forked from ethereum/solidity
-
Notifications
You must be signed in to change notification settings - Fork 0
/
Copy pathAST.h
1629 lines (1381 loc) · 52 KB
/
AST.h
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
892
893
894
895
896
897
898
899
900
901
902
903
904
905
906
907
908
909
910
911
912
913
914
915
916
917
918
919
920
921
922
923
924
925
926
927
928
929
930
931
932
933
934
935
936
937
938
939
940
941
942
943
944
945
946
947
948
949
950
951
952
953
954
955
956
957
958
959
960
961
962
963
964
965
966
967
968
969
970
971
972
973
974
975
976
977
978
979
980
981
982
983
984
985
986
987
988
989
990
991
992
993
994
995
996
997
998
999
1000
/*
This file is part of solidity.
solidity is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
solidity is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with solidity. If not, see <http://www.gnu.org/licenses/>.
*/
/**
* @author Christian <[email protected]>
* @date 2014
* Solidity abstract syntax tree.
*/
#pragma once
#include <libsolidity/ast/ASTForward.h>
#include <libsolidity/parsing/Token.h>
#include <libsolidity/ast/Types.h>
#include <libsolidity/ast/ASTAnnotations.h>
#include <libsolidity/ast/ASTEnums.h>
#include <libevmasm/SourceLocation.h>
#include <libevmasm/Instruction.h>
#include <libdevcore/FixedHash.h>
#include <json/json.h>
#include <boost/noncopyable.hpp>
#include <string>
#include <vector>
#include <memory>
namespace dev
{
namespace solidity
{
class ASTVisitor;
class ASTConstVisitor;
/**
* The root (abstract) class of the AST inheritance tree.
* It is possible to traverse all direct and indirect children of an AST node by calling
* accept, providing an ASTVisitor.
*/
class ASTNode: private boost::noncopyable
{
public:
explicit ASTNode(SourceLocation const& _location);
virtual ~ASTNode();
/// @returns an identifier of this AST node that is unique for a single compilation run.
size_t id() const { return m_id; }
/// Resets the global ID counter. This invalidates all previous IDs.
static void resetID();
virtual void accept(ASTVisitor& _visitor) = 0;
virtual void accept(ASTConstVisitor& _visitor) const = 0;
template <class T>
static void listAccept(std::vector<T> const& _list, ASTVisitor& _visitor)
{
for (T const& element: _list)
element->accept(_visitor);
}
template <class T>
static void listAccept(std::vector<T> const& _list, ASTConstVisitor& _visitor)
{
for (T const& element: _list)
element->accept(_visitor);
}
/// @returns a copy of the vector containing only the nodes which derive from T.
template <class _T>
static std::vector<_T const*> filteredNodes(std::vector<ASTPointer<ASTNode>> const& _nodes);
/// Returns the source code location of this node.
SourceLocation const& location() const { return m_location; }
///@todo make this const-safe by providing a different way to access the annotation
virtual ASTAnnotation& annotation() const;
///@{
///@name equality operators
/// Equality relies on the fact that nodes cannot be copied.
bool operator==(ASTNode const& _other) const { return this == &_other; }
bool operator!=(ASTNode const& _other) const { return !operator==(_other); }
///@}
protected:
size_t const m_id = 0;
/// Annotation - is specialised in derived classes, is created upon request (because of polymorphism).
mutable ASTAnnotation* m_annotation = nullptr;
private:
SourceLocation m_location;
};
template <class _T>
std::vector<_T const*> ASTNode::filteredNodes(std::vector<ASTPointer<ASTNode>> const& _nodes)
{
std::vector<_T const*> ret;
for (auto const& n: _nodes)
if (auto const* nt = dynamic_cast<_T const*>(n.get()))
ret.push_back(nt);
return ret;
}
/**
* Source unit containing import directives and contract definitions.
