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vtkPointSet.cxx
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/*=========================================================================
Program: Visualization Toolkit
Module: vtkPointSet.cxx
Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
All rights reserved.
See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
This software is distributed WITHOUT ANY WARRANTY; without even
the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
PURPOSE. See the above copyright notice for more information.
=========================================================================*/
#include "vtkPointSet.h"
#include "vtkCell.h"
#include "vtkGarbageCollector.h"
#include "vtkGenericCell.h"
#include "vtkInformation.h"
#include "vtkInformationVector.h"
#include "vtkPointLocator.h"
#include "vtkSource.h"
#include "vtkSmartPointer.h"
#define VTK_CREATE(type, name) \
vtkSmartPointer<type> name = vtkSmartPointer<type>::New()
#include <vtkstd/set>
vtkCxxSetObjectMacro(vtkPointSet,Points,vtkPoints);
vtkPointSet::vtkPointSet ()
{
this->Points = NULL;
this->Locator = NULL;
}
//----------------------------------------------------------------------------
vtkPointSet::~vtkPointSet ()
{
this->Cleanup();
if ( this->Locator )
{
this->Locator->UnRegister(this);
this->Locator = NULL;
}
}
//----------------------------------------------------------------------------
// Copy the geometric structure of an input point set object.
void vtkPointSet::CopyStructure(vtkDataSet *ds)
{
vtkPointSet *ps=static_cast<vtkPointSet *>(ds);
if ( this->Points != ps->Points )
{
if ( this->Locator )
{
this->Locator->Initialize();
}
this->SetPoints(ps->Points);
}
}
//----------------------------------------------------------------------------
void vtkPointSet::Cleanup()
{
if ( this->Points )
{
this->Points->UnRegister(this);
this->Points = NULL;
}
}
//----------------------------------------------------------------------------
void vtkPointSet::Initialize()
{
vtkDataSet::Initialize();
this->Cleanup();
if ( this->Locator )
{
this->Locator->Initialize();
}
}
//----------------------------------------------------------------------------
void vtkPointSet::ComputeBounds()
{
double *bounds;
if ( this->Points )
{
bounds = this->Points->GetBounds();
for (int i=0; i<6; i++)
{
this->Bounds[i] = bounds[i];
}
this->ComputeTime.Modified();
}
}
//----------------------------------------------------------------------------
unsigned long int vtkPointSet::GetMTime()
{
unsigned long int dsTime = vtkDataSet::GetMTime();
if ( this->Points )
{
if ( this->Points->GetMTime() > dsTime )
{
dsTime = this->Points->GetMTime();
}
}
// don't get locator's mtime because its an internal object that cannot be
// modified directly from outside. Causes problems due to FindCell()
// SetPoints() method.
return dsTime;
}
//----------------------------------------------------------------------------
vtkIdType vtkPointSet::FindPoint(double x[3])
{
if ( !this->Points )
{
return -1;
}
if ( !this->Locator )
{
this->Locator = vtkPointLocator::New();
this->Locator->Register(this);
this->Locator->Delete();
this->Locator->SetDataSet(this);
}
if ( this->Points->GetMTime() > this->Locator->GetMTime() )
{
this->Locator->SetDataSet(this);
}
return this->Locator->FindClosestPoint(x);
}
//the furthest the walk can be - prevents aimless wandering
#define VTK_MAX_WALK 12
//-----------------------------------------------------------------------------
// Used internally by FindCell to walk through neighbors from a starting cell.
// The arguments are the same as those for FindCell. In addition, visitedCells
// keeps a list of cells already traversed. If we run into such already
// visited, the walk terminates since we assume we already walked from that cell
// and found nothing. The ptIds and neighbors lists are buffers used
// internally. They are passed in so that they do not have to be continuously
// reallocated.
static vtkIdType FindCellWalk(vtkPointSet *self, double x[3], vtkCell *cell,
vtkGenericCell *gencell, vtkIdType cellId,
double tol2, int &subId, double pcoords[3],
double *weights,
vtkstd::set<vtkIdType> &visitedCells,
vtkIdList *ptIds, vtkIdList *neighbors)
{
for (int walk = 0; walk < VTK_MAX_WALK; walk++)
{
// Check to see if we already visited this cell.
if (visitedCells.find(cellId) != visitedCells.end()) break;
visitedCells.insert(cellId);
// Get information for the cell.
if (!cell)
{
if (gencell)
{
self->GetCell(cellId, gencell);
cell = gencell;
}
else
{
cell = self->GetCell(cellId);
}
}
// Check to see if the cell contains the point.
double closestPoint[3];
double dist2;
if ( (cell->EvaluatePosition(x, closestPoint, subId,
pcoords, dist2, weights) == 1)
&& (dist2 <= tol2) )
{
return cellId;
}
// This is not the right cell. Find the next one.
cell->CellBoundary(subId, pcoords, ptIds);
self->GetCellNeighbors(cellId, ptIds, neighbors);
// If there is no next one, exit.
if (neighbors->GetNumberOfIds() < 1) break;
// Set the next cell as the current one and iterate.
cellId = neighbors->GetId(0);
cell = NULL;
}
// Could not find a cell.
return -1;
}
//-----------------------------------------------------------------------------
static vtkIdType FindCellWalk(vtkPointSet *self, double x[3],
vtkGenericCell *gencell, vtkIdList *cellIds,
double tol2, int &subId, double pcoords[3],
double *weights,
vtkstd::set<vtkIdType> &visitedCells,
vtkIdList *ptIds, vtkIdList *neighbors)
{
for (vtkIdType i = 0; i < cellIds->GetNumberOfIds(); i++)
{
vtkIdType cellId = cellIds->GetId(i);
vtkIdType foundCell = FindCellWalk(self, x, NULL, gencell, cellId,
tol2, subId, pcoords, weights,
visitedCells, ptIds, neighbors);
if (foundCell >= 0) return foundCell;
}
return -1;
}
//----------------------------------------------------------------------------
vtkIdType vtkPointSet::FindCell(double x[3], vtkCell *cell,
vtkGenericCell *gencell, vtkIdType cellId,
double tol2, int& subId, double pcoords[3],
double *weights)
{
vtkIdType foundCell;
// make sure everything is up to snuff
if ( !this->Points || this->Points->GetNumberOfPoints() < 1)
{
return -1;
}
// Check to see if the point is within the bounds of the data. This is not
// a strict check, but it is fast.
double bounds[6];
this->GetBounds(bounds);
if ( (x[0] < bounds[0]) || (x[0] > bounds[1])
|| (x[1] < bounds[2]) || (x[1] > bounds[3])
|| (x[2] < bounds[4]) || (x[2] > bounds[5]) )
{
return -1;
}
if ( !this->Locator )
{
this->Locator = vtkPointLocator::New();
this->Locator->Register(this);
this->Locator->Delete();
this->Locator->SetDataSet(this);
this->Locator->BuildLocator();
}
if ( this->Points->GetMTime() > this->Locator->GetMTime() )
{
this->Locator->SetDataSet(this);
this->Locator->BuildLocator();
}
vtkstd::set<vtkIdType> visitedCells;
VTK_CREATE(vtkIdList, ptIds);
ptIds->Allocate(8, 100);
VTK_CREATE(vtkIdList, neighbors);
neighbors->Allocate(8, 100);
// If we are given a starting cell, try that.
if (cell && (cellId >= 0))
{
foundCell = FindCellWalk(this, x, cell, gencell, cellId,
tol2, subId, pcoords, weights,
visitedCells, ptIds, neighbors);
if (foundCell >= 0) return foundCell;
}
VTK_CREATE(vtkIdList, cellIds);
cellIds->Allocate(8,100);
// Now find the point closest to the coordinates given and search from the
// adjacent cells.
vtkIdType ptId = this->Locator->FindClosestPoint(x);
if (ptId < 0) return -1;
this->GetPointCells(ptId, cellIds);
foundCell = FindCellWalk(this, x, gencell, cellIds,
tol2, subId, pcoords, weights,
visitedCells, ptIds, neighbors);
if (foundCell >= 0) return foundCell;
// It is possible that the toplogy is not fully connected. That is, two
// points in the point list could be coincident. Handle that by looking
// at every point within the tolerance and consider all cells connected.
