-
Notifications
You must be signed in to change notification settings - Fork 0
/
Copy pathintcode.py
executable file
·294 lines (224 loc) · 6.1 KB
/
intcode.py
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
#!/usr/bin/python3
# -*- coding: utf-8 -*-
import sys
def str_to_ints(string):
return list(map(lambda x: int(x), string.split(',')))
def ints_to_str(ints):
return ",".join(list(map(lambda x: str(x), ints)))
class BoardRow:
def get(self, x):
if(x < self.start): return 0
x -= self.start
if(x >= len(self.data)): return 0
return self.data[x]
def set(self, x, value):
if(x < self.start):
expand = self.start - x
self.data = (expand * [0]) + self.data
self.start = x
x -= self.start
if(x >= len(self.data)):
expand = (x - len(self.data)) + 1
self.data = self.data + (expand * [0])
self.data[x] = value
def __str__(self):
return "".join(map(lambda v: '#' if v == 1 else '.', self.data))
def __init__(self):
self.start = 0
self.data = []
class Board:
def get(self, x, y):
if(y < self.start): return 0
y -= self.start
if(y >= len(self.data)): return 0
return self.data[y].get(x)
def set(self, x, y, value):
if(y < self.start):
expand = self.start - y
for _ in range(expand):
row = BoardRow()
self.data = [row] + self.data
self.start = y
y -= self.start
if(y >= len(self.data)):
expand = (y - len(self.data)) + 1
for _ in range(expand):
row = BoardRow()
self.data += [row]
if(x < self.minX): self.minX = x
elif(x > self.maxX): self.maxX = x
self.data[y].set(x, value)
def __str__(self):
rows = []
for i in range(len(self.data)):
row = str(self.data[i])
imin = self.data[i].start
imax = imin + (len(row) - 1)
if self.minX < imin:
row = ((imin - self.minX) * ".") + row
if self.maxX > imax:
row = row + ((self.maxX - imax) * ".")
rows.append(row)
return "\n".join(rows)
def __init__(self):
self.minX = 0
self.maxX = 0
self.start = 0
self.data = []
class BoardWalker:
def turn_left(self):
if self.dir == 0:
self.dir = 3
else:
self.dir -= 1
def turn_right(self):
self.dir = (self.dir + 1) % 4
def move(self):
if self.dir == 0:
self.y -= 1
elif self.dir == 1:
self.x += 1
elif self.dir == 2:
self.y += 1
elif self.dir == 3:
self.x -= 1
def paint(self, colour):
coords = "{}:{}".format(self.x, self.y)
self.history.append(coords)
self.board.set(self.x, self.y, colour)
def peek(self):
return self.board.get(self.x, self.y)
def get_paints(self):
return len(self.history)
def get_unique_paints(self):
return len(list(set(self.history)))
def __init__(self, board):
self.board = board
self.x = 0
self.y = 0
self.dir = 0
self.history = []
class IntcodeRunner:
def _decode_opcode(self, value):
op = value % 100
value = value // 100
argmode = []
for i in range(3):
argmode.append(value % 10)
value = value // 10
return op, argmode
def _get_addr(self, position, mode):
if mode == 0:
return position
elif mode == 2:
return self.relbase + position
else:
print("What in tarnation", file=sys.stderr)
exit(1)
def _get_val(self, position, mode):
if mode == 2:
position += self.relbase
mode = 0
if mode == 0:
maxpos = len(self.ints) - 1
if position > maxpos:
return 0
else:
return self.ints[position]
elif mode == 1:
return position
else:
print("What the fuck", file=sys.stderr)
exit(1)
def _assign_val(self, position, value):
maxpos = len(self.ints) - 1
if position > maxpos:
diff = position - maxpos
self.ints += diff * [0]
self.ints[position] = value
def run(self):
output = []
moveWalker = False
while True:
op, argmode = self._decode_opcode(self.ints[self.pos])
if op == 1:
arg1 = self.ints[self.pos+1]
arg2 = self.ints[self.pos+2]
arg3 = self.ints[self.pos+3]
self.pos += 4
self._assign_val(self._get_addr(arg3, argmode[2]), self._get_val(arg1, argmode[0]) + self._get_val(arg2, argmode[1]))
elif op == 2:
arg1 = self.ints[self.pos+1]
arg2 = self.ints[self.pos+2]
arg3 = self.ints[self.pos+3]
self.pos += 4
self._assign_val(self._get_addr(arg3, argmode[2]), self._get_val(arg1, argmode[0]) * self._get_val(arg2, argmode[1]))
elif op == 3:
arg0 = self.ints[self.pos+1]
self.pos += 2
self._assign_val(self._get_addr(arg0, argmode[0]), self.walker.peek())
elif op == 4:
arg0 = self.ints[self.pos+1]
self.pos += 2
value = self._get_val(arg0, argmode[0])
if moveWalker:
if value == 0:
self.walker.turn_left()
else:
self.walker.turn_right()
self.walker.move()
else:
self.walker.paint(value)
moveWalker = (moveWalker == False)
elif (op == 5) or (op == 6):
arg1 = self.ints[self.pos+1]
arg2 = self.ints[self.pos+2]
val = self._get_val(arg1, argmode[0])
if ((op == 5) and (val != 0)) or ((op == 6) and (val == 0)):
self.pos = self._get_val(arg2, argmode[1])
else:
self.pos += 3
elif (op == 7) or (op == 8):
arg1 = self.ints[self.pos+1]
arg2 = self.ints[self.pos+2]
arg3 = self.ints[self.pos+3]
self.pos += 4
val1 = self._get_val(arg1, argmode[0])
val2 = self._get_val(arg2, argmode[1])
condition = ((op == 7) and (val1 < val2)) or ((op == 8) and (val1 == val2))
self._assign_val(self._get_addr(arg3, argmode[2]), 1 if condition else 0)
elif op == 9:
arg1 = self.ints[self.pos+1]
self.pos += 2
self.relbase += self._get_val(arg1, argmode[0])
elif op == 99:
break
else:
print("Unknown opcode \"{}\"".format(self.ints[self.pos]), file=sys.stderr)
exit(1)
return True
def __init__(self, program, walker):
self.ints = program
self.walker = walker
self.relbase = 0
self.pos = 0
if __name__ == "__main__":
mode = 0
if(len(sys.argv) < 2):
print("Please specify --part1 or --part2", file=sys.stderr)
exit(1)
if(sys.argv[1] == "--part1"):
mode = 1
elif(sys.argv[1] == "--part2"):
mode = 2
else:
print("Please specify --part1 or --part2", file=sys.stderr)
exit(1)
for line in sys.stdin:
board = Board()
if mode == 2: board.set(0, 0, 1)
walker = BoardWalker(board)
ir = IntcodeRunner(str_to_ints(line), walker)
ir.run()
print("Total paints: {}; Unique paints: {}".format(walker.get_paints(), walker.get_unique_paints()))
print(board)