*/
class SourceUnit: public ASTNode
{
public:
SourceUnit(SourceLocation const& _location, std::vector<ASTPointer<ASTNode>> const& _nodes):
ASTNode(_location), m_nodes(_nodes) {}
virtual void accept(ASTVisitor& _visitor) override;
virtual void accept(ASTConstVisitor& _visitor) const override;
virtual SourceUnitAnnotation& annotation() const override;
std::vector<ASTPointer<ASTNode>> nodes() const { return m_nodes; }
/// @returns a set of referenced SourceUnits. Recursively if @a _recurse is true.
std::set<SourceUnit const*> referencedSourceUnits(bool _recurse = false, std::set<SourceUnit const*> _skipList = std::set<SourceUnit const*>()) const;
private:
std::vector<ASTPointer<ASTNode>> m_nodes;
};
/**
* Abstract AST class for a declaration (contract, function, struct, variable, import directive).
*/
class Declaration: public ASTNode
{
public:
/// Visibility ordered from restricted to unrestricted.
enum class Visibility { Default, Private, Internal, Public, External };
static std::string visibilityToString(Declaration::Visibility _visibility)
{
switch(_visibility)
{
case Declaration::Visibility::Public:
return "public";
case Declaration::Visibility::Internal:
return "internal";
case Declaration::Visibility::Private:
return "private";
case Declaration::Visibility::External:
return "external";
default:
solAssert(false, "Invalid visibility specifier.");
}
return std::string();
}
Declaration(
SourceLocation const& _location,
ASTPointer<ASTString> const& _name,
Visibility _visibility = Visibility::Default
):
ASTNode(_location), m_name(_name), m_visibility(_visibility), m_scope(nullptr) {}
/// @returns the declared name.
ASTString const& name() const { return *m_name; }
bool noVisibilitySpecified() const { return m_visibility == Visibility::Default; }
Visibility visibility() const { return m_visibility == Visibility::Default ? defaultVisibility() : m_visibility; }
bool isPublic() const { return visibility() >= Visibility::Public; }
virtual bool isVisibleInContract() const { return visibility() != Visibility::External; }
bool isVisibleInDerivedContracts() const { return isVisibleInContract() && visibility() >= Visibility::Internal; }
/// @returns the scope this declaration resides in. Can be nullptr if it is the global scope.
/// Available only after name and type resolution step.
ASTNode const* scope() const { return m_scope; }
void setScope(ASTNode const* _scope) { m_scope = _scope; }
/// @returns the source unit this declaration is present in.
SourceUnit const& sourceUnit() const;
/// @returns the source name this declaration is present in.
/// Can be combined with annotation().canonicalName to form a globally unique name.
std::string sourceUnitName() const;
std::string fullyQualifiedName() const { return sourceUnitName() + ":" + name(); }
virtual bool isLValue() const { return false; }
virtual bool isPartOfExternalInterface() const { return false; }
/// @returns the type of expressions referencing this declaration.
/// The current contract has to be given since this context can change the type, especially of
/// contract types.
/// This can only be called once types of variable declarations have already been resolved.
virtual TypePointer type() const = 0;
/// @param _internal false indicates external interface is concerned, true indicates internal interface is concerned.
/// @returns null when it is not accessible as a function.
virtual std::shared_ptr<FunctionType> functionType(bool /*_internal*/) const { return {}; }
protected:
virtual Visibility defaultVisibility() const { return Visibility::Public; }
private:
ASTPointer<ASTString> m_name;
Visibility m_visibility;
ASTNode const* m_scope;
};
/**
* Pragma directive, only version requirements in the form `pragma solidity "^0.4.0";` are
* supported for now.
*/
class PragmaDirective: public ASTNode
{
public:
PragmaDirective(
SourceLocation const& _location,
std::vector<Token::Value> const& _tokens,
std::vector<ASTString> const& _literals
): ASTNode(_location), m_tokens(_tokens), m_literals(_literals)
{}
virtual void accept(ASTVisitor& _visitor) override;
virtual void accept(ASTConstVisitor& _visitor) const override;
std::vector<Token::Value> const& tokens() const { return m_tokens; }
std::vector<ASTString> const& literals() const { return m_literals; }
private:
/// Sequence of tokens following the "pragma" keyword.
std::vector<Token::Value> m_tokens;
/// Sequence of literals following the "pragma" keyword.
std::vector<ASTString> m_literals;
};
/**
* Import directive for referencing other files / source objects.
* Example: import "abc.sol" // imports all symbols of "abc.sol" into current scope
* Source objects are identified by a string which can be a file name but does not have to be.
