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radixsort.go
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// Copyright 2014-5 Randall Farmer. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
package radixsort
import (
"bytes"
"sort"
)
const radix = 8
const mask = (1 << radix) - 1
// qSortCutoff is when we bail out to a quicksort. It's changed to 1 for
// certain tests so we can more easily exercise the radix sorting. This was
// around the break-even point in some sloppy tests.
var qSortCutoff = 1 << 7
const keyPanicMessage = "sort failed: Key and Less aren't consistent with each other"
const keyUint64Help = " (for float data, sortutil Key functions may help resolve this)"
const panicMessage = "sort failed: could be a data race, a radixsort bug, or a subtle bug in the interface implementation"
// maxRadixDepth limits how deeply the radix part of string sorts can
// recurse before we bail to quicksort. Each recursion uses 2KB stack.
const maxRadixDepth = 32
// task describes a range of data to be sorted and additional
// information the sorter needs: bitshift in a numeric sort, byte offset in
// a string sort, or maximum depth (expressed as -maxDepth-1) for a
// quicksort.
type task struct{ offs, pos, end int }
// ByUint64 sorts data by a uint64 key.
func ByUint64(data Uint64Interface) {
l := data.Len()
shift := guessIntShift(data, l)
parallelSort(data, radixSortUint64, task{offs: int(shift), end: l})
// check results!
for i := 1; i < l; i++ {
if data.Less(i, i-1) {
if data.Key(i) > data.Key(i-1) {
panic(keyPanicMessage + keyUint64Help)
}
panic(panicMessage)
}
}
}
// int64Key generates a uint64 from an int64
func int64Key(i int64) uint64 { return uint64(i) ^ 1<<63 }
// intwrapper tunrs an Int64Interface into a Uint64Interface for
// guessIntShift
type intwrapper struct{ Int64Interface }
func (iw intwrapper) Key(i int) uint64 {
return int64Key(iw.Int64Interface.Key(i))
}
// ByInt64 sorts data by an int64 key.
func ByInt64(data Int64Interface) {
l := data.Len()
shift := guessIntShift(intwrapper{data}, l)
parallelSort(data, radixSortInt64, task{offs: int(shift), end: l})
// check results!
for i := 1; i < l; i++ {
if data.Less(i, i-1) {
if data.Key(i) > data.Key(i-1) {
panic(keyPanicMessage + keyUint64Help)
}
panic(panicMessage)
}
}
}
// ByString sorts data by a string key.
func ByString(data StringInterface) {
l := data.Len()
parallelSort(data, radixSortString, task{end: l})
// check results!
for i := 1; i < l; i++ {
if data.Less(i, i-1) {
if data.Key(i) > data.Key(i-1) {
panic(keyPanicMessage)
}
panic(panicMessage)
}
}
}
// ByBytes sorts data by a []byte key.
func ByBytes(data BytesInterface) {
l := data.Len()
parallelSort(data, radixSortBytes, task{end: l})
// check results!
for i := 1; i < l; i++ {
if data.Less(i, i-1) {
if bytes.Compare(data.Key(i), data.Key(i-1)) > 0 {
panic(keyPanicMessage)
}
panic(panicMessage)
}
}
}
// guessIntShift saves a pass when the data is distributed roughly uniformly
// in a small range (think shuffled indices into a small array), and rarely
// hurts much otherwise: either it just returns 64-radix quickly, or it
// returns too small a shift and the sort notices after one useless counting
// pass.
func guessIntShift(data Uint64Interface, l int) uint {
if l < qSortCutoff {
return 64 - radix
}
step := l >> 5
if l > 1<<16 {
step = l >> 8
}
if step == 0 { // only for tests w/qSortCutoff lowered
step = 1
}
min := data.Key(l - 1)
max := min
for i := 0; i < l; i += step {
k := data.Key(i)
if k < min {
min = k
}
if k > max {
max = k
}
}
diff := min ^ max
log2diff := 0
for diff != 0 {
log2diff++
diff >>= 1
}
shiftGuess := log2diff - radix
if shiftGuess < 0 {
return 0
}
return uint(shiftGuess)
}
/*
Thanks to (and please refer to):
Victor J. Duvanenko, "Parallel In-Place Radix Sort Simplified", 2011, at
http://www.drdobbs.com/parallel/parallel-in-place-radix-sort-simplified/229000734
for lots of practical discussion of performance
Michael Herf, "Radix Tricks", 2001, at
http://stereopsis.com/radix.html
for the idea for Float32Key()/Float64Key() (via Pierre Tardiman, "Radix Sort
Revisited", 2000, at http://codercorner.com/RadixSortRevisited.htm) and more
performance talk.
