From 1b21a9d6e1ce8965413faac46addeef5e788d46d Mon Sep 17 00:00:00 2001 From: robot-rover Date: Mon, 20 May 2019 12:51:04 -0500 Subject: [PATCH 1/2] Clarified Energy wording the original wording `but resumes once in 300 game ticks.` doesn't really make sense. Plus, this now matches the ingame UI which says `Regeneration in: ` http://i.imgur.com/YN2x2kh.png --- source/introduction.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/source/introduction.md b/source/introduction.md index dd626f08..9f0c2733 100644 --- a/source/introduction.md +++ b/source/introduction.md @@ -33,7 +33,7 @@ In the beginning of the game, you are free to choose the place for your new colo **![](img/colony-center.png)** -**Energy sources** are the main game resource. They can be harvested by worker creeps. The amount of energy in a source is limited, but resumes once in 300 game ticks. +**Energy sources** are the main game resource. They can be harvested by worker creeps. The amount of energy in a source is limited, but regenerates once in 300 game ticks. **Spawns** are your colony centers. They can accumulate mined energy and use it to create your units. There may be no more than 3 spawns in a room. Hence, by building 3 spawns in a room you actually conquer it. You can have multiple spawns totally in all your rooms though. From 3aa12f69229bb1f3393f9875d451729934eef5f7 Mon Sep 17 00:00:00 2001 From: Nikolay Kharitonov Date: Wed, 18 Dec 2019 21:19:16 +0300 Subject: [PATCH 2/2] fix: wording in the introduction article --- source/introduction.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/source/introduction.md b/source/introduction.md index 91a9edcc..c2011146 100644 --- a/source/introduction.md +++ b/source/introduction.md @@ -31,7 +31,7 @@ In the beginning of the game, you are free to choose the place for your new colo **![](img/colony-center.png)** -**Energy sources** are the main game resource. They can be harvested by worker creeps. The amount of energy in a source is limited, but regenerates once in 300 game ticks. +**Energy sources** are the main game resource. They can be harvested by worker creeps. The amount of energy in a source is limited, but regenerates once every 300 game ticks. **Spawns** are your colony centers. They can accumulate mined energy and use it to create your units. There may be no more than 3 spawns in a room. Hence, by building 3 spawns in a room you actually conquer it. You can have multiple spawns totally in all your rooms though.