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main.py
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#!/usr/bin/env python
#
# Copyright 2007 Google Inc.
#
# Licensed under the Apache License, Version 2.0 (the "License");
# you may not use this file except in compliance with the License.
# You may obtain a copy of the License at
#
# http://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing, software
# distributed under the License is distributed on an "AS IS" BASIS,
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
# See the License for the specific language governing permissions and
# limitations under the License.
#
import os
import dex
import game_ajax
import lobby_ajax
from google.appengine.api import users
from google.appengine.ext import webapp
from google.appengine.ext.webapp import util, template
class ForceWikiPage(webapp.RequestHandler):
'''Base class that pushes people to the tutorial before loggin in
to the game world.'''
def get(self):
''' Handler for get - redirects to the Tutorial page if not
logged in. Otherwise calls our sublcass to generate the
response.'''
user = users.GetCurrentUser()
if user:
response = self.Get(user)
if response:
self.response.out.write(response)
else:
self.redirect(users.CreateLoginURL(self.request.uri))
class MainHandler(ForceWikiPage):
template_path = os.path.join(os.path.dirname(__file__), 'main.html')
def Get(self, user):
template_values = {
'user' : user,
'logout_url' : users.CreateLogoutURL("/"),
'maincontentClass' : 'mainContent'
}
return template.render(MainHandler.template_path, template_values)
class HistoryPage(ForceWikiPage):
''' Renderer for the history page '''
template_path = os.path.join(os.path.dirname(__file__), 'history.html')
def Get(self, user):
completed_games = gamemodel.completed_games_list(user)
wins = losses = draws = 0
for game in completed_games:
if game.is_victory(user):
wins += 1
elif game.is_loss(user):
loss += 1
else:
draws += 1
record_str = (pluralize(wins, "win, ", "wins, ") +
pluralize(losses, "loss, ", "losses, ") +
pluralize(draws, "draw, ", "draws, "))
template_values = {
'user' : user,
'completed_games_list' : completed_games,
'record_string' : record_str,
'logout_url' : users.CreateLogoutURL('/'),
'mainContentClass' : 'historyContent'
}
return template.render(HistoryPage.template_path, template_values)
def pluralize(count, singular, plural):
phrase = singular if count == 1 else plural
return "%d %s" % (count, phrase)
class LobbyPage(ForceWikiPage):
''' Renderer for a page that shows the game lobby '''
template_path = os.path.join(os.path.dirname(__file__), 'lobby.html')
def Get(self, user):
template_values = {
'user' : user,
'logout' : users.CreateLogoutURL('/'),
'mainContentClass' : 'lobbyContent'
}
return template.render(LobbyPage.template_path, template_values)
class GamePage(ForceWikiPage):
''' Renderer for a page that shows an individual game '''
template_path = os.path.join(os.path.dirname(__file__), 'game.html')
def Get(self, user):
template_values = {
'user' : user,
'logout_url' : users.CreateLogoutURL('/'),
'game_key' : self.request.path.strip('/').split('/')[-1],
'mainContentClass' : 'mainContent'
}
return template.render(GamePage.template_path, template_values)
class BattlePage(ForceWikiPage):
''' Renderer for a page that shows an individual battle '''
template_path = os.path.join(os.path.dirname(__file__), 'battle.html')
def Get(self, user):
template_values = {
'user' : user,
'logout_url' : users.CreateLogoutURL('/'),
'game_key' : self.request.path.strip('/').split('/')[-1],
'mainContentClass' : 'mainContent'
}
return template.render(BattlePage.template_path, template_values)
def main():
application = webapp.WSGIApplication(
[('/', MainHandler),
('/lobby', LobbyPage),
('/history', HistoryPage),
('/game/.*', GamePage),
('/battle/.*', BattlePage),
('/lobby_ajax.*', lobby_ajax.LobbyHandler),
('/game_ajax.*', game_ajax.GameHandler),
('/dex_ajax.*', dex.DexHandler)],
debug=True)
util.run_wsgi_app(application)
if __name__ == '__main__':
main()