A handy slide deck summarizing Robert Sedgewick and Kevin Wayne's Algorithms
on string sorts:
http://algs4.cs.princeton.edu/lectures/51StringSorts.pdf
for a grounding in string sorts and pointer to American flag sort
McIlroy, Bostic, and McIlroy, "Engineering Radix Sort", 1993 at
http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.22.6990
for laying out American flag sort
- We're not using American flag sort's trick of keeping our own stack. It
might help on some data, but just bailing to qsort after 32 bytes is
enough to keep stack use from exploding.
- I suspect the quicksort phase could be sped up, especially for strings.
If you collected the next, say, eight bytes of each string in an array,
sorted those, and only compared full strings as a tiebreaker, you could
likely avoid following a lot of pointers and use cache better. That's a
lot of work and a lot of code, though.
- I'm sure with a radically different approach--like with a type like this:
type Index struct { Indices, Keys uint64 }
you could do a bunch of other cool things.
*/
// All three radixSort functions below do a counting pass and a swapping
// pass, then recurse. They fall back to comparison sort for small buckets
// and equal ranges, and the int sorts try to skip bits that are identical
// across the whole range being sorted.
func radixSortUint64(dataI sort.Interface, t task, sortRange func(task)) {
data := dataI.(Uint64Interface)
shift, a, b := uint(t.offs), t.pos, t.end
if b-a < qSortCutoff {
qSort(data, a, b)
return
}
// use a single pass over the keys to bucket data and find min/max
// (for skipping over bits that are always identical)
var bucketStarts, bucketEnds [1 << radix]int
min := data.Key(a)
max := min
for i := a; i < b; i++ {
k := data.Key(i)
bucketStarts[(k>>shift)&mask]++
if k < min {
min = k
}
if k > max {
max = k
}
}
// skip past common prefixes, bail if all keys equal
diff := min ^ max
if diff == 0 {
return
}
if diff>>shift == 0 || diff>>(shift+radix) != 0 {
// find highest 1 bit in diff
log2diff := 0
for diff != 0 {
log2diff++
diff >>= 1
}
nextShift := log2diff - radix
if nextShift < 0 {
nextShift = 0
}
sortRange(task{int(nextShift), a, b})
return
}
pos := a
for i, c := range bucketStarts {
bucketStarts[i] = pos
pos += c
bucketEnds[i] = pos
}
for curBucket, bucketEnd := range bucketEnds {
i := bucketStarts[curBucket]
for i < bucketEnd {
destBucket := (data.Key(i) >> shift) & mask
if destBucket == uint64(curBucket) {
i++
bucketStarts[destBucket]++
continue
}
data.Swap(i, bucketStarts[destBucket])
bucketStarts[destBucket]++
}
}
if shift == 0 {
// each bucket is a unique key
return
}
nextShift := shift - radix
if shift < radix {
nextShift = 0
}
pos = a
for _, end := range bucketEnds {
if end > pos+1 {
sortRange(task{int(nextShift), pos, end})
}
pos = end
}
}
func radixSortInt64(dataI sort.Interface, t task, sortRange func(task)) {
data := dataI.(Int64Interface)
shift, a, b := uint(t.offs), t.pos, t.end
if b-a < qSortCutoff {
qSort(data, a, b)
return
}
// use a single pass over the keys to bucket data and find min/max
// (for skipping over bits that are always identical)
var bucketStarts, bucketEnds [1 << radix]int
min := int64Key(data.Key(a))
max := min
for i := a; i < b; i++ {
k := int64Key(data.Key(i))
bucketStarts[(k>>shift)&mask]++
if k < min {
min = k
}
if k > max {
max = k
}
}
// skip past common prefixes, bail if all keys equal
