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improve cold_path()
rust-lang#120370 added a new instrinsic `cold_path()` and used it to fix `likely` and `unlikely`
However, in order to limit scope, the information about cold code paths is only used in 2-target switch instructions. This is sufficient for `likely` and `unlikely`, but limits usefulness of `cold_path` for idiomatic rust. For example, code like this:
```
if let Some(x) = y { ... }
```
may generate 3-target switch:
```
switch y.discriminator:
0 => true branch
1 = > false branch
_ => unreachable
```
and therefore marking a branch as cold will have no effect.
This PR improves `cold_path()` to work with arbitrary switch instructions.
Note that for 2-target switches, we can use `llvm.expect`, but for multiple targets we need to manually emit branch weights. I checked Clang and it also emits weights in this situation. The Clang's weight calculation is more complex that this PR, which I believe is mainly because `switch` in `C/C++` can have multiple cases going to the same target.
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