@@ -91,59 +91,86 @@ pub type c_ssize_t = isize;
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mod c_char_definition {
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cfg_if ! {
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- // These are the targets on which c_char is unsigned.
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- if #[ cfg( any(
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- all(
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- target_os = "linux" ,
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- any(
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- target_arch = "aarch64" ,
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- target_arch = "arm" ,
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- target_arch = "hexagon" ,
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- target_arch = "powerpc" ,
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- target_arch = "powerpc64" ,
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- target_arch = "s390x" ,
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- target_arch = "riscv64" ,
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- target_arch = "riscv32" ,
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- target_arch = "csky"
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- )
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- ) ,
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- all( target_os = "android" , any( target_arch = "aarch64" , target_arch = "arm" ) ) ,
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- all( target_os = "l4re" , target_arch = "x86_64" ) ,
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- all(
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- any( target_os = "freebsd" , target_os = "openbsd" , target_os = "rtems" ) ,
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- any(
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- target_arch = "aarch64" ,
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- target_arch = "arm" ,
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- target_arch = "powerpc" ,
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- target_arch = "powerpc64" ,
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- target_arch = "riscv64"
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- )
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- ) ,
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- all(
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- target_os = "netbsd" ,
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- any(
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- target_arch = "aarch64" ,
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- target_arch = "arm" ,
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- target_arch = "powerpc" ,
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- target_arch = "riscv64"
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- )
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- ) ,
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- all(
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- target_os = "vxworks" ,
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- any(
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- target_arch = "aarch64" ,
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- target_arch = "arm" ,
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- target_arch = "powerpc64" ,
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- target_arch = "powerpc"
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- )
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- ) ,
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- all(
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- target_os = "fuchsia" ,
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- any( target_arch = "aarch64" , target_arch = "riscv64" )
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- ) ,
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- all( target_os = "nto" , target_arch = "aarch64" ) ,
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- target_os = "horizon" ,
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- target_os = "aix" ,
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+ // These are the targets on which c_char is unsigned. Usually the
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+ // signedness is the same for all target_os values on a given architecture
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+ // but there are some exceptions (see isSignedCharDefault() in clang).
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+ //
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+ // aarch64:
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+ // Section 10 "Arm C and C++ language mappings" in Procedure Call Standard for the Arm®
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+ // 64-bit Architecture (AArch64) says C/C++ char is unsigned byte.
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+ // https://github.com/ARM-software/abi-aa/blob/2024Q3/aapcs64/aapcs64.rst#arm-c-and-c-language-mappings
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+ // arm:
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+ // Section 8 "Arm C and C++ Language Mappings" in Procedure Call Standard for the Arm®
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+ // Architecture says C/C++ char is unsigned byte.
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+ // https://github.com/ARM-software/abi-aa/blob/2024Q3/aapcs32/aapcs32.rst#arm-c-and-c-language-mappings
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+ // csky:
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+ // Section 2.1.2 "Primary Data Type" in C-SKY V2 CPU Applications Binary Interface
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+ // Standards Manual says ANSI C char is unsigned byte.
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+ // https://github.com/c-sky/csky-doc/blob/9f7121f7d40970ba5cc0f15716da033db2bb9d07/C-SKY_V2_CPU_Applications_Binary_Interface_Standards_Manual.pdf
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+ // Note: this doesn't seem to match Clang's default (https://github.com/rust-lang/rust/issues/129945).
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+ // hexagon:
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+ // Section 3.1 "Basic data type" in Qualcomm Hexagon™ Application
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+ // Binary Interface User Guide says "By default, the `char` data type is unsigned."
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+ // https://docs.qualcomm.com/bundle/publicresource/80-N2040-23_REV_K_Qualcomm_Hexagon_Application_Binary_Interface_User_Guide.pdf
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+ // msp430:
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+ // Section 2.1 "Basic Types" in MSP430 Embedded Application Binary
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+ // Interface says "The char type is unsigned by default".