* Other ways to use it:
* import "abc" as x; // creates symbol "x" that contains all symbols in "abc"
* import * as x from "abc"; // same as above
* import {a as b, c} from "abc"; // creates new symbols "b" and "c" referencing "a" and "c" in "abc", respectively.
*/
class ImportDirective: public Declaration
{
public:
ImportDirective(
SourceLocation const& _location,
ASTPointer<ASTString> const& _path,
ASTPointer<ASTString> const& _unitAlias,
std::vector<std::pair<ASTPointer<Identifier>, ASTPointer<ASTString>>>&& _symbolAliases
):
Declaration(_location, _unitAlias),
m_path(_path),
m_symbolAliases(_symbolAliases)
{ }
virtual void accept(ASTVisitor& _visitor) override;
virtual void accept(ASTConstVisitor& _visitor) const override;
ASTString const& path() const { return *m_path; }
std::vector<std::pair<ASTPointer<Identifier>, ASTPointer<ASTString>>> const& symbolAliases() const
{
return m_symbolAliases;
}
virtual ImportAnnotation& annotation() const override;
virtual TypePointer type() const override;
private:
ASTPointer<ASTString> m_path;
/// The aliases for the specific symbols to import. If non-empty import the specific symbols.
/// If the second component is empty, import the identifier unchanged.
/// If both m_unitAlias and m_symbolAlias are empty, import all symbols into the current scope.
std::vector<std::pair<ASTPointer<Identifier>, ASTPointer<ASTString>>> m_symbolAliases;
};
/**
* Abstract class that is added to each AST node that can store local variables.
*/
class VariableScope
{
public:
void addLocalVariable(VariableDeclaration const& _localVariable) { m_localVariables.push_back(&_localVariable); }
std::vector<VariableDeclaration const*> const& localVariables() const { return m_localVariables; }
private:
std::vector<VariableDeclaration const*> m_localVariables;
};
/**
* Abstract class that is added to each AST node that can receive documentation.
*/
class Documented
{
public:
explicit Documented(ASTPointer<ASTString> const& _documentation): m_documentation(_documentation) {}
/// @return A shared pointer of an ASTString.
/// Can contain a nullptr in which case indicates absence of documentation
ASTPointer<ASTString> const& documentation() const { return m_documentation; }
protected:
ASTPointer<ASTString> m_documentation;
};
/**
* Abstract class that is added to AST nodes that can be marked as not being fully implemented
*/
class ImplementationOptional
{
public:
explicit ImplementationOptional(bool _implemented): m_implemented(_implemented) {}
/// @return whether this node is fully implemented or not
bool isImplemented() const { return m_implemented; }
protected:
bool m_implemented;
};
/// @}
/**
* Definition of a contract or library. This is the only AST nodes where child nodes are not visited in
* document order. It first visits all struct declarations, then all variable declarations and
* finally all function declarations.
*/
class ContractDefinition: public Declaration, public Documented
{
public:
enum class ContractKind { Interface, Contract, Library };
ContractDefinition(
SourceLocation const& _location,
ASTPointer<ASTString> const& _name,
ASTPointer<ASTString> const& _documentation,
std::vector<ASTPointer<InheritanceSpecifier>> const& _baseContracts,
std::vector<ASTPointer<ASTNode>> const& _subNodes,
ContractKind _contractKind = ContractKind::Contract
):
Declaration(_location, _name),
Documented(_documentation),
m_baseContracts(_baseContracts),
m_subNodes(_subNodes),
m_contractKind(_contractKind)
{}
virtual void accept(ASTVisitor& _visitor) override;
virtual void accept(ASTConstVisitor& _visitor) const override;
std::vector<ASTPointer<InheritanceSpecifier>> const& baseContracts() const { return m_baseContracts; }
std::vector<ASTPointer<ASTNode>> const& subNodes() const { return m_subNodes; }
std::vector<UsingForDirective const*> usingForDirectives() const { return filteredNodes<UsingForDirective>(m_subNodes); }
std::vector<StructDefinition const*> definedStructs() const { return filteredNodes<StructDefinition>(m_subNodes); }
std::vector<EnumDefinition const*> definedEnums() const { return filteredNodes<EnumDefinition>(m_subNodes); }
std::vector<VariableDeclaration const*> stateVariables() const { return filteredNodes<VariableDeclaration>(m_subNodes); }
std::vector<ModifierDefinition const*> functionModifiers() const { return filteredNodes<ModifierDefinition>(m_subNodes); }
std::vector<FunctionDefinition const*> definedFunctions() const { return filteredNodes<FunctionDefinition>(m_subNodes); }
std::vector<EventDefinition const*> events() const { return filteredNodes<EventDefinition>(m_subNodes); }
std::vector<EventDefinition const*> const& interfaceEvents() const;
bool isLibrary() const { return m_contractKind == ContractKind::Library; }
/// @returns a map of canonical function signatures to FunctionDefinitions
/// as intended for use by the ABI.
