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vtkParametricSpline.cxx
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/*=========================================================================
Program: Visualization Toolkit
Module: vtkParametricSpline.cxx
Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
All rights reserved.
See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
This software is distributed WITHOUT ANY WARRANTY; without even
the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
PURPOSE. See the above copyright notice for more information.
=========================================================================*/
#include "vtkParametricSpline.h"
#include "vtkObjectFactory.h"
#include "vtkCardinalSpline.h"
#include "vtkPoints.h"
#include "vtkMath.h"
vtkStandardNewMacro(vtkParametricSpline);
//----------------------------------------------------------------------------
vtkParametricSpline::vtkParametricSpline()
{
this->MinimumU = 0;
this->MaximumU = 1.0;
this->JoinU = 0;
this->Points = NULL;
this->XSpline = vtkCardinalSpline::New();
this->YSpline = vtkCardinalSpline::New();
this->ZSpline = vtkCardinalSpline::New();
this->Closed = 0;
this->LeftConstraint = 1;
this->LeftValue = 0.0;
this->RightConstraint = 1;
this->RightValue = 0.0;
this->ParameterizeByLength = 1;
this->InitializeTime = 0;
}
//----------------------------------------------------------------------------
vtkParametricSpline::~vtkParametricSpline()
{
if (this->Points)
{
this->Points->Delete();
}
if (this->XSpline)
{
this->XSpline->Delete();
}
if (this->YSpline)
{
this->YSpline->Delete();
}
if (this->ZSpline)
{
this->ZSpline->Delete();
}
}
//----------------------------------------------------------------------------
void vtkParametricSpline::SetNumberOfPoints(vtkIdType numPts)
{
if (!this->Points)
{
vtkPoints* pts = vtkPoints::New(VTK_DOUBLE);
this->SetPoints(pts);
pts->Delete();
}
this->Points->SetNumberOfPoints(numPts);
this->Modified();
}
//----------------------------------------------------------------------------
void vtkParametricSpline::SetPoint(
vtkIdType index, double x, double y, double z)
{
if (this->Points)
{
this->Points->SetPoint(index, x, y, z);
this->Modified();
}
}
//----------------------------------------------------------------------------
void vtkParametricSpline::SetPoints(vtkPoints *pts)
{
if ( pts != this->Points )
{
if ( this->Points != NULL )
{
this->Points->Delete();
}
this->Points = pts;
if ( this->Points != NULL )
{
this->Points->Register(this);
}
this->Modified();
}
}
//----------------------------------------------------------------------------
void vtkParametricSpline::SetXSpline(vtkSpline *s)
{
if ( s != this->XSpline )
{
if ( this->XSpline != NULL )
{
this->XSpline->Delete();
}
this->XSpline = s;
if ( this->XSpline != NULL )
{
this->XSpline->Register(this);
}
this->Modified();
}
}
//----------------------------------------------------------------------------
void vtkParametricSpline::SetYSpline(vtkSpline *s)
{
if ( s != this->YSpline )
{
if ( this->YSpline != NULL )
{
this->YSpline->Delete();
}
this->YSpline = s;
if ( this->YSpline != NULL )
{
this->YSpline->Register(this);
}
this->Modified();
}
}
//----------------------------------------------------------------------------
void vtkParametricSpline::SetZSpline(vtkSpline *s)
{
if ( s != this->ZSpline )
{
if ( this->ZSpline != NULL )
{
this->ZSpline->Delete();
}
this->ZSpline = s;
if ( this->ZSpline != NULL )
{
this->ZSpline->Register(this);
}
this->Modified();
}
}
//----------------------------------------------------------------------------
void vtkParametricSpline::Evaluate(double U[3], double Pt[3], double*)
{
// make sure everything has been set up
if ( this->InitializeTime < this->GetMTime () )
{
if ( ! this->Initialize() )
{
return;
}
}
double t = (U[0] < 0.0 ? 0.0 : (U[0] > 1.0 ? 1.0 : U[0]));
if ( this->Closed )
{
t *= this->ClosedLength;
}
else
{
t *= this->Length;
}
if (this->Length == 0 && this->Points && this->Points->GetNumberOfPoints() > 0)
{
this->Points->GetPoint(0, Pt);
return;
}
// Evaluate the spline at the parameter t
Pt[0] = this->XSpline->Evaluate(t);
Pt[1] = this->YSpline->Evaluate(t);
Pt[2] = this->ZSpline->Evaluate(t);
}
//----------------------------------------------------------------------------
double vtkParametricSpline::EvaluateScalar(double u[3], double*, double *)
{
// make sure everything has been set up
if ( this->InitializeTime < this->GetMTime () )
{
if ( ! this->Initialize() )
{
return 0.0;
}
}
return u[0]; //simply parametric value
}
//----------------------------------------------------------------------------
// Configure the splines for evaluation
int vtkParametricSpline::Initialize()
{
// Check to make sure splines are available
if ( !this->XSpline || !this->YSpline || !this->ZSpline )
{
vtkErrorMacro("Please specify splines");
return 0;
}
if ( !this->Points )
{
vtkErrorMacro("Please specify points");
return 0;
}
// Make sure that the splines are consistent with this instance
this->XSpline->SetClosed(this->GetClosed());
this->XSpline->SetLeftConstraint(this->GetLeftConstraint());
this->XSpline->SetRightConstraint(this->GetRightConstraint());
this->XSpline->SetLeftValue(this->GetLeftValue());
this->XSpline->SetRightValue(this->GetRightValue());
this->YSpline->SetClosed(this->GetClosed());
this->YSpline->SetLeftConstraint(this->GetLeftConstraint());
this->YSpline->SetRightConstraint(this->GetRightConstraint());
this->YSpline->SetLeftValue(this->GetLeftValue());
this->YSpline->SetRightValue(this->GetRightValue());
this->ZSpline->SetClosed(this->GetClosed());
this->ZSpline->SetLeftConstraint(this->GetLeftConstraint());
this->ZSpline->SetRightConstraint(this->GetRightConstraint());
this->ZSpline->SetLeftValue(this->GetLeftValue());
this->ZSpline->SetRightValue(this->GetRightValue());
// Construct the splines, parameterized by length
vtkIdType i;
double xPrev[3], x[3], len;
vtkIdType npts = this->Points->GetNumberOfPoints();
if ( npts < 1)
{
vtkErrorMacro("Please specify at least one point.");
return 0;
}
if ( npts < 2 )
{
this->Length = 0;
this->ClosedLength = 0;
// If number of points == 1, then we simply generate a single point.
