-
Notifications
You must be signed in to change notification settings - Fork 32
/
Copy pathSTLPort.vcxproj
56 lines (56 loc) · 5.54 KB
/
STLPort.vcxproj
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|Win32">
<Configuration>Debug</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|Win32">
<Configuration>Release</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
</ItemGroup>
<PropertyGroup Label="Globals">
<ProjectGuid>{13D029AD-BDAC-4BBD-802F-4D8CC2126319}</ProjectGuid>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
<ConfigurationType>Makefile</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
<ConfigurationType>Makefile</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings">
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<PropertyGroup Label="UserMacros" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<NMakeBuildCommandLine>"$(VISUALGDB_DIR)\VisualGDB.exe" /build "$(ProjectPath)" "/solution:$(SolutionPath)" "/config:$(Configuration)" "/platform:$(Platform)"</NMakeBuildCommandLine>
<NMakeCleanCommandLine>"$(VISUALGDB_DIR)\VisualGDB.exe" /clean "$(ProjectPath)" "/solution:$(SolutionPath)" "/config:$(Configuration)" "/platform:$(Platform)"</NMakeCleanCommandLine>
<NMakeReBuildCommandLine>"$(VISUALGDB_DIR)\VisualGDB.exe" /rebuild "$(ProjectPath)" "/solution:$(SolutionPath)" "/config:$(Configuration)" "/platform:$(Platform)"</NMakeReBuildCommandLine>
<NMakePreprocessorDefinitions>__NO_MATH_INLINES;__STDC_HOSTED__;__APPLE__;__LDBL_HAS_QUIET_NAN__;__DYNAMIC__;__MMX__;__FLT_HAS_DENORM__;__DBL_HAS_INFINITY__;OBJC_NEW_PROPERTIES;__LDBL_HAS_DENORM__;__SSE2_MATH__;__amd64;__tune_core2__;__x86_64;__LP64__;__DBL_HAS_QUIET_NAN__;__DBL_HAS_DENORM__;__NO_INLINE__;__SSE_MATH__;__k8;__x86_64__;__FLT_HAS_QUIET_NAN__;__FLT_HAS_INFINITY__;__LITTLE_ENDIAN__;__CONSTANT_CFSTRINGS__;__k8__;__BLOCKS__;__SSE__;__MACH__;__amd64__;__SSP__;_LP64;__GNUC_PATCHLEVEL__;__LDBL_HAS_INFINITY__;__SSE2__;__STDC__;__llvm__;__GNUC_GNU_INLINE__;__SSE3__;DEBUG;$(NMakePreprocessorDefinitions)</NMakePreprocessorDefinitions>
<NMakeIncludeSearchPath>C:\Users\bazis\AppData\Local\VisualGDB\RemoteSourceCache\sysmacbook\0000\include;C:\Users\bazis\AppData\Local\VisualGDB\RemoteSourceCache\sysmacbook\0001\include;C:\Users\bazis\AppData\Local\VisualGDB\RemoteSourceCache\sysmacbook\0002\include;C:\Users\bazis\AppData\Local\VisualGDB\RemoteSourceCache\sysmacbook\0003\Frameworks;C:\Users\bazis\AppData\Local\VisualGDB\RemoteSourceCache\sysmacbook\0004\Frameworks;$(NMakeIncludeSearchPath)</NMakeIncludeSearchPath>
<NMakeOutput>$(ProjectDir)STLPort-Debug.vgdbsettings</NMakeOutput>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<NMakeBuildCommandLine>"$(VISUALGDB_DIR)\VisualGDB.exe" /build STLPort-Release.vgdbsettings</NMakeBuildCommandLine>
<NMakeCleanCommandLine>"$(VISUALGDB_DIR)\VisualGDB.exe" /clean STLPort-Release.vgdbsettings</NMakeCleanCommandLine>
<NMakeReBuildCommandLine>"$(VISUALGDB_DIR)\VisualGDB.exe" /rebuild STLPort-Release.vgdbsettings</NMakeReBuildCommandLine>
<NMakePreprocessorDefinitions>__NO_MATH_INLINES;__STDC_HOSTED__;__APPLE__;__LDBL_HAS_QUIET_NAN__;__DYNAMIC__;__MMX__;__FLT_HAS_DENORM__;__DBL_HAS_INFINITY__;OBJC_NEW_PROPERTIES;__LDBL_HAS_DENORM__;__SSE2_MATH__;__amd64;__tune_core2__;__x86_64;__LP64__;__DBL_HAS_QUIET_NAN__;__DBL_HAS_DENORM__;__NO_INLINE__;__SSE_MATH__;__k8;__x86_64__;__FLT_HAS_QUIET_NAN__;__FLT_HAS_INFINITY__;__LITTLE_ENDIAN__;__CONSTANT_CFSTRINGS__;__k8__;__BLOCKS__;__SSE__;__MACH__;__amd64__;__SSP__;_LP64;__GNUC_PATCHLEVEL__;__LDBL_HAS_INFINITY__;__SSE2__;__STDC__;__llvm__;__GNUC_GNU_INLINE__;__SSE3__;NDEBUG;RELEASE;$(NMakePreprocessorDefinitions)</NMakePreprocessorDefinitions>
<NMakeIncludeSearchPath>C:\Users\bazis\AppData\Local\VisualGDB\RemoteSourceCache\sysmacbook\0000\include;C:\Users\bazis\AppData\Local\VisualGDB\RemoteSourceCache\sysmacbook\0001\include;C:\Users\bazis\AppData\Local\VisualGDB\RemoteSourceCache\sysmacbook\0002\include;C:\Users\bazis\AppData\Local\VisualGDB\RemoteSourceCache\sysmacbook\0003\Frameworks;C:\Users\bazis\AppData\Local\VisualGDB\RemoteSourceCache\sysmacbook\0004\Frameworks;$(NMakeIncludeSearchPath)</NMakeIncludeSearchPath>
<NMakeOutput>E:\PROJECTS\sysprogs\VisualGDB\VisualGDB\bin\Debug\UseStartDebugWithGDBCommand.exe</NMakeOutput>
</PropertyGroup>
<ItemDefinitionGroup>
</ItemDefinitionGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
</Project>