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+ // https://www.ti.com/lit/an/slaa534a/slaa534a.pdf
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+ // Note: this doesn't seem to match Clang's default (https://github.com/rust-lang/rust/issues/129945).
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+ // powerpc/powerpc64:
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+ // - PPC32 SysV: "Table 3-1 Scalar Types" in System V Application Binary Interface PowerPC
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+ // Processor Supplement says ANSI C char is unsigned byte
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+ // https://refspecs.linuxfoundation.org/elf/elfspec_ppc.pdf
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+ // - PPC64 ELFv1: Section 3.1.4 "Fundamental Types" in 64-bit PowerPC ELF Application
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+ // Binary Interface Supplement 1.9 says ANSI C is unsigned byte
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+ // https://refspecs.linuxfoundation.org/ELF/ppc64/PPC-elf64abi.html#FUND-TYPE
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+ // - PPC64 ELFv2: Section 2.1.2.2 "Fundamental Types" in 64-Bit ELF V2 ABI Specification
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+ // says char is unsigned byte
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+ // https://openpowerfoundation.org/specifications/64bitelfabi/
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+ // - AIX: XL C for AIX Language Reference says "By default, char behaves like an unsigned char."
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+ // https://www.ibm.com/docs/en/xl-c-aix/13.1.3?topic=specifiers-character-types
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+ // riscv32/riscv64:
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+ // C/C++ type representations section in RISC-V Calling Conventions
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+ // page in RISC-V ELF psABI Document says "char is unsigned."
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+ // https://github.com/riscv-non-isa/riscv-elf-psabi-doc/blob/draft-20240829-13bfa9f54634cb60d86b9b333e109f077805b4b3/riscv-cc.adoc#cc-type-representations
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+ // s390x:
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+ // - ELF: "Table 1.1.: Scalar types" in ELF Application Binary Interface s390x Supplement
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+ // Version 1.6.1 categorize ISO C char in unsigned integer
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+ // https://github.com/IBM/s390x-abi/releases/tag/v1.6.1
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+ // - z/OS: XL C/C++ Language Reference says: "By default, char behaves like an unsigned char."
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+ // https://www.ibm.com/docs/en/zos/3.1.0?topic=specifiers-character-types
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+ // Xtensa:
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+ // - "The char type is unsigned by default for Xtensa processors."
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+ //
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+ // On the following operating systems, c_char is signed by default, regardless of architecture.
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+ // Darwin (macOS, iOS, etc.):
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+ // Apple targets' c_char is signed by default even on arm
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+ // https://developer.apple.com/documentation/xcode/writing-arm64-code-for-apple-platforms#Handle-data-types-and-data-alignment-properly
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+ // Windows:
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+ // Windows MSVC C++ Language Reference says "Microsoft-specific: Variables of type char
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+ // are promoted to int as if from type signed char by default, unless the /J compilation
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+ // option is used."
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+ // https://learn.microsoft.com/en-us/cpp/cpp/fundamental-types-cpp?view=msvc-170#character-types)
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+ // L4RE:
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+ // The kernel builds with -funsigned-char on all targets (but useserspace follows the
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+ // architecture defaults). As we only have a target for userspace apps so there are no
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+ // special cases for L4RE below.
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+ if #[ cfg( all(
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+ not( windows) ,
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+ not( target_vendor = "apple" ) ,
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+ any(
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+ target_arch = "aarch64" ,
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+ target_arch = "arm" ,
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+ target_arch = "csky" ,
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+ target_arch = "hexagon" ,
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+ target_arch = "msp430" ,
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+ target_arch = "powerpc" ,
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+ target_arch = "powerpc64" ,
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+ target_arch = "riscv64" ,
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+ target_arch = "riscv32" ,
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+ target_arch = "s390x" ,
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+ target_arch = "xtensa" ,
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+ )
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) ) ] {
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pub type c_char = u8 ;
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} else {
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