From a374db198a9b90681af40d770da178cce0db8230 Mon Sep 17 00:00:00 2001 From: "Raine Adams (they/them)" <67432346+rainealexander@users.noreply.github.com> Date: Mon, 20 Mar 2023 21:15:03 -0500 Subject: [PATCH] Update global-objects.md Proposal to change "he/she" to "they" for inclusiveness and brevity. --- source/global-objects.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/source/global-objects.md b/source/global-objects.md index 3601c737..8722ae3a 100644 --- a/source/global-objects.md +++ b/source/global-objects.md @@ -18,7 +18,7 @@ The `Game` object is created from scratch and filled with data at each tick. In ## `Memory` object -Each player has access to the global object `Memory` in which he/she may store any information in the JSON format. All the changes written in it are automatically stored using `JSON.stringify` and passed from tick to tick, allowing you memorize the setting, your own decisions, and temporary data. +Each player has access to the global object `Memory` in which they may store any information in the JSON format. All the changes written in it are automatically stored using `JSON.stringify` and passed from tick to tick, allowing you memorize the setting, your own decisions, and temporary data. Memory.someData = {...};