std::map<FixedHash<4>, FunctionTypePointer> interfaceFunctions() const;
std::vector<std::pair<FixedHash<4>, FunctionTypePointer>> const& interfaceFunctionList() const;
/// @returns a list of the inheritable members of this contract
std::vector<Declaration const*> const& inheritableMembers() const;
/// Returns the constructor or nullptr if no constructor was specified.
FunctionDefinition const* constructor() const;
/// @returns true iff the constructor of this contract is public (or non-existing).
bool constructorIsPublic() const;
/// Returns the fallback function or nullptr if no fallback function was specified.
FunctionDefinition const* fallbackFunction() const;
virtual TypePointer type() const override;
virtual ContractDefinitionAnnotation& annotation() const override;
ContractKind contractKind() const { return m_contractKind; }
private:
std::vector<ASTPointer<InheritanceSpecifier>> m_baseContracts;
std::vector<ASTPointer<ASTNode>> m_subNodes;
ContractKind m_contractKind;
std::vector<ContractDefinition const*> m_linearizedBaseContracts;
mutable std::unique_ptr<std::vector<std::pair<FixedHash<4>, FunctionTypePointer>>> m_interfaceFunctionList;
mutable std::unique_ptr<std::vector<EventDefinition const*>> m_interfaceEvents;
mutable std::unique_ptr<std::vector<Declaration const*>> m_inheritableMembers;
};
class InheritanceSpecifier: public ASTNode
{
public:
InheritanceSpecifier(
SourceLocation const& _location,
ASTPointer<UserDefinedTypeName> const& _baseName,
std::vector<ASTPointer<Expression>> _arguments
):
ASTNode(_location), m_baseName(_baseName), m_arguments(_arguments) {}
virtual void accept(ASTVisitor& _visitor) override;
virtual void accept(ASTConstVisitor& _visitor) const override;
UserDefinedTypeName const& name() const { return *m_baseName; }
std::vector<ASTPointer<Expression>> const& arguments() const { return m_arguments; }
private:
ASTPointer<UserDefinedTypeName> m_baseName;
std::vector<ASTPointer<Expression>> m_arguments;
};
/**
* `using LibraryName for uint` will attach all functions from the library LibraryName
* to `uint` if the first parameter matches the type. `using LibraryName for *` attaches
* the function to any matching type.
*/
class UsingForDirective: public ASTNode
{
public:
UsingForDirective(
SourceLocation const& _location,
ASTPointer<UserDefinedTypeName> const& _libraryName,
ASTPointer<TypeName> const& _typeName
):
ASTNode(_location), m_libraryName(_libraryName), m_typeName(_typeName) {}
virtual void accept(ASTVisitor& _visitor) override;
virtual void accept(ASTConstVisitor& _visitor) const override;
UserDefinedTypeName const& libraryName() const { return *m_libraryName; }
/// @returns the type name the library is attached to, null for `*`.
