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NVPTX target specification
This change adds a built-in `nvptx64-nvidia-cuda` GPGPU no-std target specification and a basic PTX assembly smoke tests.
The approach is taken here and the target spec is based on `ptx-linker`, a project started about 1.5 years ago. Key feature: bitcode object files being linked with LTO into the final module on the linker's side.
Prior to this change, the linker used a `ld` linker-flavor, but I think, having the special CLI convention is a more reliable way.
Questions about further progress on reliable CUDA workflow with Rust:
1. Is it possible to create a test suite `codegen-asm` to verify end-to-end integration with LLVM backend?
1. How would it be better to organise no-std `compile-fail` tests: add `#![no_std]` where possible and mark others as `ignore-nvptx` directive, or alternatively, introduce `compile-fail-no-std` test suite?
1. Can we have the `ptx-linker` eventually be integrated as `rls` or `clippy`? Hopefully, this should allow to statically link against LLVM used in Rust and get rid of the [current hacky solution](https://github.com/denzp/rustc-llvm-proxy).
1. Am I missing some methods from `rustc_codegen_ssa::back::linker::Linker` that can be useful for bitcode-only linking?
Currently, there are no major public CUDA projects written in Rust I'm aware of, but I'm expecting to have a built-in target will create a solid foundation for further experiments and awesome crates.
Related to #38789Fixes#38787Fixes#38786
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