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SegmentsMatrix.cs
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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using lib;
namespace SquareConstructor
{
class SegmentsMatrix
{
public SegmentMatrixNode[,] Matrix;
public Rational Size;
public SegmentsMatrix(int size)
{
Matrix = new SegmentMatrixNode[size, size];
for (int i = 0; i < size; i++)
{
for (int j = 0; j < size; j++)
{
Matrix[i, j] = new SegmentMatrixNode();
}
}
Size = Rational.Parse("1") / size;
}
public bool TryAddPolygon(Polygon polygon)
{
if (polygon.Vertices.Any(vertex => vertex.X < 0 || vertex.X > 1 || vertex.Y < 0 || vertex.Y > 1))
{
return false;
}
int lastAddedSegment = 0;
for (; lastAddedSegment < polygon.Segments.Length; lastAddedSegment++)
{
if(!AddSegment(polygon.Segments[lastAddedSegment], polygon))
break;
}
if (lastAddedSegment != polygon.Segments.Length)
{
for (int i = 0; i <= lastAddedSegment; i++)
{
RemoveSegment(polygon.Segments[i], polygon);
}
}
return lastAddedSegment == polygon.Segments.Length;
}
public void RemovePolygon(Polygon polygon)
{
polygon.Segments.ForEach(segment => RemoveSegment(segment, polygon));
}
private int cCount = 0;
private int sCount = 0;
private bool AddSegment(Segment segment, Polygon polygon)
{
bool success = true;
DoItToLine(segment, node =>
{
if (!success)
return;
if (!node.Contains(segment, polygon) && (node.HasIntersections(segment)))
success = false;
else
node.Add(segment, polygon);
});
return success;
}
private void RemoveSegment(Segment segment, Polygon polygon)
{
DoItToLine(segment, node => node.Remove(segment, polygon));
}
private void DoItToLine(Segment segment, Action<SegmentMatrixNode> doIt)
{
var start = segment.Start / Size;
var end = segment.End / Size;
var matrixSegment = new Segment(start, end);
var minX = (start.X < end.X ? start.X : end.X).ToInt();
var maxX = (start.X < end.X ? end.X : start.X).ToInt();
var minY = (start.Y < end.Y ? start.Y : end.Y).ToInt();
var maxY = (start.Y < end.Y ? end.Y : start.Y).ToInt();
DoItToNode(minX, minY, doIt);
for (int i = minX; i <= maxX; i++)
{
var y = matrixSegment.GetYIntersect(i);
if(y == null)
continue;
var intY = y.Value.ToInt();
DoItToNode(i, intY, doIt);
DoItToNode(i-1, intY, doIt);
if (y.Value.IsInt())
{
DoItToNode(i, intY - 1, doIt);
DoItToNode(i - 1, intY - 1, doIt);
}
}
for (int j = minY; j <= maxY; j++)
{
var x = matrixSegment.GetXIntersect(j);
if (x == null)
continue;
var intX = x.Value.ToInt();
DoItToNode(intX, j, doIt);
DoItToNode(intX, j-1, doIt);
if (x.Value.IsInt())
{
DoItToNode(intX - 1, j, doIt);
DoItToNode(intX - 1, j - 1, doIt);
}
}
}
private void DoItToNode(int x, int y, Action<SegmentMatrixNode> doIt)
{
if(x < 0 || x >= Matrix.GetLength(0) || y < 0 || y >= Matrix.GetLength(1))
return;
doIt(Matrix[x, y]);
}
}
class SegmentMatrixNode
{
public HashSet<Tuple<Segment, Polygon>> Segments = new HashSet<Tuple<Segment, Polygon>>();
public bool Add(Segment segment, Polygon polygon)
{
return Segments.Add(Tuple.Create(segment, polygon));
}
public void Remove(Segment segment, Polygon polygon)
{
Segments.Remove(Tuple.Create(segment, polygon));
}
public bool Contains(Segment segment, Polygon polygon)
{
return Segments.Contains(Tuple.Create(segment, polygon));
}
public bool HasIntersections(Segment segment)
{
return Segments.Any(pair =>
{
var intersection = segment.GetIntersection(pair.Item1);
if (intersection == null)
{
return CheckIfBadCollinear(segment, pair.Item1);
}
if ((intersection.Equals(segment.Start) || intersection.Equals(segment.End)) && (intersection.Equals(pair.Item1.Start) || intersection.Equals(pair.Item1.End)))
return false;
return true;
});
}
private bool CheckIfBadCollinear(Segment segment1, Segment segment2)
{
if (!segment1.AreSegmentsOnSameLine(segment2))
return false;
return IsBetweenOnLine(segment1.Start, segment2.Start, segment1.End)
|| IsBetweenOnLine(segment1.Start, segment2.End, segment1.End)
|| IsBetweenOnLine(segment2.Start, segment1.Start, segment2.End)
|| IsBetweenOnLine(segment2.Start, segment1.End, segment2.End);
}
private static bool IsBetweenOnLine(Vector a, Vector x, Vector b)
{
return (a - x).ScalarProd(b - x) < 0;
}
}
}