20
20
// gdb-command: print btree_map
21
21
// gdb-check:$2 = BTreeMap<i32, i32>(len: 15) = {[0] = 0, [1] = 1, [2] = 2, [3] = 3, [4] = 4, [5] = 5, [6] = 6, [7] = 7, [8] = 8, [9] = 9, [10] = 10, [11] = 11, [12] = 12, [13] = 13, [14] = 14}
22
22
23
+ // gdb-command: print empty_btree_map
24
+ // gdb-check:$3 = BTreeMap<(), ()>(len: 0)
25
+
26
+ // gdb-command: print nasty_btree_map
27
+ // gdb-check:$4 = BTreeMap<i32, pretty_std_collections::MyLeafNode>(len: 1) = {[1] = pretty_std_collections::MyLeafNode (11)}
28
+
23
29
// gdb-command: print vec_deque
24
- // gdb-check:$3 = VecDeque<i32>(len: 3, cap: 8) = {5, 3, 7}
30
+ // gdb-check:$5 = VecDeque<i32>(len: 3, cap: 8) = {5, 3, 7}
25
31
26
32
// gdb-command: print vec_deque2
27
- // gdb-check:$4 = VecDeque<i32>(len: 7, cap: 8) = {2, 3, 4, 5, 6, 7, 8}
33
+ // gdb-check:$6 = VecDeque<i32>(len: 7, cap: 8) = {2, 3, 4, 5, 6, 7, 8}
28
34
29
35
#![ allow( unused_variables) ]
30
- use std:: collections:: BTreeSet ;
31
36
use std:: collections:: BTreeMap ;
37
+ use std:: collections:: BTreeSet ;
32
38
use std:: collections:: VecDeque ;
33
39
40
+ struct MyLeafNode ( i32 ) ; // helps to ensure we don't blindly replace substring "LeafNode"
34
41
35
42
fn main ( ) {
36
-
37
43
// BTreeSet
38
44
let mut btree_set = BTreeSet :: new ( ) ;
39
45
for i in 0 ..15 {
@@ -45,6 +51,9 @@ fn main() {
45
51
for i in 0 ..15 {
46
52
btree_map. insert ( i, i) ;
47
53
}
54
+ let empty_btree_map: BTreeMap < ( ) , ( ) > = BTreeMap :: new ( ) ;
55
+ let mut nasty_btree_map: BTreeMap < i32 , MyLeafNode > = BTreeMap :: new ( ) ;
56
+ nasty_btree_map. insert ( 1 , MyLeafNode ( 11 ) ) ;
48
57
49
58
// VecDeque
50
59
let mut vec_deque = VecDeque :: new ( ) ;
@@ -63,4 +72,6 @@ fn main() {
63
72
zzz ( ) ; // #break
64
73
}
65
74
66
- fn zzz ( ) { ( ) }
75
+ fn zzz ( ) {
76
+ ( )
77
+ }
0 commit comments