diff := min ^ max
if diff == 0 {
return
}
if diff>>shift == 0 || diff>>(shift+radix) != 0 {
// find highest 1 bit in diff
log2diff := 0
for diff != 0 {
log2diff++
diff >>= 1
}
nextShift := log2diff - radix
if nextShift < 0 {
nextShift = 0
}
sortRange(task{int(nextShift), a, b})
return
}
pos := a
for i, c := range bucketStarts {
bucketStarts[i] = pos
pos += c
bucketEnds[i] = pos
}
for curBucket, bucketEnd := range bucketEnds {
i := bucketStarts[curBucket]
for i < bucketEnd {
destBucket := (int64Key(data.Key(i)) >> shift) & mask
if destBucket == uint64(curBucket) {
i++
bucketStarts[destBucket]++
continue
}
data.Swap(i, bucketStarts[destBucket])
bucketStarts[destBucket]++
}
}
if shift == 0 {
// each bucket is a unique key
return
}
nextShift := shift - radix
if shift < radix {
nextShift = 0
}
pos = a
for _, end := range bucketEnds {
if end > pos+1 {
sortRange(task{int(nextShift), pos, end})
}
pos = end
}
}
func radixSortString(dataI sort.Interface, t task, sortRange func(task)) {
data := dataI.(StringInterface)
offset, a, b := t.offs, t.pos, t.end
if offset < 0 {
// in a parallel quicksort of items w/long common key prefix
quickSortWorker(data, t, sortRange)
return
}
if b-a < qSortCutoff {
qSort(data, a, b)
return
}
if offset == maxRadixDepth {
qSortPar(data, t, sortRange)
return
}
// swap too-short strings to start and count bucket sizes
bucketStarts, bucketEnds := [256]int{}, [256]int{}
for i := a; i < b; i++ {
k := data.Key(i)
if len(k) <= offset {
// swap too-short strings to start
data.Swap(a, i)
a++
continue
}
bucketStarts[k[offset]]++
}
pos := a
for i, c := range bucketStarts {
bucketStarts[i] = pos
pos += c
bucketEnds[i] = pos
if bucketStarts[i] == a && bucketEnds[i] == b {
// everything was in the same bucket
sortRange(task{offset + 1, a, b})
return
}
}
i := a
for curBucket, bucketEnd := range bucketEnds {
start := i
i = bucketStarts[curBucket]
for i < bucketEnd {
destBucket := data.Key(i)[offset]
if destBucket == byte(curBucket) {
i++
bucketStarts[destBucket]++
continue
}
data.Swap(i, bucketStarts[destBucket])
bucketStarts[destBucket]++
}
if i > start+1 {
sortRange(task{offset + 1, start, i})
}
}
}
func radixSortBytes(dataI sort.Interface, t task, sortRange func(task)) {
data := dataI.(BytesInterface)
offset, a, b := t.offs, t.pos, t.end
if offset < 0 {
// in a parallel quicksort of items w/long common key prefix
quickSortWorker(data, t, sortRange)
return
}
if b-a < qSortCutoff {
qSort(data, a, b)
return
}
if offset == maxRadixDepth {
qSortPar(data, t, sortRange)
return
}
// swap too-short strings to start and count bucket sizes
bucketStarts, bucketEnds := [256]int{}, [256]int{}
for i := a; i < b; i++ {
k := data.Key(i)
if len(k) <= offset {
// swap too-short strings to start
data.Swap(a, i)
a++
continue
}
bucketStarts[k[offset]]++
}
pos := a
for i, c := range bucketStarts {
bucketStarts[i] = pos
pos += c
bucketEnds[i] = pos
if bucketStarts[i] == a && bucketEnds[i] == b {
// everything was in the same bucket
sortRange(task{offset + 1, a, b})
return
}
}
i := a
for curBucket, bucketEnd := range bucketEnds {
start := i
i = bucketStarts[curBucket]
for i < bucketEnd {
destBucket := data.Key(i)[offset]
if destBucket == byte(curBucket) {
i++
bucketStarts[destBucket]++
continue
}
data.Swap(i, bucketStarts[destBucket])
bucketStarts[destBucket]++
}
if i > start+1 {
sortRange(task{offset + 1, start, i})
}
}
}