TypeName const* typeName() const { return m_typeName.get(); }
private:
ASTPointer<UserDefinedTypeName> m_libraryName;
ASTPointer<TypeName> m_typeName;
};
class StructDefinition: public Declaration
{
public:
StructDefinition(
SourceLocation const& _location,
ASTPointer<ASTString> const& _name,
std::vector<ASTPointer<VariableDeclaration>> const& _members
):
Declaration(_location, _name), m_members(_members) {}
virtual void accept(ASTVisitor& _visitor) override;
virtual void accept(ASTConstVisitor& _visitor) const override;
std::vector<ASTPointer<VariableDeclaration>> const& members() const { return m_members; }
virtual TypePointer type() const override;
virtual TypeDeclarationAnnotation& annotation() const override;
private:
std::vector<ASTPointer<VariableDeclaration>> m_members;
};
class EnumDefinition: public Declaration
{
public:
EnumDefinition(
SourceLocation const& _location,
ASTPointer<ASTString> const& _name,
std::vector<ASTPointer<EnumValue>> const& _members
):
Declaration(_location, _name), m_members(_members) {}
virtual void accept(ASTVisitor& _visitor) override;
virtual void accept(ASTConstVisitor& _visitor) const override;
std::vector<ASTPointer<EnumValue>> const& members() const { return m_members; }
virtual TypePointer type() const override;
virtual TypeDeclarationAnnotation& annotation() const override;
private:
std::vector<ASTPointer<EnumValue>> m_members;
};
/**
* Declaration of an Enum Value
*/
class EnumValue: public Declaration
{
public:
EnumValue(SourceLocation const& _location, ASTPointer<ASTString> const& _name):
Declaration(_location, _name) {}
virtual void accept(ASTVisitor& _visitor) override;
virtual void accept(ASTConstVisitor& _visitor) const override;
virtual TypePointer type() const override;
};
/**
* Parameter list, used as function parameter list and return list.
* None of the parameters is allowed to contain mappings (not even recursively
* inside structs).
*/
class ParameterList: public ASTNode
{
public:
ParameterList(
SourceLocation const& _location,
std::vector<ASTPointer<VariableDeclaration>> const& _parameters
):
ASTNode(_location), m_parameters(_parameters) {}
virtual void accept(ASTVisitor& _visitor) override;
virtual void accept(ASTConstVisitor& _visitor) const override;
std::vector<ASTPointer<VariableDeclaration>> const& parameters() const { return m_parameters; }
private:
std::vector<ASTPointer<VariableDeclaration>> m_parameters;
};
/**
* Base class for all nodes that define function-like objects, i.e. FunctionDefinition,
* EventDefinition and ModifierDefinition.
*/
class CallableDeclaration: public Declaration, public VariableScope
{
public:
CallableDeclaration(
SourceLocation const& _location,
ASTPointer<ASTString> const& _name,
Declaration::Visibility _visibility,
ASTPointer<ParameterList> const& _parameters,
ASTPointer<ParameterList> const& _returnParameters = ASTPointer<ParameterList>()
):
Declaration(_location, _name, _visibility),
m_parameters(_parameters),
m_returnParameters(_returnParameters)
{
}
std::vector<ASTPointer<VariableDeclaration>> const& parameters() const { return m_parameters->parameters(); }
ParameterList const& parameterList() const { return *m_parameters; }
ASTPointer<ParameterList> const& returnParameterList() const { return m_returnParameters; }
protected:
ASTPointer<ParameterList> m_parameters;
ASTPointer<ParameterList> m_returnParameters;
};
class FunctionDefinition: public CallableDeclaration, public Documented, public ImplementationOptional
{
public:
FunctionDefinition(
SourceLocation const& _location,
ASTPointer<ASTString> const& _name,
Declaration::Visibility _visibility,
StateMutability _stateMutability,
bool _isConstructor,
ASTPointer<ASTString> const& _documentation,
ASTPointer<ParameterList> const& _parameters,
std::vector<ASTPointer<ModifierInvocation>> const& _modifiers,
ASTPointer<ParameterList> const& _returnParameters,
ASTPointer<Block> const& _body
):
CallableDeclaration(_location, _name, _visibility, _parameters, _returnParameters),
Documented(_documentation),
ImplementationOptional(_body != nullptr),
m_stateMutability(_stateMutability),
m_isConstructor(_isConstructor),
m_functionModifiers(_modifiers),
m_body(_body)
{}
virtual void accept(ASTVisitor& _visitor) override;
virtual void accept(ASTConstVisitor& _visitor) const override;
StateMutability stateMutability() const { return m_stateMutability; }
bool isConstructor() const { return m_isConstructor; }
bool isFallback() const { return name().empty(); }
bool isPayable() const { return m_stateMutability == StateMutability::Payable; }
std::vector<ASTPointer<ModifierInvocation>> const& modifiers() const { return m_functionModifiers; }
std::vector<ASTPointer<VariableDeclaration>> const& returnParameters() const { return m_returnParameters->parameters(); }
Block const& body() const { solAssert(m_body, ""); return *m_body; }
std::string fullyQualifiedName() const;
virtual bool isVisibleInContract() const override
{
return Declaration::isVisibleInContract() && !isConstructor() && !isFallback();
}
virtual bool isPartOfExternalInterface() const override { return isPublic() && !isConstructor() && !isFallback(); }
/// @returns the external signature of the function
/// That consists of the name of the function followed by the types of the
/// arguments separated by commas all enclosed in parentheses without any spaces.
std::string externalSignature() const;
virtual TypePointer type() const override;
/// @param _internal false indicates external interface is concerned, true indicates internal interface is concerned.
