
vtkEdgeTablePoints::VectorPointTableType &vect =
this->HashPoints->PointVector[pos];
//vtkDebugMacro( << "Remove Point:" << ptId << ":" << vect.size() );
vtkEdgeTablePoints::VectorPointTableType::iterator it;
for (it= vect.begin(); it!= vect.end(); )
{
PointEntry &ent = *it;
if( ent.PointId == ptId )
{
--ent.Reference;
found = 1;
}
if( ent.PointId == ptId && ent.Reference == 0 )
{
it = vect.erase(it);
}
else
{
++it;
}
}
if( !found )
{
//We did not find any corresponding entry, warn user
vtkErrorMacro( << "No entry were found in the hash table" );
}
}
//-----------------------------------------------------------------------------
void vtkGenericEdgeTable::InsertPointAndScalar(vtkIdType ptId, double pt[3],
double *s)
{
// sizeof(s)=this->NumberOfComponents
vtkIdType pos = this->HashFunction(ptId);
//Need to check size first
//this->HashPoints->Resize( pos );
if( !(static_cast<unsigned>(pos) < this->HashPoints->PointVector.size() ))
{
int kk = 2;
kk++;
}
//Be carefull with reference the equal is not overloaded
vtkEdgeTablePoints::VectorPointTableType &vect = this->HashPoints->PointVector[pos];
//Please keep the following:
#if 0
//Need to check size again
//Here we just puch_back at the end,
//the vector should not be very long and should not contain any empty spot.
for (index=0; index<vect.size(); index++)
{
PointEntry ent = vect[index];
if( ent.PointId == ptId )
{
//The point was already in the table:
assert("check: same id" && ent.PointId == ptId );
assert("check: same x" && ent.Coord[0] == pt[0]);
assert("check: same y" && ent.Coord[1] == pt[1]);
assert("check: same z" && ent.Coord[2] == pt[2]);
assert("check: same x scalar" && ent.Scalar[0] == s[0]);
assert("check: same y scalar" && ent.Scalar[1] == s[1]);
assert("check: same z scalar" && ent.Scalar[2] == s[2]);
vtkErrorMacro( << "The point was already in the table" ); //FIXME
return;
}
}
#endif
//We did not find any matching point thus insert it
PointEntry newEntry(this->NumberOfComponents); // = vect.back();
newEntry.PointId = ptId;
memcpy(newEntry.Coord,pt,sizeof(double)*3);
memcpy(newEntry.Scalar,s,sizeof(double)*this->NumberOfComponents);
newEntry.Reference = 1;
// vtkDebugMacro( << "InsertPointAndScalar:" << ptId << ":"
// << pt[0] << "," << pt[1] << "," << pt[2] << "->"
// << s[0] << "," << s[1] << "," << s[2] );
vect.push_back( newEntry );
}
//-----------------------------------------------------------------------------
void vtkGenericEdgeTable::DumpTable()
{
this->EdgeTable->DumpEdges();
this->HashPoints->DumpPoints();
}
//-----------------------------------------------------------------------------
void vtkGenericEdgeTable::IncrementPointReferenceCount(vtkIdType ptId )
{
unsigned int index;
int found = 0;
vtkIdType pos = this->HashFunction(ptId);
//Need to check size first
assert("check: valid range pos" &&
static_cast<unsigned>(pos) < this->HashPoints->PointVector.size() );
//Be carefull with reference the equal is not overloaded
vtkEdgeTablePoints::VectorPointTableType &vect = this->HashPoints->PointVector[pos];
//vtkDebugMacro(<< "IncrementPointReferenceCount:" << ptId << ":" << vect.size() );
for (index=0; index<vect.size(); index++)
{
PointEntry &ent = vect[index];
if( ent.PointId == ptId )
{
ent.Reference++;
found = 1;
}
}
if( !found )
{
//We did not find any corresponding entry, warn user
vtkErrorMacro( << "No entry were found in the hash table" );
}
}
//-----------------------------------------------------------------------------
void vtkGenericEdgeTable::LoadFactor()
{
vtkDebugMacro( << "------ Begin LoadFactor ------- " );
this->EdgeTable->LoadFactor();
this->HashPoints->LoadFactor();
}