diff --git a/source/global-objects.md b/source/global-objects.md
index 3601c737..8722ae3a 100644
--- a/source/global-objects.md
+++ b/source/global-objects.md
@@ -18,7 +18,7 @@ The `Game` object is created from scratch and filled with data at each tick. In
 
 ## `Memory` object
 
-Each player has access to the global object `Memory` in which he/she may store any information in the JSON format. All the changes written in it are automatically stored using `JSON.stringify` and passed from tick to tick, allowing you memorize the setting, your own decisions, and temporary data.
+Each player has access to the global object `Memory` in which they may store any information in the JSON format. All the changes written in it are automatically stored using `JSON.stringify` and passed from tick to tick, allowing you memorize the setting, your own decisions, and temporary data.
 
     Memory.someData = {...};