/// @returns null when it is not accessible as a function.
virtual std::shared_ptr<FunctionType> functionType(bool /*_internal*/) const override;
virtual FunctionDefinitionAnnotation& annotation() const override;
private:
StateMutability m_stateMutability;
bool m_isConstructor;
std::vector<ASTPointer<ModifierInvocation>> m_functionModifiers;
ASTPointer<Block> m_body;
};
/**
* Declaration of a variable. This can be used in various places, e.g. in function parameter
* lists, struct definitions and even function bodies.
*/
class VariableDeclaration: public Declaration
{
public:
enum Location { Default, Storage, Memory };
VariableDeclaration(
SourceLocation const& _sourceLocation,
ASTPointer<TypeName> const& _type,
ASTPointer<ASTString> const& _name,
ASTPointer<Expression> _value,
Visibility _visibility,
bool _isStateVar = false,
bool _isIndexed = false,
bool _isConstant = false,
Location _referenceLocation = Location::Default
):
Declaration(_sourceLocation, _name, _visibility),
m_typeName(_type),
m_value(_value),
m_isStateVariable(_isStateVar),
m_isIndexed(_isIndexed),
m_isConstant(_isConstant),
m_location(_referenceLocation) {}
virtual void accept(ASTVisitor& _visitor) override;
virtual void accept(ASTConstVisitor& _visitor) const override;
TypeName* typeName() const { return m_typeName.get(); }
ASTPointer<Expression> const& value() const { return m_value; }
virtual bool isLValue() const override;
virtual bool isPartOfExternalInterface() const override { return isPublic(); }
bool isLocalVariable() const { return !!dynamic_cast<CallableDeclaration const*>(scope()); }
/// @returns true if this variable is a parameter or return parameter of a function.
bool isCallableParameter() const;
/// @returns true if this variable is a return parameter of a function.
bool isReturnParameter() const;
/// @returns true if this variable is a local variable or return parameter.
bool isLocalOrReturn() const;
/// @returns true if this variable is a parameter (not return parameter) of an external function.
bool isExternalCallableParameter() const;
/// @returns true if the type of the variable does not need to be specified, i.e. it is declared
/// in the body of a function or modifier.
bool canHaveAutoType() const;
bool isStateVariable() const { return m_isStateVariable; }
bool isIndexed() const { return m_isIndexed; }
bool isConstant() const { return m_isConstant; }
Location referenceLocation() const { return m_location; }
virtual TypePointer type() const override;
/// @param _internal false indicates external interface is concerned, true indicates internal interface is concerned.
/// @returns null when it is not accessible as a function.
virtual std::shared_ptr<FunctionType> functionType(bool /*_internal*/) const override;
virtual VariableDeclarationAnnotation& annotation() const override;
protected:
Visibility defaultVisibility() const override { return Visibility::Internal; }
private:
ASTPointer<TypeName> m_typeName; ///< can be empty ("var")
/// Initially assigned value, can be missing. For local variables, this is stored inside
/// VariableDeclarationStatement and not here.
ASTPointer<Expression> m_value;
bool m_isStateVariable; ///< Whether or not this is a contract state variable
bool m_isIndexed; ///< Whether this is an indexed variable (used by events).
bool m_isConstant; ///< Whether the variable is a compile-time constant.
Location m_location; ///< Location of the variable if it is of reference type.
};
/**
* Definition of a function modifier.