return 1;
}
if ( this->ParameterizeByLength )
{
this->Points->GetPoint(0,xPrev);
this->Length = 0.0;
for ( i = 1; i < npts; ++i )
{
this->Points->GetPoint(i,x);
len = sqrt(vtkMath::Distance2BetweenPoints(x,xPrev));
// No need to complain if there are coincident points, we indeed handle
// them correctly.
//if ( len <= 0.0 )
// {
// vtkErrorMacro("Spline must have non-coincident points");
// return 0; //failure
// }
this->Length += len;
xPrev[0]=x[0]; xPrev[1]=x[1]; xPrev[2]=x[2];
}
if ( this->Length <= 0.0 )
{
// Zero length spline is same a single point.
this->ClosedLength = 0.0;
return 1;
}
if ( this->Closed )
{
this->Points->GetPoint(0,x);
this->ClosedLength = this->Length +
sqrt(vtkMath::Distance2BetweenPoints(x,xPrev));
}
}
else
{
this->Length = npts - 1;
if ( this->Closed )
{
this->ClosedLength = npts;
}
}
this->XSpline->RemoveAllPoints();
this->YSpline->RemoveAllPoints();
this->ZSpline->RemoveAllPoints();
// Specify the parametric range that the spline can take
if ( ! this->Closed )
{
this->XSpline->SetParametricRange(0.0,this->Length);
this->YSpline->SetParametricRange(0.0,this->Length);
this->ZSpline->SetParametricRange(0.0,this->Length);
}
else
{
this->XSpline->SetParametricRange(0.0,this->ClosedLength);
this->YSpline->SetParametricRange(0.0,this->ClosedLength);
this->ZSpline->SetParametricRange(0.0,this->ClosedLength);
}
// Now we insert points into the splines with the parametric coordinate
// based on (polyline) length. We keep track of the parametric coordinates
// of the points for later point interpolation.
if ( this->ParameterizeByLength )
{
this->Points->GetPoint(0,xPrev);
for ( len = 0.0, i = 0; i < npts; ++i )
{
this->Points->GetPoint(i,x);
len += sqrt(vtkMath::Distance2BetweenPoints(x,xPrev));
this->XSpline->AddPoint(len,x[0]);
this->YSpline->AddPoint(len,x[1]);
this->ZSpline->AddPoint(len,x[2]);
xPrev[0]=x[0]; xPrev[1]=x[1]; xPrev[2]=x[2];
}
}
else
{
for ( i = 0; i < npts; ++i )
{
this->Points->GetPoint(i,x);
this->XSpline->AddPoint(i,x[0]);
this->YSpline->AddPoint(i,x[1]);
this->ZSpline->AddPoint(i,x[2]);
}
}
this->InitializeTime = this->GetMTime();
return 1;
}
//----------------------------------------------------------------------------
void vtkParametricSpline::PrintSelf(ostream& os, vtkIndent indent)
{
this->Superclass::PrintSelf(os,indent);
os << indent << "Points: ";
if ( this->Points )
{
os << this->Points << "\n";
}
else
{
os << "(none)\n";
}
os << indent << "X Spline: ";
if ( this->XSpline )
{
os << this->XSpline << "\n";
}
else
{
os << "(none)\n";
}
os << indent << "Y Spline: ";
if ( this->YSpline )
{
os << this->YSpline << "\n";
}
else
{
os << "(none)\n";
}
os << indent << "Z Spline: ";
if ( this->ZSpline )
{
os << this->ZSpline << "\n";
}
else
{
os << "(none)\n";
}
os << indent << "Closed: " << (this->Closed ? "On\n" : "Off\n");
os << indent << "Left Constraint: " << this->LeftConstraint << "\n";
os << indent << "Right Constraint: " << this->RightConstraint << "\n";
os << indent << "Left Value: " << this->LeftValue << "\n";
os << indent << "Right Value: " << this->RightValue << "\n";
os << indent << "Parameterize by length: "
<< (this->ParameterizeByLength ? "On\n" : "Off\n");
}