// It has been suggested that we should really do this coincident point
// check at every point as we walk through neighbors, which would happen
// in FindCellWalk. If that were ever implemented, this step might become
// unnecessary.
double ptCoord[3];
this->GetPoint(ptId, ptCoord);
VTK_CREATE(vtkIdList, coincidentPtIds);
coincidentPtIds->Allocate(8, 100);
this->Locator->FindPointsWithinRadius(tol2, ptCoord, coincidentPtIds);
coincidentPtIds->DeleteId(ptId); // Already searched this one.
for (vtkIdType i = 0; i < coincidentPtIds->GetNumberOfIds(); i++)
{
this->GetPointCells(coincidentPtIds->GetId(i), cellIds);
foundCell = FindCellWalk(this, x, gencell, cellIds,
tol2, subId, pcoords, weights,
visitedCells, ptIds, neighbors);
if (foundCell >= 0) return foundCell;
}
// Could not find the cell.
return -1;
}
//----------------------------------------------------------------------------
vtkIdType vtkPointSet::FindCell(double x[3], vtkCell *cell, vtkIdType cellId,
double tol2, int& subId,double pcoords[3],
double *weights)
{
return
this->FindCell( x, cell, NULL, cellId, tol2, subId, pcoords, weights );
}
#undef VTK_MAX_WALK
//----------------------------------------------------------------------------
void vtkPointSet::Squeeze()
{
if ( this->Points )
{
this->Points->Squeeze();
}
vtkDataSet::Squeeze();
}
//----------------------------------------------------------------------------
void vtkPointSet::ReportReferences(vtkGarbageCollector* collector)
{
this->Superclass::ReportReferences(collector);
vtkGarbageCollectorReport(collector, this->Locator, "Locator");
}
//----------------------------------------------------------------------------
unsigned long vtkPointSet::GetActualMemorySize()
{
unsigned long size=this->vtkDataSet::GetActualMemorySize();
if ( this->Points )
{
size += this->Points->GetActualMemorySize();
}
return size;
}
//----------------------------------------------------------------------------
void vtkPointSet::ShallowCopy(vtkDataObject *dataObject)
{
vtkPointSet *pointSet = vtkPointSet::SafeDownCast(dataObject);
if ( pointSet != NULL )
{
this->SetPoints(pointSet->GetPoints());
}
// Do superclass
this->vtkDataSet::ShallowCopy(dataObject);
}
//----------------------------------------------------------------------------
void vtkPointSet::DeepCopy(vtkDataObject *dataObject)
{
vtkPointSet *pointSet = vtkPointSet::SafeDownCast(dataObject);
if ( pointSet != NULL )
{
vtkPoints* newPoints;
vtkPoints* pointsToCopy = pointSet->GetPoints();
if (pointsToCopy)
{
newPoints = pointsToCopy->NewInstance();
newPoints->SetDataType(pointsToCopy->GetDataType());
newPoints->DeepCopy(pointsToCopy);
}
else
{
newPoints = vtkPoints::New();
}
this->SetPoints(newPoints);
newPoints->Delete();
}
// Do superclass
this->vtkDataSet::DeepCopy(dataObject);
}
//----------------------------------------------------------------------------
vtkPointSet* vtkPointSet::GetData(vtkInformation* info)
{
return info? vtkPointSet::SafeDownCast(info->Get(DATA_OBJECT())) : 0;
}
//----------------------------------------------------------------------------
vtkPointSet* vtkPointSet::GetData(vtkInformationVector* v, int i)
{
return vtkPointSet::GetData(v->GetInformationObject(i));
}
//----------------------------------------------------------------------------
void vtkPointSet::PrintSelf(ostream& os, vtkIndent indent)
{
this->Superclass::PrintSelf(os,indent);
os << indent << "Number Of Points: " << this->GetNumberOfPoints() << "\n";
os << indent << "Point Coordinates: " << this->Points << "\n";
os << indent << "Locator: " << this->Locator << "\n";
}