*/
class ModifierDefinition: public CallableDeclaration, public Documented
{
public:
ModifierDefinition(
SourceLocation const& _location,
ASTPointer<ASTString> const& _name,
ASTPointer<ASTString> const& _documentation,
ASTPointer<ParameterList> const& _parameters,
ASTPointer<Block> const& _body
):
CallableDeclaration(_location, _name, Visibility::Internal, _parameters),
Documented(_documentation),
m_body(_body)
{
}
virtual void accept(ASTVisitor& _visitor) override;
virtual void accept(ASTConstVisitor& _visitor) const override;
Block const& body() const { return *m_body; }
virtual TypePointer type() const override;
virtual ModifierDefinitionAnnotation& annotation() const override;
private:
ASTPointer<Block> m_body;
};
/**
* Invocation/usage of a modifier in a function header or a base constructor call.
*/
class ModifierInvocation: public ASTNode
{
public:
ModifierInvocation(
SourceLocation const& _location,
ASTPointer<Identifier> const& _name,
std::vector<ASTPointer<Expression>> _arguments
):
ASTNode(_location), m_modifierName(_name), m_arguments(_arguments) {}
virtual void accept(ASTVisitor& _visitor) override;
virtual void accept(ASTConstVisitor& _visitor) const override;
ASTPointer<Identifier> const& name() const { return m_modifierName; }
std::vector<ASTPointer<Expression>> const& arguments() const { return m_arguments; }
private:
ASTPointer<Identifier> m_modifierName;
std::vector<ASTPointer<Expression>> m_arguments;
};
/**
* Definition of a (loggable) event.
*/
class EventDefinition: public CallableDeclaration, public Documented
{
public:
EventDefinition(
SourceLocation const& _location,
ASTPointer<ASTString> const& _name,
ASTPointer<ASTString> const& _documentation,
ASTPointer<ParameterList> const& _parameters,
bool _anonymous = false
):
CallableDeclaration(_location, _name, Visibility::Default, _parameters),
Documented(_documentation),
m_anonymous(_anonymous)
{
}
virtual void accept(ASTVisitor& _visitor) override;
virtual void accept(ASTConstVisitor& _visitor) const override;
bool isAnonymous() const { return m_anonymous; }
virtual TypePointer type() const override;
virtual std::shared_ptr<FunctionType> functionType(bool /*_internal*/) const override;
virtual EventDefinitionAnnotation& annotation() const override;
private:
bool m_anonymous = false;
};
/**
* Pseudo AST node that is used as declaration for "this", "msg", "tx", "block" and the global
* functions when such an identifier is encountered. Will never have a valid location in the source code.
*/
class MagicVariableDeclaration: public Declaration
{
public:
MagicVariableDeclaration(ASTString const& _name, std::shared_ptr<Type const> const& _type):
Declaration(SourceLocation(), std::make_shared<ASTString>(_name)), m_type(_type) {}
virtual void accept(ASTVisitor&) override
{
solAssert(false, "MagicVariableDeclaration used inside real AST.");
}
virtual void accept(ASTConstVisitor&) const override
{
solAssert(false, "MagicVariableDeclaration used inside real AST.");
}
virtual TypePointer type() const override { return m_type; }
private:
std::shared_ptr<Type const> m_type;
};
/// Types
/// @{
/**
* Abstract base class of a type name, can be any built-in or user-defined type.
*/
class TypeName: public ASTNode
{
protected:
explicit TypeName(SourceLocation const& _location): ASTNode(_location) {}
public:
virtual TypeNameAnnotation& annotation() const override;
};
/**
* Any pre-defined type name represented by a single keyword, i.e. it excludes mappings,
* contracts, functions, etc.
*/
class ElementaryTypeName: public TypeName
{
public:
ElementaryTypeName(SourceLocation const& _location, ElementaryTypeNameToken const& _elem):
TypeName(_location), m_type(_elem)
{}
virtual void accept(ASTVisitor& _visitor) override;
virtual void accept(ASTConstVisitor& _visitor) const override;
ElementaryTypeNameToken const& typeName() const { return m_type; }
private:
ElementaryTypeNameToken m_type;
};
/**
* Name referring to a user-defined type (i.e. a struct, contract, etc.).
