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[DOGBAIT]: switch led state instead of making it blink
1 parent a0bcd41 commit 75c18b7

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  • iop/system2x6/dogbait/src

1 file changed

+3
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lines changed

iop/system2x6/dogbait/src/main.c

+3-2
Original file line numberDiff line numberDiff line change
@@ -12,20 +12,21 @@
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IRX_ID(MODNAME, MAJOR, MINOR);
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char rdata[16];
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char wdata[2] = {0x42, (char)(1 << 8)};
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char wdata[1] = {0x0};
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//the loop waiting was made to mirror what rom0:DAEMON did
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void bait(void*)
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{
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int x;
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printf("DOGBAIT v%d.%d by El_isra\n", MAJOR, MINOR);
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do {
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wdata[0] = !wdata[0];
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#ifdef DEBUG
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x =
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#endif
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//thanks uyjulian for the idea. arcade CDVDMAN has the blue led control export stubbed so directly calling the CMD was the only choice
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sceCdApplySCmd(0x1c, wdata, sizeof(wdata), rdata);
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DPRINTF("sceCdApplySCmd() ret %d\n", x);
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DPRINTF("sceCdApplySCmd(0x1c, %x) ret %d\n", wdata[0], x);
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x = 0x3c;
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while (0 < x) {
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DelayThread(1000000);

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