*/
class UserDefinedTypeName: public TypeName
{
public:
UserDefinedTypeName(SourceLocation const& _location, std::vector<ASTString> const& _namePath):
TypeName(_location), m_namePath(_namePath) {}
virtual void accept(ASTVisitor& _visitor) override;
virtual void accept(ASTConstVisitor& _visitor) const override;
std::vector<ASTString> const& namePath() const { return m_namePath; }
virtual UserDefinedTypeNameAnnotation& annotation() const override;
private:
std::vector<ASTString> m_namePath;
};
/**
* A literal function type. Its source form is "function (paramType1, paramType2) internal / external returns (retType1, retType2)"
*/
class FunctionTypeName: public TypeName
{
public:
FunctionTypeName(
SourceLocation const& _location,
ASTPointer<ParameterList> const& _parameterTypes,
ASTPointer<ParameterList> const& _returnTypes,
Declaration::Visibility _visibility,
StateMutability _stateMutability
):
TypeName(_location), m_parameterTypes(_parameterTypes), m_returnTypes(_returnTypes),
m_visibility(_visibility), m_stateMutability(_stateMutability)
{}
virtual void accept(ASTVisitor& _visitor) override;
virtual void accept(ASTConstVisitor& _visitor) const override;
std::vector<ASTPointer<VariableDeclaration>> const& parameterTypes() const { return m_parameterTypes->parameters(); }
std::vector<ASTPointer<VariableDeclaration>> const& returnParameterTypes() const { return m_returnTypes->parameters(); }
ASTPointer<ParameterList> const& parameterTypeList() const { return m_parameterTypes; }
ASTPointer<ParameterList> const& returnParameterTypeList() const { return m_returnTypes; }
Declaration::Visibility visibility() const
{
return m_visibility == Declaration::Visibility::Default ? Declaration::Visibility::Internal : m_visibility;
}
StateMutability stateMutability() const { return m_stateMutability; }
bool isPayable() const { return m_stateMutability == StateMutability::Payable; }
private:
ASTPointer<ParameterList> m_parameterTypes;
ASTPointer<ParameterList> m_returnTypes;
Declaration::Visibility m_visibility;
StateMutability m_stateMutability;
};
/**
* A mapping type. Its source form is "mapping('keyType' => 'valueType')"
*/
class Mapping: public TypeName
{
public:
Mapping(
SourceLocation const& _location,
ASTPointer<ElementaryTypeName> const& _keyType,
ASTPointer<TypeName> const& _valueType
):
TypeName(_location), m_keyType(_keyType), m_valueType(_valueType) {}
virtual void accept(ASTVisitor& _visitor) override;
virtual void accept(ASTConstVisitor& _visitor) const override;
ElementaryTypeName const& keyType() const { return *m_keyType; }
TypeName const& valueType() const { return *m_valueType; }
private:
ASTPointer<ElementaryTypeName> m_keyType;
ASTPointer<TypeName> m_valueType;
};
/**
* An array type, can be "typename[]" or "typename[<expression>]".
*/
class ArrayTypeName: public TypeName
{
public:
ArrayTypeName(
SourceLocation const& _location,
ASTPointer<TypeName> const& _baseType,
ASTPointer<Expression> const& _length
):
TypeName(_location), m_baseType(_baseType), m_length(_length) {}
virtual void accept(ASTVisitor& _visitor) override;
virtual void accept(ASTConstVisitor& _visitor) const override;
TypeName const& baseType() const { return *m_baseType; }
Expression const* length() const { return m_length.get(); }
private:
ASTPointer<TypeName> m_baseType;
ASTPointer<Expression> m_length; ///< Length of the array, might be empty.
};
/// @}
/// Statements
/// @{
/**
* Abstract base class for statements.
*/
class Statement: public ASTNode, public Documented
{
public:
explicit Statement(
SourceLocation const& _location,
ASTPointer<ASTString> const& _docString
): ASTNode(_location), Documented(_docString) {}
virtual StatementAnnotation& annotation() const override;
};
namespace assembly
{
// Forward-declaration to AsmData.h
struct Block;
}
/**
* Inline assembly.
*/
class InlineAssembly: public Statement
{
public:
InlineAssembly(
SourceLocation const& _location,
ASTPointer<ASTString> const& _docString,
std::shared_ptr<assembly::Block> const& _operations
):
Statement(_location, _docString), m_operations(_operations) {}
virtual void accept(ASTVisitor& _visitor) override;
virtual void accept(ASTConstVisitor& _visitor) const override;
assembly::Block const& operations() const { return *m_operations; }
virtual InlineAssemblyAnnotation& annotation() const override;
private: